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Manager Cgi Animation Jobs in California (NOW HIRING)

CGI Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

Create photorealistic CGI imagery, animations and visual effects for new Vuly design projects, from ... Use the established CGI pipeline, asset management and scene optimisation to keep output consistent ...

... for animation, CGI, 2D/3D content, and XR workflows. Unlike tools that retrofit AI features onto ... Support the Head of Production in managing day-to-day production operations, testing schedules, and ...

Tax Analyst, Lead

Santa Monica, CA · On-site +1

$70K - $100K/yr

This role manages key aspects of the tax calendar to ensure all filing deadlines and tax-related ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

CA · On-site

This role manages key aspects of the tax calendar to ensure all filing deadlines and tax-related ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

Tax Analyst, Lead

Santa Monica, CA · On-site

$70 - $100/hr

This role manages key aspects of the tax calendar to ensure all filing deadlines and tax-related ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

They will have resourcefulness and exceptional time management and organizational skills. They will ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

Grain management and noise reduction. * Repair of torn, warped, or damaged frames. * Removal of ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

Thrives in a fast-paced environment; and ability to manage competing priorities. * Great inter ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

Manager Cgi Animation information

What is the difference between Manager Cgi Animation vs Cgi Artist?

AspectManager Cgi AnimationCgi Artist
CredentialsBachelor's degree in Animation, Computer Graphics, or related field; leadership experiencePortfolio showcasing animation skills; often a degree or certification in Animation or 3D Modeling
Work EnvironmentSupervisory role overseeing teams; collaborative with departments like art and technical teamsHands-on creation of CGI assets; work primarily at computers in studio settings
Industry UsageUsed in studios, production companies, and post-production housesCommonly employed in animation studios, VFX companies, and game development

The main difference is that a Manager Cgi Animation oversees teams and manages projects, while a Cgi Artist focuses on creating CGI assets. Managers handle coordination and leadership, whereas artists are responsible for the technical and creative execution of CGI work.

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For Manager Cgi Animation jobs in California, the most frequently searched job titles are:

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Infographic showing various Manager Cgi Animation job openings in California as of August 2026, with employment types broken down into 85% Full Time, 13% Part Time, and 2% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution.

CGI Concept Artist

Vuly Play

Los Angeles, CA • On-site

$136K - $157K/yr

Other

Posted 12 days ago


Key responsibilities

  • Create photorealistic CGI imagery, animations, and visual effects for new Vuly design projects from concept through to launch.

  • Support product development by visualising early-stage ideas, including materials, textures, lighting, and realistic environments.

  • Work closely with Industrial Designers and Product Engineers to prepare CAD data for CGI workflows, including modeling, lighting, and building materials.


Job description

Turn concepts into images people believe are real

Vuly designs and manufactures outdoor play equipment sold around the world. Long before a product exists in metal, rope and plastic, it exists as a render — the one Industrial Design uses to sell a concept, the one Engineering checks before committing to tooling, and the one a customer sees on their screen before they ever touch the real thing. We're looking for the artists who collaborate with the team to build, update and own that image.

You'll take support the early-stage concepts and engineering CAD data and turn them into imagery so accurate that nobody questions whether it's a photograph. You'll work within a defined CGI pipeline that makes that possible at speed, across multiple concurrent projects, without the quality slipping.

This role will require artists who understand the importance of authentic visualisation and are happy to advocate for the visual representation of products we make both at the early design stage and at the consumer level end stage.


What you'll actually do

  • Travel the Globe. ~3 months+ a year travel to Hong Kong & China (Shenzhen) to collaborate with key R&D divisions working on rapid concepting & prototyping.
  • Make it look real. Create photorealistic CGI imagery, animations and visual effects for new Vuly design projects, from concept through to launch.
  • Visualise before it exists. Support product development by visualising early-stage ideas — materials, textures, lighting and realistic environments.
  • Prep CAD for CGI. Work closely with Industrial Designers and Product Engineers to prep CAD data for CGI workflows, then light and build materials around it.
  • Model what CAD can't sell. Model and sculpt, and support Industrial Designers across both hardsurface and non-traditional surface modelling.
  • Work inside the pipeline. Use the established CGI pipeline, asset management and scene optimisation to keep output consistent and efficient across projects.
  • Follow the playbook, then flag what's next. Implement pre-defined procedures for visual presentation in line with team workflows, and turn engineering/CAD data into visually accurate representations.


What we're looking for

Essential

  • 3+ years' professional experience in CGI, 3D visualisation or a related creative field — product, architectural or industrial CGI preferred
  • Mastery of Blender, Plasticity, diffusion models and Adobe Creative Suite
  • Strong modelling, lighting, shading and rendering skills for photorealistic scenes
  • Expertise in hard surface modelling, sculpting and animation
  • A strong portfolio spanning consumer products and industrial/interior design, including textiles, CMF and cloth
  • Experience turning engineering/CAD data into visually accurate representations
  • Open to regular and consistent travel to key R&D teams in the Asia region


Desirable

  • Background in design (UI, UX or Industrial Design)
  • A passion for interactive game design and a fresh eye for visual presentation


How you'll work

You'll work inside an established CGI pipeline rather than setting it, iterating fast alongside Industrial Design and Engineering. New tools, plug-ins or pipeline changes that affect the wider team need sign-off from the Senior CGI Concept Artist or Design Director, and anything brand-facing or a major shift in visual direction gets escalated rather than shipped solo.


What we offer

  • Hands-on CGI work on products before they exist in the real world
  • A global business with design and manufacturing teams across Australia, Kuala Lumpur and Asia


Apply

Please apply with your CV and portfolio. We're most interested in seeing how you think through a visual problem - the reference you chose, the lighting decision that made it click, the render that changed someone's mind - alongside the finished image.