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Lighting Artist Jobs in Oregon (NOW HIRING)

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

The Technical Artist will work with the Senior Technical Artist to support various projects on ... Investigate and resolve technical issues involving assets, materials, animation, lighting, visual ...

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Overall strong software development and programming skills. • Understanding of "artistic concepts," e.g. modeling, lighting, and shading. • Ability to assess sometimes contradictory technical and ...

PRAx Student Tech

Corvallis, OR

$15.75 - $20/hr

... the Creative Arts (PRAx) at Oregon State University (OSU). The PRAx Tech supports the ... Develop practical skills in lighting, sound engineering, and video systems. * Learn how to ...

... lighting, materials, particles, post-processing, shadows, and graphics scalability Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows ...

Caldera's Arts Center, 31500 Blue Lake Dr, Sisters, OR 97759. During on-call hours, the person in ... lighting, plumbing, boiler systems, sprinkler system, water heaters, air distribution, kitchen ...

Caldera's Arts Center, 31500 Blue Lake Dr, Sisters, OR 97759. During on-call hours, the person in ... lighting, plumbing, boiler systems, sprinkler system, water heaters, air distribution, kitchen ...

Electrician

Salem, OR · On-site

$25.25 - $34.50/hr

... arts college in Salem, Oregon. Our downtown Portland campus is home to the Pacific Northwest ... Diagnose and resolve issues involving fire alarm systems, lighting systems, wiring, panels ...

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Lighting Artist information

See Oregon salary details

$32.2K

$137K

$161.2K

How much do lighting artist jobs pay per year?

As of Aug 29, 2026, the average yearly pay for lighting artist in Oregon is $136,961.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,300.00 and $160,700.00 per year, depending on experience, location, and employer.

What is a lighting artist?

A Lighting Artist is responsible for creating and implementing lighting setups that enhance the mood, atmosphere, and visual quality of scenes in films, video games, or animations. They work with 3D environments, adjusting light sources, shadows, and color tones to achieve artistic and realistic effects. Their role involves collaborating with other artists, such as modelers and texture artists, to ensure consistency in visual storytelling. Lighting Artists also optimize lighting for performance while maintaining high-quality visuals.

What does a lighting artist do?

As a Lighting Artist, your daily responsibilities typically include setting up and adjusting lighting rigs, refining the mood and atmosphere of digital scenes, and collaborating with other departments such as modeling, texturing, and compositing to achieve the desired visual effect. You will review feedback from art directors or supervisors and update scene lighting to meet project goals and maintain visual consistency. Additionally, troubleshooting rendering issues and optimizing lighting setups for performance are common tasks. The role often involves a mix of creative and technical problem-solving, making versatility and attention to detail crucial for success.

What are the key skills and qualifications needed to thrive as a lighting artist?

To thrive as a Lighting Artist, you need a strong understanding of light, color theory, composition, and visual storytelling, typically supported by a degree in art, animation, or a related field. Mastery of industry-standard 3D software such as Maya, Houdini, Unreal Engine, or proprietary rendering tools is essential, and certification in these tools can be advantageous. Strong collaboration, adaptability, and effective communication skills help Lighting Artists work seamlessly with artists, designers, and technical teams. These combined abilities ensure the creation of visually compelling scenes that meet both artistic vision and technical requirements in fast-paced production environments.

Are lighting artists in demand?

Lighting artists are in demand in the entertainment and gaming industries, as they play a key role in creating realistic and visually appealing environments. The demand is driven by the growth of 3D rendering, visual effects, and real-time graphics, requiring skills in software like Maya, Blender, or Unreal Engine. Job opportunities often require a strong portfolio and proficiency in lighting techniques and tools.

How do I become a lighting artist?

To become a lighting artist, you typically need a bachelor's degree in art, computer graphics, or a related field, along with strong skills in 3D modeling, rendering, and lighting techniques. Proficiency in industry-standard software such as Autodesk Maya, Blender, or Unreal Engine is essential, and building a portfolio showcasing lighting work is highly recommended. Gaining experience through internships or entry-level positions in game or film production can also help establish a career in this field.

How much do lighting artists make?

Lighting artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Senior lighting artists or those working on high-profile projects can earn higher salaries, especially with proficiency in tools like Maya or Unreal Engine. Entry-level positions may start lower but often include benefits and opportunities for advancement.

What are the most commonly searched types of Lighting Artist jobs in Oregon?

The most popular types of Lighting Artist jobs in Oregon are:

What are popular job titles related to Lighting Artist jobs in Oregon?

For Lighting Artist jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Lighting Artist jobs?

Cities in Oregon with the most Lighting Artist job openings:

Infographic showing various Lighting Artist job openings in Oregon as of August 2026, with employment types broken down into 67% Full Time, and 33% Temporary. Highlights an 100% In-person job distribution, with an average salary of $136,961 per year, or $65.8 per hour.

Lighting Technician II

Ashland, OR

Oregon Shakespeare Festival
Performing Arts Companies • 1 - 10 employees

$26.13/hr

Full-time

Posted 10 days ago


Job description

Now Hiring: Lighting Technician II
Department: Lighting | Reports to: Lighting Department Manager
Status: Seasonal, Non-Exempt (40 hours/week)
Expected Dates: 1/19/2027 – 11/14/2027
Pay Rate: $26.13 hourly
Location: Ashland, OR

This position is represented by IATSE Local 154.

The Oregon Shakespeare Festival (OSF) is seeking a skilled and collaborative Lighting Technician II to support our 2027 production season. This role is ideal for someone with a strong foundation in theatrical lighting who enjoys both the technical and live performance aspects of production work.

Principal Duties and Responsibilities (Essential Functions**):

  • Models and supports the mission and values of OSF by:
    • Demonstrating inclusive behavior.
    • Maintaining a safe working environment free from any aggressions.
    • Recognizing micro-aggressions and interrupting behaviors that hinder OSF’s diversity and inclusion
      efforts.
  •  Hangs, rigs, focuses, and strikes conventional and automated lighting, atmospheric/special effects and video
    equipment.
  • Maintains and repairs OSF lighting and video equipment inventory, and workspaces.
  •  Builds and installs show-specific specialty lighting, effects and video elements.
  • Programs ETC Family consoles (EOS Ti, GIO or ION) during technical rehearsals.
  • Runs lighting console for assigned shows and understudy tracks.
  • Executes lighting changeovers for assigned shows, and as needed/assigned.
  • Assists in creating and maintaining up to date, show related/understudy paperwork for all assigned shows.
  • Maintains design and operational integrity for assigned shows.
  • Participates in work and notes calls with other lighting and/or video personnel, and as assigned by the Lead Electrician, Assistant Lead Electricians and Department Manager.
  • Follows all departmental Standard Operating Procedures (SOPs).
  • Communicates clearly, concisely, and in a timely fashion with other members of the company

Other Duties and Responsibilities:

  • Upholds best practices of good stagecraft in conjunction with OSF Lighting & Video Department policies, other
    production departments and artistic stakeholders.
  • Works alongside and in collaboration with Video, Stage Operations and other production personnel.
  • Assists Video Supervisor and Video Engineers/Technicians with lighting and video systems integrations as needed.
  • Keeps all storage and workspaces organized and clean.
  • Sets up and strikes tech tables.
  • Assists with lighting related special projects/requests from Stage Management, and other OSF stakeholders.
  • Other duties as assigned.

Qualifications & Skills:

  • Work Experience: One (1) year of professional experience in theatrical or live event lighting.
    (Experience in a higher education technical theater program may be considered in lieu of professional experience)
  • Ability to read and interpret light plots and typical theatrical lighting paperwork.
  • Ability to program lighting control consoles.
  • Working knowledge of industry standard conventional and automated lighting equipment.
  • Working knowledge of industry standard operating procedures regarding theatrical lighting.
  •  Working knowledge of electrical theory.
  • Familiar with industry standard safe rigging practices.
  • Experience using typical hand and power tools (e.g., screw guns, screwdrivers, shop vacs, etc.).
  • Ability to work as a team member in a collaborative environment.
  • Strong verbal communication skills.

Other Skills, Ability and/or Knowledge:

  • Ability to operate personnel lifts.
  • Working knowledge of Lightwright.
  • Familiarity with Vari*lite, High End, and Clay Paky automated luminaires
  • Familiarity with various LED fixtures such as ETC Lustr2, PixeLine/PixelRange, Chroma Q, generic LED/pixel tape, etc

Physical:

  • Climb, balance, stoop, kneel, crouch, crawl. Frequently lift up to 50 lbs. with occasional lifting of heavier equipment.
  • Comfortable regularly working at heights of up to 45’ in backstage spaces, personnel lifts, and ladders, wearing fall
    protection harnesses, ascending vertical ladders of 25’. Frequently squat, kneel, or crouch while maintaining position, and
    stand, walk and sit for up to 10 hours per day.

Hours Requirements:
Standard work week is Tuesday through Sunday. Night-time and weekend hours are regularly required. Overtime is
required, especially during technical rehearsal periods. The ability to work a variable, split-shift schedule is required. 

Desired Skills:
Familiarity or experience with:
o ETC EOS family lighting control consoles & software
o A repertory theater environment
o Various show control protocols (OSC, NDI, Midi, SMPTE, etc.).
o Basic Electronics/Arduino programming
o Theatrical video projection systems
o Dataton Watchout or other media server software
o Electrical soldering