Sr Director, Sound Design
OR · On-site +1
Creative Design & Implementation * Drive Audio best practices across all PlayStation Studios titles ... Translate executive decisions into regional or studio-level action plans. * Collaborate to enhance ...
OR · On-site +1
Creative Design & Implementation * Drive Audio best practices across all PlayStation Studios titles ... Translate executive decisions into regional or studio-level action plans. * Collaborate to enhance ...
OR · On-site +1
Creative Design & Implementation * Drive Audio best practices across all PlayStation Studios titles ... Translate executive decisions into regional or studio-level action plans. * Collaborate to enhance ...
... level design reviews with emphasis on coupled thermal-fluid-control behavior Who we're looking for Minimum Qualifications: Bachelor's degree in Mechanical Engineering or related field with 8+ years ...
... level design reviews with emphasis on coupled thermal-fluid-control behavior Who we're looking for Minimum Qualifications: Bachelor's degree in Mechanical Engineering or related field with 8+ years ...
Tualatin, OR · On-site
Contribute to system-level design reviews with emphasis on coupled thermal-fluid-control behavior Who we're looking for Minimum Qualifications: * Bachelor's degree in Mechanical Engineering or ...
Tualatin, OR · On-site
Contribute to system-level design reviews with emphasis on coupled thermal-fluid-control behavior Who we're looking for Minimum Qualifications: * Bachelor's degree in Mechanical Engineering or ...
As a CPU Physical Electrical Analysis Engineer, you will be driving the block and top level design of power-grid and analysis of high performance compute blocks in the EMIR/SIGEM/Reliability space.
As a CPU Physical Electrical Analysis Engineer, you will be driving the block and top level design of power-grid and analysis of high performance compute blocks in the EMIR/SIGEM/Reliability space.
As a CPU Physical Electrical Analysis Engineer, you will be driving the block and top level design of power-grid and analysis of high performance compute blocks in the EMIR/SIGEM/Reliability space.
As a CPU Physical Electrical Analysis Engineer, you will be driving the block and top level design of power-grid and analysis of high performance compute blocks in the EMIR/SIGEM/Reliability space.
$141K - $269K/yr
Key Responsibilities - Design, develop, and implement analog circuits and mixed-signal IPs, including ADCs, DACs, voltage regulators, and high-speed I/O interfaces. - Perform circuit-level design ...
$141K - $269K/yr
Key Responsibilities - Design, develop, and implement analog circuits and mixed-signal IPs, including ADCs, DACs, voltage regulators, and high-speed I/O interfaces. - Perform circuit-level design ...
Architectural Design Technician Career Level Hybrid: Portland, OR About the Job * Duration: Long term Contract (possibility of extension) * Location: - Hybrid: Portland, OR. * Pay rate: Hourly ...
Architectural Design Technician Career Level Hybrid: Portland, OR About the Job * Duration: Long term Contract (possibility of extension) * Location: - Hybrid: Portland, OR. * Pay rate: Hourly ...
Hillsboro, OR · On-site
$141K - $269K/yr
Key Responsibilities - Design, develop, and implement analog circuits and mixed-signal IPs, including ADCs, DACs, voltage regulators, and high-speed I/O interfaces. - Perform circuit-level design ...
Hillsboro, OR · On-site
$141K - $269K/yr
Key Responsibilities - Design, develop, and implement analog circuits and mixed-signal IPs, including ADCs, DACs, voltage regulators, and high-speed I/O interfaces. - Perform circuit-level design ...
Beaverton, OR · On-site
... level design delivery along with closure of backend flows, electrical requirements, and improving silicon yield • Work closely with internal CAD and PD methodology teams on industry-standard ...
Beaverton, OR · On-site
... level design delivery along with closure of backend flows, electrical requirements, and improving silicon yield • Work closely with internal CAD and PD methodology teams on industry-standard ...
Beaverton, OR · On-site
... level design delivery along with closure of backend flows, electrical requirements, and improving silicon yield • Work closely with internal CAD and PD methodology teams on industry-standard ...
Beaverton, OR · On-site
... level design delivery along with closure of backend flows, electrical requirements, and improving silicon yield • Work closely with internal CAD and PD methodology teams on industry-standard ...
$130K - $160K/yr
Lead the high-level design and engineering of complex HVAC systems, ensuring every solution is optimized for energy efficiency, code compliance, and client-specific operational needs. * Design-Build ...
$130K - $160K/yr
Lead the high-level design and engineering of complex HVAC systems, ensuring every solution is optimized for energy efficiency, code compliance, and client-specific operational needs. * Design-Build ...
Portland, OR · On-site
$130K - $160K/yr
Lead the high-level design and engineering of complex HVAC systems, ensuring every solution is optimized for energy efficiency, code compliance, and client-specific operational needs. * Design-Build ...
Quick apply
Portland, OR · On-site
$130K - $160K/yr
Lead the high-level design and engineering of complex HVAC systems, ensuring every solution is optimized for energy efficiency, code compliance, and client-specific operational needs. * Design-Build ...
Portland, OR · On-site
$130K - $160K/yr
Lead the high-level design and engineering of complex HVAC systems, ensuring every solution is optimized for energy efficiency, code compliance, and client-specific operational needs. * Design-Build ...
Portland, OR · On-site
$130K - $160K/yr
Lead the high-level design and engineering of complex HVAC systems, ensuring every solution is optimized for energy efficiency, code compliance, and client-specific operational needs. * Design-Build ...
Wilsonville, OR · On-site
$125 - $150/hr
Facilitate peer-level, cross-functional, and executive-level design reviews. * Support clean-sheet mechanical design efforts for electric vehicle propulsion systems, including electric motors, power ...
Wilsonville, OR · On-site
$125 - $150/hr
Facilitate peer-level, cross-functional, and executive-level design reviews. * Support clean-sheet mechanical design efforts for electric vehicle propulsion systems, including electric motors, power ...
Advising clients on Non-Human Identity architecture, operating procedures, and implementation plans, including high-level design, low-level design, and runbooks * Leading project workstreams ...
Advising clients on Non-Human Identity architecture, operating procedures, and implementation plans, including high-level design, low-level design, and runbooks * Leading project workstreams ...
Hillsboro, OR · On-site
$24 - $29/hr
Pro level: Lead complex builds, make key design decisions, review others' work, and help raise the bar What You Bring (Minimum Requirements) * 2-year degree or certificate in Engineering ...
Quick apply
Hillsboro, OR · On-site
$24 - $29/hr
Pro level: Lead complex builds, make key design decisions, review others' work, and help raise the bar What You Bring (Minimum Requirements) * 2-year degree or certificate in Engineering ...
OR · On-site +1
As a Product Designer at Upstart, you will support feature-level design work across these experiences, partnering closely with product managers and engineers. You'll work within established design ...
OR · On-site +1
As a Product Designer at Upstart, you will support feature-level design work across these experiences, partnering closely with product managers and engineers. You'll work within established design ...
Beaverton, OR · On-site
$141K - $145K/yr
Generate block/chip level static timing constraints. Build full chip floor-plan including pin ... Run Physical Design verification flow at chip/block level and provide guidelines to fix LVS/DRC ...
Beaverton, OR · On-site
$141K - $145K/yr
Generate block/chip level static timing constraints. Build full chip floor-plan including pin ... Run Physical Design verification flow at chip/block level and provide guidelines to fix LVS/DRC ...
Beaverton, OR · On-site
$141K - $145K/yr
Generate block/chip level static timing constraints. Build full chip floor-plan including pin ... Run Physical Design verification flow at chip/block level and provide guidelines to fix LVS/DRC ...
Beaverton, OR · On-site
$141K - $145K/yr
Generate block/chip level static timing constraints. Build full chip floor-plan including pin ... Run Physical Design verification flow at chip/block level and provide guidelines to fix LVS/DRC ...
Define and develop system-level methodologies and tools to build SOCs in an efficient and scalable ... design team with high-quality RTL What we need to see: A Masters in Computer or Electrical ...
Define and develop system-level methodologies and tools to build SOCs in an efficient and scalable ... design team with high-quality RTL What we need to see: A Masters in Computer or Electrical ...
$44.4K - $59.7K
4% of jobs
$59.7K - $75.1K
8% of jobs
$86.3K is the 25th percentile. Wages below this are outliers.
$75.1K - $90.4K
17% of jobs
The median wage is $104.6K / yr.
$90.4K - $105.7K
22% of jobs
$105.7K - $121.1K
15% of jobs
$121.1K - $136.4K
6% of jobs
$141.3K is the 75th percentile. Wages above this are outliers.
$136.4K - $151.7K
7% of jobs
$151.7K - $167.1K
7% of jobs
$167.1K - $182.4K
8% of jobs
$182.4K - $197.7K
2% of jobs
$197.7K - $213K
2% of jobs
$44.4K
$121K
$213K
| Aspect | Level Design | Environment Artist |
|---|---|---|
| Primary Focus | Creating gameplay layouts, flow, and player experience within levels | Designing and creating visual environments and assets for levels |
| Skills & Tools | Level scripting, game mechanics, level editors (e.g., Unreal Engine, Unity) | 3D modeling, texturing, environment art tools (e.g., Maya, Blender) |
| Work Environment | Game development teams, level design departments | Art departments, environment art teams |
| Industry Usage | Used in game design to shape gameplay experience | Used to create immersive visual worlds |
While both roles contribute to the game's environment, Level Designers focus on gameplay flow and level structure, whereas Environment Artists concentrate on visual aesthetics and environment creation. Both collaborate closely to produce engaging and visually appealing game levels.
For Level Design jobs in Oregon, the most frequently searched job titles are:
The top searched job categories for Level Design jobs in Oregon are:
Cities in Oregon with the most Level Design job openings:

OR • On-site, Remote
Full-time
Re-posted yesterday
Lead the creative, technical, and strategic vision for sound, dialogue, and talent casting across PlayStation Studios globally.
Oversee implementation pipelines, drive audio best practices, and ensure sound quality standards are met or exceeded.
Manage global communication, collaboration, and strategic planning for the sound department, including resource forecasting and process improvement.
The Senior Director, Sound leads the creative, technical, and strategic vision for sound, dialogue and talent casting across PlayStation Studios globally. This leader sets the standard for world-class audio experiences, guiding teams and collaborating with internal studios and external partners to deliver groundbreaking, emotionally resonant sound for PlayStation's portfolio of AAA titles.
As the global head of the sound function, the Senior Director partners with studio leadership, technology groups, and executive management to drive innovation, quality, and alignment with PlayStation Studios' creative and strategic goals.
Why Join UsAt PlayStation Studios, you'll help define the future of sound in interactive entertainment. Collaborating with award-winning teams across the globe, you will influence the sonic identity of world-class titles while shaping the next generation of immersive PlayStation audio experiences.
Key Responsibilities
Leadership & Direction
Establish and drive global sound direction and creative vision that aligns with PlayStation Studios.
Partner directly with executive and senior leadership to align sound strategy with overall PlayStation Studios goals.
Partner with Studio and Audio Directors to ensure the quality of sound across studios, ensuring world-class consistency.
Define and champion long-term initiatives that enhance creative and technical excellence globally.
Creative Design & Implementation
Drive Audio best practices across all PlayStation Studios titles.
Lead research and development initiatives with internal teams, hardware partners, and external vendors.
Oversee implementation pipelines and raise overall sound quality and performance standards.
Present innovation and technology recommendations to executive leadership.
Tools, Technology & Asset Management
Partner with various technology groups to define and guide PlayStation Studios' global sound technical roadmap.
Direct investment in new tools and technologies impacting audio creation and delivery.
Develop new approaches to tracking, analyzing, and improving audio production workflows.
Ensure all sound content meets or exceeds the PlayStation Studios quality bar.
Recording & Audio Capture
Maintain strong global relationships with external recording and production partners.
Own PlayStation Studios standards and processes for audio acquisition and recording.
Communication & Collaboration
Lead global communication efforts for the sound department.
Represent PlayStation Studios' sound innovations through conferences, PR, and industry forums.
Partner with leadership to maintain consistent and transparent communication across regions.
Cultivate collaboration and knowledge sharing across all sound teams and development partners.
Process & Strategic Planning
Monitor and forecast global sound team resources, staffing, and budgets to ensure the organization is both sustainable and future ready.
Translate executive decisions into regional or studio-level action plans.
Collaborate to enhance production processes, improve efficiency, and strengthen cross-studio coordination.
Oversee budgeting, scheduling, and headcount allocation globally to maintain a responsive and efficient organization.
Innovation
Lead global sound innovation initiatives and foster creative experimentation.
Regularly benchmark and research emerging industry practices and technologies.
Encourage risk-taking and creative excellence within the sound and technology teams.
Talent Acquisition & Performance Management
Oversee headcount planning and talent strategy for the global sound department.
Participate in senior recruiting and key leadership interviews.
Define global workforce and succession plans for the sound function.
Build a culture of performance, development, and mentorship across the organization.
Serve as a model for coaching, feedback, and professional growth.
15+ years of audio leadership experience within AAA game development.
Minimum of 6 shipped AAA games in a senior sound leadership role.
Proven record of managing, mentoring, and inspiring high-performing sound teams.
Deep expertise in interactive audio, post-production, and advanced authoring tools (Wwise, FMOD, or proprietary engines).
Strong understanding of multidisciplinary development workflows (animation, level design, AI, physics, mechanics).
Exceptional executive communication, presentation, and organizational leadership skills.
History of delivering innovative, high-quality sound experiences under tight time constraints.
Collaborative, visionary leader with a passion for pushing audio boundaries in gaming.
Sourced by ZipRecruiter
Manufacturing
1,001 - 5,000 Employees
San Mateo, CA, US
1994