1

Junior Unity Developer Jobs in Washington (NOW HIRING)

Active Secret Job Summary The Junior Data Engineer supports system-specific implementations that ... Hands on experience with leading data cataloging solutions such as Collibra, Alation, Unity Catalog ...

Active Secret Job Summary The Junior Data Engineer supports system-specific implementations that ... Hands on experience with leading data cataloging solutions such as Collibra, Alation, Unity Catalog ...

Bachelor's degree in Architecture, Engineering, computer science or equivalent with 2-5 years of ... Experience with Unreal Engine or Unity is preferred * Understanding of how to read/write code for ...

Bachelor's degree in Architecture, Engineering, computer science or equivalent with 2-5 years of ... Experience with Unreal Engine or Unity is preferred * Understanding of how to read/write code for ...

Mentor junior staff members and contribute to team skill development and knowledge sharing What You ... Blender, SolidWorks, Rhino 3D, GrabCAD, Meshmixer, Unity * Scientific Visualization tools: UCSF ...

New

DataBricks Lead

Reston, VA · On-site +1

$106.70K - $140.50K/yr

Mentor junior developers and provide technical leadership. * Support cloud-based data platforms on ... Knowledge of Unity Catalog and Databricks governance * Experience with Snowflake, Synapse, or ...

next page

Showing results 1-20

Junior Unity Developer information

See Washington salary details

$27.2K

$100.8K

$155.7K

How much do junior unity developer jobs pay per year?

As of May 29, 2026, the average yearly pay for junior unity developer in Washington is $100,773.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,900.00 and $98,500.00 per year, depending on experience, location, and employer.

What is a Junior Unity Developer job?

A Junior Unity Developer is an entry-level role focused on creating and maintaining interactive applications using the Unity game engine. Responsibilities typically include coding in C#, developing gameplay mechanics, debugging, and optimizing performance. They work closely with designers, artists, and other developers to bring interactive experiences to life. This role is ideal for those with a foundational understanding of Unity and a desire to grow their skills in game or application development.

What are the key skills and qualifications needed to thrive in the Junior Unity Developer position, and why are they important?

To thrive as a Junior Unity Developer, you need a solid understanding of C# programming, experience with the Unity engine, and basic principles of game development. Familiarity with version control systems like Git and a portfolio of Unity projects are highly valued, while certifications such as a Unity Certified Associate can be advantageous. Strong problem-solving, effective communication, and a collaborative mindset help you integrate successfully with development teams and contribute to project goals. These skills ensure you can efficiently create, troubleshoot, and enhance interactive experiences while adapting to the fast-paced demands of the industry.

What typical responsibilities does a Junior Unity Developer have on a project team?

A Junior Unity Developer is often responsible for implementing gameplay features, troubleshooting bugs, and collaborating with artists and designers to bring game elements to life. Day-to-day tasks may include writing and testing scripts in C#, integrating assets, and participating in team meetings to coordinate project milestones. Junior developers also frequently receive mentorship from senior team members and are encouraged to expand their skills through hands-on work and feedback. This role is well-suited for candidates eager to grow their technical and creative abilities in a supportive, collaborative environment.
What are the most commonly searched types of Unity Developer jobs in Washington? The most popular types of Unity Developer jobs in Washington are:
What job categories do people searching Junior Unity Developer jobs in Washington look for? The top searched job categories for Junior Unity Developer jobs in Washington are:

Junior 3D Environment Artist

The One 23 Group

Herndon, VA • On-site

Full-time

Posted 11 days ago


Job description

Description:

At The One 23 Group, our mission is to set the benchmark for excellence in government services. We empower our clients in the Department of War, Intelligence Community, and Federal Civilian sectors to excel with our advanced capabilities. Our dedication lies in fostering a people-first culture, underpinned by steadfast ethical principles. Embracing innovative technologies and process improvements, we are steadfast in our journey toward a future that is both bright and transformative.


Our expertise spans Enterprise IT, Mission IT and Cyber. With our global footprint, we place a strong emphasis on nurturing our people and culture, which forms the core of our successful strategies in leadership and financial management. We pride ourselves on our extensive experience and effective approach, ensuring that we lead with both innovation and integrity.


We are seeking a motivated Junior 3D Environment Artist to support the development of visual simulation environments. This role will focus on creating and refining 3D models of real-world facilities and infrastructure based on CAD drawings, floor plans, and design documents.


The ideal candidate has a strong foundation in 3D modeling and is interested in applying their skills to real-world environments rather than game or entertainment content. You will work closely with experienced team members and Unity developers to prepare assets for use in simulation environments.


This is a hybrid position. Three days a week will be spent in our Hendon, VA office.

Requirements:

Key Responsibilities

  • Create 3D models of facilities and environments based on CAD drawings, floor plans, and reference materials
  • Assist in converting and refining CAD or design files into usable 3D assets
  • Apply materials, textures, and basic lighting to produce clear and accurate visual representations
  • Optimize models and assets for real-time performance in Unity
  • Ensure models are built to accurate scale and reflect real-world layouts
  • Collaborate with Unity developers to integrate assets into simulation environments
  • Support development of reusable assets and environment components
  • Incorporate feedback and iterate on models as requirements evolve
  • Proficiency in at least one 3D modeling tool such as Blender, 3ds Max, Maya, or similar
  • Basic understanding of 3D modeling fundamentals, including scale, topology, and geometry
  • Familiarity with UV mapping and texturing
  • Ability to interpret floor plans, drawings, or reference images
  • Strong attention to detail and willingness to learn
  • Ability to work collaboratively in a team environment
  • Interest in building real-world environments (facilities, infrastructure, etc.)

Preferred Skills

  • Exposure to CAD, Revit, or BIM files (academic or project experience is acceptable)
  • Familiarity with Unity or other real-time engines
  • Experience optimizing assets for real-time performance (even at a basic level)
  • Portfolio demonstrating environment modeling (academic or personal projects acceptable)
  • Interest in simulation, digital twin, or visualization environments

Requirements

  • Bachelor’s degree (or equivalent experience) in 3D Modeling, Visualization, Game Art, Architecture, or a related field
  • 0–2 years of relevant experience (internships or academic projects acceptable)
  • Ability to learn quickly and take direction from senior team members

Preferred Qualifications

Active DHS Public Trust BI or higher-level clearance within DHS.


Travel within the United States is required. Applicants selected will be subject to a government security investigation and must meet eligibility requirements for access to classified information. No H1B Visas sponsorship. US citizenship is required.