2

Junior Software Developer Part Time Jobs (NOW HIRING)

next page

Showing results 1-20

Junior Software Developer Part Time information

See salary details

$24K

$89K

$137.5K

How much do junior software developer part time jobs pay per year?

As of Jun 3, 2026, the average yearly pay for junior software developer part time in the United States is $88,976.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $87,000.00 per year, depending on experience, location, and employer.

What is a Junior Software Developer Part Time job?

A Junior Software Developer Part Time job involves assisting in software development tasks, such as coding, debugging, testing, and maintaining applications, while working fewer hours than a full-time employee. These roles are typically suited for students, recent graduates, or individuals looking to gain experience while managing other commitments. Responsibilities may include collaborating with senior developers, writing code, fixing bugs, and learning new technologies. Part-time junior developers often work on smaller tasks or specific components of larger projects. This role provides valuable hands-on experience and an opportunity to grow technical skills in a professional setting.

What are the key skills and qualifications needed to thrive in the Junior Software Developer Part Time position, and why are they important?

To thrive as a Junior Software Developer Part Time, you need a solid understanding of programming concepts, familiarity with coding languages such as Python, Java, or JavaScript, and at least a bachelor's degree or coursework in computer science or a related field. Experience with version control systems like Git and exposure to collaborative development platforms such as GitHub are typically expected. Strong problem-solving abilities, willingness to learn, and effective communication skills help you stand out in a team environment. These skills and qualities are crucial for contributing to real-world projects, adapting to feedback, and developing professionally in a fast-paced tech setting.

What types of projects and tasks can I expect as a Junior Software Developer Part Time?

As a Junior Software Developer working part time, you’ll typically assist with coding, debugging, and testing software components under the guidance of more senior team members. You may also be involved in updating documentation, fixing minor bugs, and participating in code reviews or team meetings. The work often involves close collaboration with other developers, designers, and QA testers, providing opportunities to learn best practices and gain hands-on experience. While responsibilities may vary by company, consistent exposure to real project workflows helps build your technical and professional skills for future growth in the software industry.
What cities are hiring for Junior Software Developer Part Time jobs? Cities with the most Junior Software Developer Part Time job openings:
What are the most commonly searched types of Software Developer Part Time jobs? The most popular types of Software Developer Part Time jobs are:
What states have the most Junior Software Developer Part Time jobs? States with the most job openings for Junior Software Developer Part Time jobs include:
Infographic showing various Junior Software Developer Part Time job openings in the United States as of May 2026, with employment types broken down into 99% Full Time, and 1% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $88,976 per year, or $42.8 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Columbus, OH • Remote

$20 - $120/hr

Part-time

Posted 2 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.