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Junior Game Tester Jobs (NOW HIRING)

Where This Leads Almost everyone who joins Spiderware at junior level starts in QA or Support, by ... It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where ...

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Junior Java Developer

Philadelphia, PA · On-site

$60K - $80K/yr

Test software for functionality and performance using JUnit or other testing frameworks ... We have helped so far hundreds of businesses in the software, gaming, hospitality, energy ...

Implement automated testing, security scanning, including SAST/DAST, and deployment workflows ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

Implement automated testing, security scanning, including SAST/DAST, and deployment workflows ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

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junior .NET developer

Jersey City, NJ · On-site

$60K - $80K/yr

Collaborate with team members during development, testing, and deployment activities. * Participate ... We have helped so far hundreds of businesses in the software, gaming, hospitality, energy ...

Support integration testing and API validation activities. * Document data flows, API integrations ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

Junior Data Integration Developer

Mclean, VA · On-site

$67K - $87K/yr

Support integration testing and API validation activities. * Document data flows, API integrations ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

Junior Computer Scientist

NJ · On-site

$50K/yr

Support system development, testing, integration, and deployment activities for the ACS * Support ... We are proud to lead the way towards a more efficient future with innovative ideas, game-changing ...

Automated Tester

Herndon, VA · On-site

$47.25 - $62.50/hr

... junior test engineers • Familiarity with cloud test platforms (AWS/C2S) • Active TS/SCI w ... Trusted Concepts, Inc. is a computer programming company offering gaming solutions. It is a sub ...

... junior staff by helping them to make decisions and solve problems. * Serve as the main point of ... in game testing. * Ability to prioritize in a complex and fast-paced environment. * Good ...

... junior staff by helping them to make decisions and solve problems. * Serve as the main point of ... in game testing. * Ability to prioritize in a complex and fast-paced environment. * Good ...

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Junior Game Tester information

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How much do junior game tester jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for junior game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What does a typical workday look like for a Junior Game Tester?

A typical workday for a Junior Game Tester involves playing through assigned game sections, identifying bugs or glitches, and documenting issues thoroughly using standardized bug tracking software. You'll collaborate closely with other testers and report your findings to the quality assurance (QA) team leads and developers for further investigation. Testers often follow detailed test cases and may participate in team meetings to discuss common issues or updates to testing priorities. This structured, collaborative environment helps ensure all aspects of the game are polished before release, and provides valuable feedback to the development team.

What are the key skills and qualifications needed to thrive in the Junior Game Tester position, and why are they important?

To thrive as a Junior Game Tester, you need a keen eye for detail, basic understanding of gaming platforms, and familiarity with gameplay mechanics, often coupled with a high school diploma or relevant experience. Experience with bug tracking tools such as JIRA, a basic grasp of QA processes, and optional certifications like ISTQB Foundation Level can be beneficial. Strong communication skills, patience, and the ability to follow detailed instructions make candidates stand out in this role. These qualities ensure thorough identification and reporting of game issues, effective team collaboration, and a high standard of game quality.

What is a Junior Game Tester job?

A Junior Game Tester is responsible for playing and evaluating video games to identify bugs, glitches, and other issues before a game is released. They follow test plans, document errors, and provide feedback to developers to help improve game quality. This role requires attention to detail, patience, and an understanding of gameplay mechanics. Junior Game Testers work closely with QA teams to ensure a smooth player experience. It's an entry-level position that can lead to more advanced roles in game development or quality assurance.

More about Junior Game Tester jobs
What cities are hiring for Junior Game Tester jobs? Cities with the most Junior Game Tester job openings:
What are the most commonly searched types of Game Tester jobs? The most popular types of Game Tester jobs are:
What states have the most Junior Game Tester jobs? States with the most job openings for Junior Game Tester jobs include:
Infographic showing various Junior Game Tester job openings in the United States as of July 2026, with employment types broken down into 64% Full Time, 9% Part Time, and 27% Contract. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

Full-time

Posted 17 days ago


Job description

Soulbound (https://soulbound.game/) is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative framework. We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above all: passion.
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
  • Playtest new quests, systems and builds before players ever see them
  • Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
  • Work directly with engineers and designers to get problems actually solved, not just filed
  • Verify fixes and run regression passes on a live, fast-moving game
  • Stress-test around the big moments like launches, events, updates
  • Feed patterns back to the whole team: you're the player's early-warning system
  • Feedback what feels fun, and what doesn't, working with designers to improve the experience.
  • Have a space to propose your ideas and improvement designs to the design team.

What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
  • A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
  • Sharp attention to detail
  • Clear written communication, you can describe a problem so someone else can reproduce it
  • You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
  • Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
  • Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
  • English speaking at native level, reading and writing.
  • A steam profile with a strong playtime record.

Nice to Have
  • Experience filing bugs (any tracker)
  • Modding or running game servers
  • A basic feel for how games are built
  • Familiarity with test cases or checklists

Benefits
  • You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
  • Real QA experience on a live game with 1M+ players
  • Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
  • Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
  • Flexible hours that fit around your studies or other commitments
  • Work remotely from anywhere in the world
  • Genuine path to ongoing roles for standout performers
  • Small, fast-moving indie studio where your work protects what millions of players see