1

Junior Ar Vr Developer Jobs (NOW HIRING)

Android Developer

Santa Clara, CA · On-site

$65.50 - $86/hr

Android Developer Duration: 12+ Months 3+ years of proficiency with Android Application development ... AR / VR / Machine Learning (preferred) Additional Information All your information will be kept ...

Meta Reality Labs is looking for a computer vision engineer with background in machine learning ... Background in AR/VR * Familiarity with procedural rendering engines, ray tracing, and path tracing ...

Experience with XR (AR/VR/MR) projects is a plus, as some of the teams involved work in this space ... Facilitate alignment between technical managers, engineers, and QA resources on the new ...

Meta Reality Labs is looking for a computer vision engineer with background in machine learning ... Background in AR/VR * Familiarity with procedural rendering engines, ray tracing, and path tracing ...

Meta Reality Labs is looking for a computer vision engineer with background in machine learning ... Background in AR/VR * Familiarity with procedural rendering engines, ray tracing, and path tracing ...

Meta Reality Labs is looking for a computer vision engineer with background in machine learning ... Background in AR/VR * Familiarity with procedural rendering engines, ray tracing, and path tracing ...

Apple is seeking an optical engineer with a passion for translating next-generation display technologies to reality. You will bridge design, testing, and manufacturing by validating that our optical ...

Showing results 41-60

Junior Ar Vr Developer information

See salary details

$24K

$89K

$137.5K

How much do junior ar vr developer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for junior ar vr developer in the United States is $88,976.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $87,000.00 per year, depending on experience, location, and employer.

What is the difference between Junior Ar Vr Developer vs Junior 3D Artist?

AspectJunior AR VR DeveloperJunior 3D Artist
Required SkillsProgramming, Unity/Unreal, AR/VR tools3D modeling, texturing, rendering
Work EnvironmentTech companies, AR/VR studios, gamingAnimation studios, game development, multimedia
CertificationsProgramming courses, AR/VR certifications3D modeling certifications, art courses
Common UsageDeveloping AR/VR applications and experiencesCreating 3D assets and visualizations

While both roles involve digital content creation, Junior AR VR Developers focus on programming and building interactive AR/VR experiences, whereas Junior 3D Artists specialize in designing and modeling 3D assets. The roles often collaborate but require different skill sets and tools.

More about Junior Ar Vr Developer jobs

What cities are hiring for Junior Ar Vr Developer jobs?

Cities with the most Junior Ar Vr Developer job openings:

What states have the most Junior Ar Vr Developer jobs?

States with the most job openings for Junior Ar Vr Developer jobs include:

Infographic showing various Junior Ar Vr Developer job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, 3% Part Time, and 17% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $88,976 per year, or $42.8 per hour.

Senior Optical Engineer -- VETi Platform

Kodiak Sciences Inc.

Palo Alto, CA

$148K - $191K/yr

Full-time

Re-posted 18 days ago


Job description

Kodiak Sciences (Nasdaq: KOD) is advancing vision science by integrating retinal biology, optics, artificial intelligence, medical imaging, and next-generation wearable technologies.
Our VETi™ — Visual Engagement Technology and Imager — platform is an AI-enabled wearable system combining advanced LiDAR, Optical Coherence Tomography (OCT), embedded computing, machine learning, and AR/VR technologies. VETi is being developed for applications in retina care, digital health, identity security, cognitive science, and broader AI-enabled vision technologies.
 
We are looking for a Senior Optical Engineer to build the optical foundation for Kodiak’s VETi platform, from system concept through validated, production-ready instruments. This role is well suited for an engineer with strong optical design fundamentals who enjoys complex imaging and sensing problems and is excited to build optical systems that enable advanced medical imaging and wearable technologies. We are seeking strong optical engineers who are curious about medical imaging and motivated to work on advanced wearable technologies.
Responsibilities
  • Lead the design, simulation, and validation of optical systems for wearable imaging and sensing — from concept through production.
  • Design confocal laser scanning, OCT, and related optical subsystems for retinal imaging and diagnostics.
  • Model and optimize optical systems in Zemax — including tolerancing, stray-light analysis, and performance budgets.
  • Build and characterize optical benchtop prototypes, integrating sources, detectors, lenses, and MEMS scanners.
  • Bring up new optical assemblies and debug image-quality issues across optical, mechanical, electrical, and software domains.
  • Work with software and ML teams on image-processing algorithms for raw optical data, contributing optical-domain expertise on signal characteristics, calibration, and artifacts.
  • Collaborate with electrical, mechanical, firmware, software, machine learning, and clinical teams.
Education / Required Qualifications
  • M.S. or Ph.D. in Physics, Optics, Optical Engineering, Electrical Engineering, or a related technical discipline.
  • 5+ years of professional optical engineering experience developing complex imaging systems.
  • Strong optical design and simulation experience with Zemax.
  • Hands-on experience designing confocal laser scanning microscopes, OCT systems, or similar imaging instruments, with a proven track record of building optical devices from prototype through validation.
  • Ability to collaborate across optical, electrical, mechanical, software, scientific, and engineering teams.
Additional Experience That Would Be Valuable
  • Programming and scripting (Python, MATLAB) for instrument control, data analysis, and algorithm prototyping.
  • Ability to design and model image-processing algorithms for optical and imaging data.
  • Experience with AR/VR optics, head-mounted display systems, or near-eye optics.
  • Experience with MEMS scanners, adaptive optics, wavefront sensing, or beam-steering technologies.
  • Experience taking optical assemblies from prototype through DFM/DFT to mass production.
  • Familiarity with regulated medical-device development (IEC 60601, ISO 13485, FDA) and laser safety standards (IEC 60825), or willingness to learn.
Why Join Kodiak
This role is for engineers who want their optical designs to drive real-world wearable systems — imaging, sensing, and embedded computing — and shape the hardware itself.
You will work at the intersection of software, hardware, medical imaging, optics, AR/VR, LiDAR, OCT, and AI. The platform is novel, the technical challenges are deep, and the work has the potential to shape a new class of wearable vision technologies.