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Internship Unreal Engine Developer Jobs in Ohio (NOW HIRING)

Job Summary The Disguise Programmer supports the development of immersive visual content that ... Experience with real-time rendering engines (Notch, Unreal Engine, TouchDesigner). * Familiarity ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Akron, OH · Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

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Internship Unreal Engine Developer information

What types of projects and responsibilities can I expect as an Unreal Engine Developer intern?

As an Unreal Engine Developer intern, you’ll typically work on assisting with the development of interactive applications, games, or simulations using Unreal Engine. Your daily tasks may include scripting in Blueprints or C++, debugging features, creating or integrating 3D assets, and supporting the team during playtesting and optimization. Interns often collaborate closely with designers, artists, and senior developers, gaining exposure to the full development pipeline. This hands-on experience provides valuable insight into professional workflows and can lead to more advanced roles in game or real-time application development.

What is the difference between Internship Unreal Engine Developer vs Junior Unreal Engine Developer?

AspectInternship Unreal Engine DeveloperJunior Unreal Engine Developer
Required CredentialsTypically pursuing or recently completed relevant education or certificationEntry-level professional with some experience or training
Work EnvironmentInternship programs, learning-focused, supervisedFull-time or part-time employment, project-based
Employer & Industry UsageUsed by companies for training and talent developmentUsed by game studios, VR/AR companies, and simulation firms
Common Search & Comparison IntentUnderstanding entry points and learning opportunitiesAssessing career progression and skill requirements

In summary, an Internship Unreal Engine Developer is a temporary, learning-focused position for students or recent graduates, while a Junior Unreal Engine Developer is an entry-level professional role with some industry experience, responsible for contributing to projects under supervision.

What does an Internship Unreal Engine Developer do?

An Internship Unreal Engine Developer assists with the design, development, and testing of interactive 3D applications or games using Unreal Engine. Interns typically work on tasks such as scripting gameplay elements, optimizing graphics, debugging code, and collaborating with artists and designers. This role provides hands-on experience with industry-standard tools and workflows, helping interns build their technical and creative skills for a career in game development or real-time 3D applications.

What are the key skills and qualifications needed to thrive as an Internship Unreal Engine Developer, and why are they important?

To thrive as an Internship Unreal Engine Developer, you need a solid grasp of C++ programming, 3D graphics concepts, and a foundational understanding of Unreal Engine’s core systems, often supported by coursework or relevant personal projects. Familiarity with Unreal Engine’s Blueprint visual scripting, version control systems like Git, and a basic portfolio demonstrating your work are typically expected. Creativity, problem-solving abilities, and effective communication skills help you collaborate and adapt in fast-paced development environments. These combined skills ensure you can contribute meaningfully to game or simulation projects while learning and growing within a professional team.
What are the most commonly searched types of Unreal Engine Developer jobs in Ohio? The most popular types of Unreal Engine Developer jobs in Ohio are:
What cities in Ohio are hiring for Internship Unreal Engine Developer jobs? Cities in Ohio with the most Internship Unreal Engine Developer job openings:
Software Simulation Engineer, Sensor Rendering

Software Simulation Engineer, Sensor Rendering

Path Robotics

Columbus, OH • On-site

Other

Medical, Dental, Vision, Retirement, PTO

Posted 3 days ago

New


Job description

Build the Path Forward

At Path Robotics, we're attacking a trillion dollar opportunity - doing things that have never been done before to support an industry hurting from a lack of skilled labor. Big, hard problems are what Path tackles every day, and our people are our greatest asset to get that job done. Our intelligent, hardworking team of people do the impossible every single day, yet remain incredibly kind, humble, and always ready to support one another.

We're looking for a Software Simulation Engineer to help us stand up and scale our sensor simulation infrastructure for sim-to-real model training. You will own the rendering and simulation of our 2D and 3D sensors, which our perception models rely on. You'll produce photorealistic, physically accurate synthetic data, enabling us to train and validate perception systems faster and at a greater scale than real-world data alone allows.

What You'll Do

Experienced Level:

  • Implement and validate physics-based sensor simulation models (structured light, depth, RGB, stereo, etc.) within platforms such as NVIDIA Isaac Sim, Blender or Unreal Engine, producing outputs that closely match real sensor behavior.
  • Build photorealistic scene rendering pipelines that account for sensor placement on the robot end-effector. Emulate robot trajectories both with and without physical models. Utilize accurate material properties, such as metal reflectance, weld spatter, and torch glow, to ensure synthetic data is meaningful for perception model training.
  • Develop synthetic data generation pipelines producing annotated ground-truth (point clouds, depth maps, segmentation masks) at scale.
  • Implement domain randomization strategies (lighting, material variation, sensor noise, viewpoint perturbation) to improve sim-to-real transfer for downstream perception models.
  • Collaborate with perception teams to ensure rendered outputs meet dataset requirements and write high-quality Python code.

Senior Level:

  • Lead the design and validation of high-fidelity, photorealistic sensor render pipelines grounded in real sensor characterization data and validated against physical measurements.
  • Architect the sensor rendering strategy for the Perception team, defining which sensor modalities, material models, and environmental conditions must be simulated to support perception across the full weld cell workflow.
  • Own the sim-to-real validation framework: define quantitative benchmarks and go/no-go criteria for when synthetic sensor data is ready to feed production model training.
  • Drive 3D asset and environment pipeline strategy, including CAD-to-simulation workflows, SDF/URDF asset management, material library management, and procedural scene generation for weld cell environments across Gazebo, Isaac Sim, and Unreal Engine.
  • Define strategy for when and how to use each simulation platform (Gazebo for ROS-integrated functional testing, Isaac Sim or Unreal Engine for photorealistic synthetic data generation) and build workflows that span them coherently.
  • Mentor engineers on rendering best practices, physically based material modeling, Gazebo plugin development, and synthetic data methodology.
Who You Are
  • Education & Experience: Degree in CS/Robotics/EE plus 3+ years (Experienced) or 5+ years (Senior) in simulation, rendering, or perception.
  • Software Proficiency: Strong Python skills for building production-grade simulation tooling and plugins.
  • Simulation Platforms: Hands-on experience with NVIDIA Isaac Sim, Unreal Engine, Blender or Gazebo (Classic/Ignition).
  • Rendering & Assets: Solid understanding of Physically Based Rendering (PBR) and experience with 3D assets (URDF, SDF, USD).
  • 3D data and assets: Experience with mesh representations, material authoring, and CAD-to-render workflows using formats such as URDF, SDF, or USD.
  • Synthetic data pipelines: Experience building annotated synthetic dataset generation systems and domain randomization strategies aimed at real-world model training.
  • Generative AI: Experience with generative image AI (e.g., diffusion models) and its application in synthetic data generation.
Nice to Have
  • Direct experience with NVIDIA Omniverse / Isaac Sim and USD-based scene composition.
  • Familiarity with simulating industrial phenomena like arc flash, weld spatter, and thermal emission.
  • Experience with generative AI (diffusion models) and procedural geometry for scalable 3D mesh generation.
  • Prior work in manufacturing or automotive simulation and cloud-based render farm infrastructure.
  • Experience with GPU-accelerated rendering or cloud-based render farm infrastructure.
Why You'll Love It Here
  • Free lunch every day
  • Flexible PTO
  • Medical, Dental, and Vision insurance
  • 6 weeks 100% paid parental leave plus an additional 6-8 weeks maternity leave for the birthing parent (12-14 weeks total)
  • 401K through Empower
  • Paid Referral Bonus
Who We Are
At Path Robotics we love coming to work to solve interesting and tough challenges but also because our ideas are welcomed and valued. We encourage unique thinking and are dedicated to creating a diverse and inclusive environment. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.
 
If you require a reasonable accommodation to participate in the application process or any part of the hiring process, please contact HR@path-robotics.com. We are committed to providing equal access and will work with qualified individuals to ensure a fair and accessible hiring experience. We will respond to your request within 48 hours.