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Internship Unity Game Engine Jobs in Seattle, WA

Level / Game Designer - Senior

Seattle, WA · On-site +1

$80K - $120K/yr

Expert mastery of Unreal Engine and its development environment, with a track record of pushing the ... While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong ...

Expert mastery of Unreal Engine and its development environment, with a track record of pushing the ... While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong ...

... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most ...

Experience with the Unreal 4 engine is a must! * Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an ...

Experience with the Unreal 4 engine is a must! * Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an ...

OR 2+ years of professional experience in software development in lieu of a degree (internship ... Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ...

OR 2+ years of professional experience in software development in lieu of a degree (internship ... Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ...

Gaming Critic (Console or PC)

Seattle, WA · On-site

$21.50 - $26.25/hr

Currently, all of our position are on a volunteer/internship basis; however, we not only offer ... Knowledgeable about creating strong SEO * An interest in multimedia content such as podcasts and ...

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Internship Unity Game Engine information

See Seattle, WA salary details

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$18

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How much do internship unity game engine jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for internship unity game engine in Seattle, WA is $18.94, according to ZipRecruiter salary data. Most workers in this role earn between $16.39 and $21.06 per hour, depending on experience, location, and employer.

What types of projects and tasks can I expect to work on during a Unity Game Engine internship?

As a Unity Game Engine intern, you'll typically work on a mix of hands-on game development tasks such as prototyping gameplay features, debugging code, and optimizing performance. Interns often collaborate with designers, artists, and senior developers to implement assets, refine mechanics, and test new features. You'll likely use C# scripting within Unity and participate in team meetings or code reviews, which provide valuable learning opportunities. This exposure helps you build practical skills and understand the full game development pipeline.

What are the key skills and qualifications needed to thrive as an internship Unity Game Engine developer, and why are they important?

To thrive as an Internship Unity Game Engine Developer, you need a foundational understanding of C# programming, basic game development principles, and familiarity with the Unity platform, often supported by coursework or personal projects. Experience with Unity Editor, version control systems like Git, and possibly exposure to 3D modeling or animation tools is valuable. Creativity, problem-solving, and the ability to collaborate effectively within a team are essential soft skills. These abilities ensure interns can contribute to real-world game projects, learn quickly, and adapt to the dynamic environment of game development.

What is an internship Unity Game Engine?

An Internship Unity Game Engine is a temporary position, typically for students or recent graduates, where individuals work with the Unity game engine to gain practical experience in game development. Interns may assist in designing, coding, testing, and debugging games or interactive applications using Unity. This role often involves learning from experienced developers, contributing to ongoing projects, and building a portfolio of work. It's a valuable opportunity to apply academic knowledge, develop technical skills, and understand the workflow of professional game development teams.

What is the difference between Internship Unity Game Engine vs Internship Unreal Engine?

AspectInternship Unity Game EngineInternship Unreal Engine
Required SkillsBasic knowledge of Unity, C# scripting, 3D modelingBasic knowledge of Unreal, C++/Blueprints, 3D modeling
Work EnvironmentGame development studios, indie projects, mobile appsAAA game studios, VR/AR projects, high-end simulations
Industry UsageMobile games, indie games, AR/VR applicationsHigh-end AAA games, cinematic experiences, simulations

Both internships involve game development but differ in engine focus, skill requirements, and industry applications. Unity is more accessible for beginners and widely used in mobile and indie projects, while Unreal is preferred for high-end, AAA, and immersive experiences. Your choice depends on your career goals and preferred development environment.

What are the most commonly searched types of Unity Game Engine jobs in Seattle, WA? The most popular types of Unity Game Engine jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Internship Unity Game Engine jobs? Cities near Seattle, WA with the most Internship Unity Game Engine job openings:

Level / Game Designer - Senior

Hardsuit Labs

Seattle, WA • On-site, Remote

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

As part of Keywords Studios, we are gifted with the opportunity to partner with a variety of studios across the globe on all types of games and genres. If the idea of bringing your skills to bear upon an ever-changing landscape of games in collaboration with teams all over the world sounds exciting to you...well, continue reading my friend.
WHAT YOU'LL DO
  • Act as a primary design point of contact for external partner studios, driving collaborative efforts and ensuring alignment of vision and execution across distributed teams
  • Drive the conceptualization, documentation, and macro-level vision of levels, spaces, missions, and gameplay experiences
  • Drive the development and iteration of pipelines, processes, and tools to elevate the efficiency and quality of the entire design team
  • Drive cross-functional strike teams to achieve end-user experience goals, proactively identifying and resolving project-wide blockers
  • Lead by example in grey-boxing, pacing, layout beats, scripting, encounters, and gameplay implementation, setting the gold standard for the studio
  • Spearhead testing, debugging, level performance, streaming, and optimization strategies
  • Drive the vision for environmental storytelling, world building, tone, setting, and art propping
  • Act as a champion for the discipline, actively accountable for driving results and owning specific project mandates
  • Be a foundational source of knowledge, providing high-level mentorship to Associate and Core designers to foster a culture of excellence

WHAT YOU'LL BRING
  • 8+ years of professional game development experience, demonstrating a consistent track record of driving results, iterating on process, and owning major game features and experiences
  • Experience working on at least 3 shipped titles, with a proven ability in driving macro-level vision, establishing pipelines, and guiding cross-functional teams from concept to final release
  • Exceptional ability to tackle highly complex, cross-discipline problems where no established pipeline exists, turning ambiguity into actionable strategies
  • Mastery of virtual spaces, pacing, flow, immersion, player motivation, and aesthetics
  • Proven leadership in collaborating across disciplines in both internal and external teams
  • Excellent active communication skills, capable of pitching, defending, and driving consensus on high-level design decisions
  • Expert understanding of technical concepts, logic, logic flow, and systemic game design
  • Expert mastery of Unreal Engine and its development environment, with a track record of pushing the engine's capabilities

NICE TO HAVE
  • AAA experience.
  • While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong plus.
  • Experience developing on console.
  • At least one shipped title.

Job Details
  • Job Title: Level Designer - Principal
  • Reports to: Director of Design
  • Department: Design
  • Work Location: Fully Remote
  • Employment status: Full Time
  • FLSA: Salaried, Exempt
  • Benefits: Generous PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures

This position is currently open to candidates residing in the following U.S. states only:
Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA), Pennsylvania (PA), Colorado (CO), New York (NY), Nebraska (NE), Kansas (KS), Idaho (ID) and Utah (UT).
Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.
Salary Range: $80,000 to $120,000 USD
Primary working language: English
ABOUT HARDSUIT LABS
We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are always looking to deliver excellence in the experiences and products that we craft!
As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of genres and games, from support work and engagement for hire to the development of original in-house projects. We have long standing relationships with some of the largest gaming companies in the industry and are certified developers across all major platforms.
Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories consistent with applicable federal, state, and local law.
Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at HR@Hardsuitlabs.com
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice
E-Verify Notification
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Role Information: EN
Studio: Hardsuit Labs
Location: Americas
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote