Participates in the creation of 3D content that meets required direction and quality specifications ... This position is not open to fully remote status at this time.
Participates in the creation of 3D content that meets required direction and quality specifications ... This position is not open to fully remote status at this time.
CONTRACT - Associate Environment Artist I (NST)
Redmond, WA · On-site +1
$31 - $47/hr
Participates in the creation of 3D content that meets required direction and quality specifications ... Unreal, Unity or a proprietary engine) * Proven proficiency with commercial art production software ...
CONTRACT - Associate Environment Artist I (NST)
Redmond, WA · On-site +1
$31 - $47/hr
Participates in the creation of 3D content that meets required direction and quality specifications ... Unreal, Unity or a proprietary engine) * Proven proficiency with commercial art production software ...
AI Applied Scientist - PhD Intern, Next-Gen Agentic and Multi-Modal Home Exploration Experience
Seattle, WA · On-site +1
$104K - $166K/yr
About the role We are seeking remote PhD interns for Summer 2026! As an intern, you will use your ... A combination of 3D computer vision (utilizing 3D reconstructions and Gaussian splats) and LLM ...
AI Applied Scientist - PhD Intern, Next-Gen Agentic and Multi-Modal Home Exploration Experience
Seattle, WA · On-site +1
$104K - $166K/yr
About the role We are seeking remote PhD interns for Summer 2026! As an intern, you will use your ... A combination of 3D computer vision (utilizing 3D reconstructions and Gaussian splats) and LLM ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time.
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time.
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
$43 - $64.10/hr
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... Unreal, Unity or a proprietary engine) * Proven proficiency with commercial art production software ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
$43 - $64.10/hr
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... Unreal, Unity or a proprietary engine) * Proven proficiency with commercial art production software ...
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site +1
Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.) * Basic PC skills ... This position is not open to fully remote status at this time.
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site +1
Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.) * Basic PC skills ... This position is not open to fully remote status at this time.
AI Applied Scientist - PhD Intern, Evaluation Systems and Metrics
Seattle, WA · On-site +1
$104K - $166K/yr
About the role We are seeking remote PhD interns for Summer 2026! As an intern, you will help ... Computer vision metrics and 3D consistency assessment * Generative model evaluation (text, image ...
AI Applied Scientist - PhD Intern, Evaluation Systems and Metrics
Seattle, WA · On-site +1
$104K - $166K/yr
About the role We are seeking remote PhD interns for Summer 2026! As an intern, you will help ... Computer vision metrics and 3D consistency assessment * Generative model evaluation (text, image ...
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site +1
$34 - $51/hr
Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.) * Basic PC skills ... This position is not open to fully remote status at this time. This contract position includes the ...
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site +1
$34 - $51/hr
Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.) * Basic PC skills ... This position is not open to fully remote status at this time. This contract position includes the ...
Internship Remote Unity 3D information
See Bothell, WA salary details
$9.67 - $11.02
2% of jobs
$11.02 - $12.36
4% of jobs
$12.36 - $13.70
14% of jobs
$14.22 is the 25th percentile. Wages below this are outliers.
$13.70 - $15.05
12% of jobs
$15.05 - $16.39
15% of jobs
The median wage is $16.59 / hr.
$16.39 - $17.74
18% of jobs
$19.04 is the 75th percentile. Wages above this are outliers.
$17.74 - $19.08
10% of jobs
$19.08 - $20.42
6% of jobs
$20.42 - $21.77
8% of jobs
$21.77 - $23.11
5% of jobs
$23.11 - $24.45
5% of jobs
$9
$17
$24
How much do internship remote unity 3d jobs pay per hour?
What is the difference between Internship Remote Unity 3D vs Junior Unity Developer?
| Aspect | Internship Remote Unity 3D | Junior Unity Developer |
|---|---|---|
| Required Credentials | Basic knowledge of Unity, coursework or self-study | Formal education or equivalent experience in game development |
| Work Environment | Remote, often part-time or temporary | Full-time, remote or on-site |
| Industry Usage | Entry-level, educational focus | Professional development, project contribution |
| Search & Comparison Intent | Learning, entry-level opportunities | Career progression, skill development |
While both roles involve Unity 3D skills, an Internship Remote Unity 3D is typically an entry-level, temporary position aimed at learning and gaining experience. A Junior Unity Developer is a more advanced, ongoing role requiring some professional experience, focusing on contributing to projects and developing skills further.

Other
Posted 14 days ago
Nintendo rating
8.0
Based on 7 frontline employees who took The Breakroom Quiz
95th of 188 rated software companies
Job description
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!
SUMMARY:
- A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products.
- Implement defined subset of visual asset tasks of assigned team or project
DESCRIPTION OF DUTIES
- Participates in the creation of 3D content that meets required direction and quality specifications.
- Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
- Participates in assigned animations for 3D and 2D assets.
- Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
- Implements game play features aligned to game design goals.
- Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS
- Minimum of 1 year of professional experience having shipped at least 1 game.
- Proven artistic and technical skills in basic 3D and or 2D art production.
- Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
- Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
- Capable of excellent organizational and communication skills.
- Can respond to feedback and iterations quickly and efficiently.
- Undergraduate degree in art or related field; or equivalent education and experience.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
About Nintendo
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Redmond, WA, US
Year founded
1980