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Internship Remote Game Studio Jobs in Oregon (NOW HIRING)

Producer III

Eugene, OR · On-site +1

$80K - $96K/yr

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Sony Bend Studio, the creator of Days Gone , Uncharted: Golden Abyss , and the Syphon Filter series ... Drive the production roadmap for key areas of the game, in partnership with discipline leads and ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... Support the integration of art assets into the game and help ensure they function as intended.

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... implementing game content. • Build, maintain, and document tools, scripts, and pipeline ...

Tax Director

OR · On-site +1

Identify and maximize global R&D tax credits and video game production incentives across all studio ... Monitor permanent establishment risk arising from distributed and remote teams and traveling ...

Strengthening and empowering all of the communities we serve. SEO Coordinator Remote-based position ... Recent graduates are encouraged to apply. * 0-1yearsof professional experience,Internships ...

Strengthening and empowering all of the communities we serve. SEO Coordinator Remote-based position ... Recent graduates are encouraged to apply. * 0-1yearsof professional experience,Internships ...

... Gaming, Writing and more. Step into Nas' recording studio and Gordon Ramsay's kitchen, and go ... We're a remote-first workforce with collaborative work spaces in San Francisco and Kitchener ...

New

Events Manager

OR · On-site +1

... Gaming, Writing and more. Step into Nas' recording studio and Gordon Ramsay's kitchen, and go ... We're a remote-first workforce with collaborative work spaces in San Francisco and Kitchener ...

New

Community Manager

OR · On-site +1

... Gaming, Writing and more. Step into Nas' recording studio and Gordon Ramsay's kitchen, and go ... We're a remote-first workforce with collaborative work spaces in San Francisco and Kitchener ...

New

Showing results 41-55

Internship Remote Game Studio information

What is an internship at a remote game studio?

An internship at a remote game studio is a temporary, learning-focused position where interns work from home or another remote location, collaborating with a game development team online. These internships provide hands-on experience in areas such as programming, art, design, or production, depending on the studio's needs. Interns typically participate in real projects, attend virtual meetings, and receive mentorship from experienced professionals, helping them build skills and a portfolio for a future career in the gaming industry.

What types of projects and responsibilities can I expect as a remote intern at a game studio?

As a remote intern at a game studio, you’ll likely be involved in a mix of collaborative and independent tasks, such as assisting with game design, testing gameplay features, creating or refining assets, or supporting marketing efforts. Many studios encourage interns to participate in team meetings and brainstorming sessions, which helps you understand the full game development pipeline. You may collaborate with artists, programmers, and producers, gaining exposure to various aspects of game production. Interns are often assigned tasks that contribute directly to live projects, providing a valuable hands-on learning experience while working alongside experienced professionals.

What are the key skills and qualifications needed to thrive as a remote intern at a game studio?

To thrive in a remote game studio internship, you need foundational knowledge in game development principles, programming (often in C# or C++), and familiarity with game engines such as Unity or Unreal Engine, typically supported by coursework or personal projects. Exposure to version control systems like Git and project management tools such as Jira is common, and a portfolio showcasing relevant work can be advantageous. Strong communication, self-motivation, and time management skills are essential for collaborating with team members across locations and meeting deadlines independently. These skills ensure you can contribute effectively, adapt to remote workflows, and maximize learning in a distributed team environment.

What is the difference between Internship Remote Game Studio vs Intern Remote Game Designer?

AspectInternship Remote Game StudioIntern Remote Game Designer
Required CredentialsBasic knowledge of game development, relevant courseworkDesign skills, portfolio, understanding of game mechanics
Work EnvironmentRemote, collaborative with developers and artistsRemote, focused on creative design tasks
Industry UsageUsed by game studios for diverse rolesCommonly used for creative and design-focused internships

Internship Remote Game Studio positions typically involve a broad range of game development tasks, including programming, art, and project management, suitable for those seeking comprehensive industry experience. In contrast, Intern Remote Game Designer roles focus specifically on game mechanics, level design, and user experience, ideal for candidates with a passion for game creativity. Both roles are remote and industry-relevant, but they target different skill sets and career paths within the gaming industry.

What are popular job titles related to Internship Remote Game Studio jobs in Oregon?

For Internship Remote Game Studio jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Internship Remote Game Studio jobs?

Cities in Oregon with the most Internship Remote Game Studio job openings:

Producer III

Pipeworks Studios

Eugene, OR • On-site, Remote

$80K - $96K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Key responsibilities

  • Lead cross-discipline teams and act as the central point of contact between clients, studio leadership, project teams, and stakeholders.

  • Own the estimation, budgeting, planning, prioritization, and scheduling of software development projects from concept to release and live operations.

  • Track project schedules and budgets, identify risks, develop mitigation plans, and communicate progress and risks to studio leadership.


Job description

Producer III
Department: Production
Employment Type: Fixed Term - Full Time
Location: Eugene, OR
Compensation: $80,000 - $96,000 / year
Description
The Producer III leads cross-discipline teams across one or more projects and acts as the central point of contact between clients, studio leadership, the project team, and all stakeholders. Ensures development is coordinated so projects are delivered on time, on budget, and meet or exceed quality expectations.
This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office.
Day To Day
Responsibilities• Own the estimation, budgeting, planning, prioritization, and scheduling of tasks related to the development of software projects, from concept to release and live operations
• Track project schedules and budgets against contractual commitments
• Identify critical path risks and issues, develop and implement mitigation plans as necessary
• Drive and improve project development pipeline and workflow
• Provide clear project vision, goals, and objectives to the project team and stakeholders
• Facilitate communication and coordination between internal/external project resources to eliminate roadblocks and ensure successful task completion
• Senior-level project hard/soft skills, including but not limited to, Analytics and ROI-informed recommendations and decision-making, contract review and management, cost analysis
• Work with project team and QA to manage bug assignment, priority-setting, and progress towards resolution
• Provide regular status reports, communicates progress and risk to studio leadership
• Complete project retrospectives/post mortems as assigned
• Drive department processes through documentation and advocacy, work with Production Director to refine and optimize existing processes and/or create new processes as needed
• Provides Producer mentorship and training as needed
Skills Knowledge and Expertise
Must Haves• Strong communication skills both written and verbal
• Exceptional project management practices and software expertise
• Ability to provide critical feedback on projects against goals and strategies
• Ability to resolve conflict both on the team and between the team and client
• Growth mindset/learns from mistakes
• Proactive about customer needs
• Curiosity about the gaming industry as a whole, and other PW projects
• Able to maintain composure and poise in a stressful, fast-paced, ever-changing dev environment
• Self-motivated, managed, and organized
• Capable of working with and managing a team in a hybrid (mixture of on-site and off-site) work environment
• Deep understanding of the development process in all discipline areas
• Financial and business acumen
• Motivated by careful, objective, & detail-oriented work
• Ability to motivate very large and or multiple teams to perform at a high level
• Expert use of Excel, Word, PowerPoint, Jira, and Confluence including generating reports and charts
• Professional Experience with Unity, Unreal or other game engines
• Strong interest in the industry and a desire to create high-quality interactive experiences with an eye toward a successful product launch
Nice-To-Have Skills• Experience in a Live Operations environment in a Production role
• PMI PMP Certification
• Certificate of completion of Game Development or any University degree, or equivalent practical experience
Education & Experience Requirements• At least 5 years of experience in a software development Producer and/or Project Manager role
• Previous experience with video game development, including completing five development cycles (Pre-production, Production, Post Production, Live support) and shipping of at least three (3) titles.
What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 18-20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.