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Internship Remote Game Studio Jobs in Portland, OR

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Internship Remote Game Studio information

See Portland, OR salary details

$9

$16

$23

How much do internship remote game studio jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for internship remote game studio in Portland, OR is $16.49, according to ZipRecruiter salary data. Most workers in this role earn between $13.27 and $18.61 per hour, depending on experience, location, and employer.

What is an internship at a remote game studio?

An internship at a remote game studio is a temporary, learning-focused position where interns work from home or another remote location, collaborating with a game development team online. These internships provide hands-on experience in areas such as programming, art, design, or production, depending on the studio's needs. Interns typically participate in real projects, attend virtual meetings, and receive mentorship from experienced professionals, helping them build skills and a portfolio for a future career in the gaming industry.

What types of projects and responsibilities can I expect as a remote intern at a game studio?

As a remote intern at a game studio, you’ll likely be involved in a mix of collaborative and independent tasks, such as assisting with game design, testing gameplay features, creating or refining assets, or supporting marketing efforts. Many studios encourage interns to participate in team meetings and brainstorming sessions, which helps you understand the full game development pipeline. You may collaborate with artists, programmers, and producers, gaining exposure to various aspects of game production. Interns are often assigned tasks that contribute directly to live projects, providing a valuable hands-on learning experience while working alongside experienced professionals.

What are the key skills and qualifications needed to thrive as a remote intern at a game studio?

To thrive in a remote game studio internship, you need foundational knowledge in game development principles, programming (often in C# or C++), and familiarity with game engines such as Unity or Unreal Engine, typically supported by coursework or personal projects. Exposure to version control systems like Git and project management tools such as Jira is common, and a portfolio showcasing relevant work can be advantageous. Strong communication, self-motivation, and time management skills are essential for collaborating with team members across locations and meeting deadlines independently. These skills ensure you can contribute effectively, adapt to remote workflows, and maximize learning in a distributed team environment.

What is the difference between Internship Remote Game Studio vs Intern Remote Game Designer?

AspectInternship Remote Game StudioIntern Remote Game Designer
Required CredentialsBasic knowledge of game development, relevant courseworkDesign skills, portfolio, understanding of game mechanics
Work EnvironmentRemote, collaborative with developers and artistsRemote, focused on creative design tasks
Industry UsageUsed by game studios for diverse rolesCommonly used for creative and design-focused internships

Internship Remote Game Studio positions typically involve a broad range of game development tasks, including programming, art, and project management, suitable for those seeking comprehensive industry experience. In contrast, Intern Remote Game Designer roles focus specifically on game mechanics, level design, and user experience, ideal for candidates with a passion for game creativity. Both roles are remote and industry-relevant, but they target different skill sets and career paths within the gaming industry.

What are popular job titles related to Internship Remote Game Studio jobs in Portland, OR?

For Internship Remote Game Studio jobs in Portland, OR, the most frequently searched job titles are:

What job categories do people searching Internship Remote Game Studio jobs in Portland, OR look for?

The top searched job categories for Internship Remote Game Studio jobs in Portland, OR are:

Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • Remote

$24 - $28/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 28 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional Material Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.

Some of the cool stuff you'll be doing:

  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $50K - $70K per year ($24/hr to $28/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote