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Internship Indie Game Developer Jobs (NOW HIRING)

Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ... indie games, to art games, and games for change on established and experimental platforms. In ...

ABOUT YOU You're a senior mobile engineer with 6+ years of experience building native iOS and ... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ...

... indie game projects. • Background in distributed or global team environments. Benefits * A ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

LLM Solutions Architect

Concord, NC · On-site

$85K - $120K/yr

ABOUT US Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with ...

Senior Software Engineer

Concord, NC · Remote

CA$100K - CA$170K/yr

ABOUT YOU You're a hands-on mobile engineer with 4+ years of experience, primarily in React Native ... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ...

Senior Software Engineer

$100K - $170K/yr

ABOUT YOU You're a hands-on mobile engineer with 4+ years of experience, primarily in React Native ... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ...

ABOUT US Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with ...

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Internship Indie Game Developer information

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$32.5K

$108.5K

$180K

How much do internship indie game developer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for internship indie game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Indie Game Developer, and why are they important?

To thrive as an Internship Indie Game Developer, you need a solid grasp of programming fundamentals (often C# or C++), basic game design principles, and a portfolio of small projects or coursework. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and relevant coursework or certifications are highly beneficial. Creativity, willingness to learn, problem-solving, and strong teamwork skills help you stand out in collaborative, fast-changing environments. These skills and qualities are crucial for effectively contributing to small teams and adapting to the dynamic nature of indie game development.

What are Internship Indie Game Developers?

Internship Indie Game Developers are students or entry-level professionals who work with small, independent game studios to gain hands-on experience in creating video games. They typically assist with tasks such as programming, game design, art creation, or testing under the guidance of experienced developers. These internships provide valuable learning opportunities about the entire game development process and the unique challenges faced by indie studios. Often, intern roles are unpaid or offer modest compensation, but they can be a crucial stepping stone for aspiring game developers looking to build their portfolios and industry connections.

What is the difference between Internship Indie Game Developer vs Junior Game Programmer?

AspectInternship Indie Game DeveloperJunior Game Programmer
Required CredentialsTypically enrolled in or recent graduate of game design, computer science, or related programsSimilar educational background, often with some programming coursework or experience
Work EnvironmentStartups, indie studios, or self-directed projects, often remote or flexibleGame development studios, often in team settings, sometimes remote
Employer & Industry UsageUsed in indie and small studio contexts, focusing on learning and contributionCommon in larger studios, focusing on coding and technical implementation

Both roles require foundational knowledge in game development and programming. An Internship Indie Game Developer typically focuses on gaining experience in game design, development, and project management within indie or startup environments. A Junior Game Programmer emphasizes coding, debugging, and technical tasks within a team. While their responsibilities differ, both roles serve as entry points into the game industry, with overlapping educational backgrounds and work environments.

How does an Internship Indie Game Developer typically collaborate with other team members during a game project?

As an Internship Indie Game Developer, you'll often work closely with a small, multidisciplinary team, including artists, designers, and programmers. Collaboration is highly interactive, with frequent brainstorming sessions, daily stand-ups, and shared feedback cycles. You may be asked to take on a variety of tasks, such as prototyping gameplay features, fixing bugs, or contributing to design discussions, which helps you gain a broad understanding of the game development process. The open and flexible structure of indie teams provides hands-on learning opportunities and encourages proactive communication.
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What cities are hiring for Internship Indie Game Developer jobs? Cities with the most Internship Indie Game Developer job openings:
What are the most commonly searched types of Indie Game Developer jobs? The most popular types of Indie Game Developer jobs are:
What states have the most Internship Indie Game Developer jobs? States with the most job openings for Internship Indie Game Developer jobs include:
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Infographic showing various Internship Indie Game Developer job openings in the United States as of July 2026, with employment types broken down into 11% Internship, 57% Full Time, 28% Part Time, 2% Temporary, and 2% Contract. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Adjunct Faculty in Game Design

Adjunct Faculty in Game Design

DePaul

Chicago, IL • On-site

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Adjunct Faculty in Game Design
Full-time Faculty Positions
Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.
Part-time Faculty Positions
DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.
Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.
Posting Details
Job ID: 47764
College/School: Chicago, IL - Jarvis College of Computing & Digital Media
Position Description:
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Design (SoD) offers a learning environment that nurtures the development of innovative designers, who embrace interdisciplinary methods to solve challenging problems. SoD offers a variety of undergraduate and graduate programs including Digital Communication and Media Arts, Game Design, Graphic Design, Human Centered Design, Industrial Design, and User Experience Design.
Qualifications:
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions:
The BS in Game Design degree prepares students to become leaders in the diversifying field of games. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, writers, and audio designers. The curriculum focuses on the entire development cycle from ideation to documentation, prototyping, implementation, iteration, and testing towards creating polished experiences. Students learn to evaluate and critique each other's work, communicate, problem-solve and design for clients. Throughout the process students will build a portfolio showcasing the diversity of their skill-sets ranging from indie games, to art games, and games for change on established and experimental platforms.
In addition to the required documents listed below, you may also submit a portfolio, teaching evaluations and a course syllabus as optional documents.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here:
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
Salary Information: The anticipated hiring rate of this position is between $4,800 and $6,100 per course, commensurate with qualifications and experience.
Applicant Documents
Cover Letter(1)
C.V.(1)