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Internship Indie Game Developer Jobs (NOW HIRING)

Community Manager

Santa Monica, CA · On-site

$70K - $80K/yr

You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... UGC developers * Collaborate with the marketing and content teams on YouTube rollouts and go-to ...

... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ... We're offering AI Engineer Internships in regions across the globe to help drive that shift ...

... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ... We're offering AI Engineer Internships in regions across the globe to help drive that shift ...

... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ... We're offering AI Engineer Internships in regions across the globe to help drive that shift ...

Senior iOS Engineer, Apple Games

Cupertino, CA · On-site

$172K/yr

Join the Game Services UI team to help build the Apple Games app and the user-facing gaming ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...

Lead Game UI/UX Designer

Santa Monica, CA · On-site

$150K - $190K/yr

Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements ... Previous work on AAA titles or high-profile indie games. Description * Full-time job with benefits.

Join the Game Services UI team to help build the Apple Games app and the user-facing gaming ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...

Lead Game UI/UX Designer

Santa Monica, CA · On-site

$150K - $190K/yr

Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements ... Previous work on AAA titles or high-profile indie games. Description * Full-time job with benefits.

... Indie studios, game genres (Action, RPG, Shooter, Mobile, Live Service), and common game development terminology such as Gameplay Programming, Game Design, Unreal Engine, Unity, Production, QA, and ...

... Indie studios, game genres (Action, RPG, Shooter, Mobile, Live Service), and common game development terminology such as Gameplay Programming, Game Design, Unreal Engine, Unity, Production, QA, and ...

... Indie studios, game genres (Action, RPG, Shooter, Mobile, Live Service), and common game development terminology such as Gameplay Programming, Game Design, Unreal Engine, Unity, Production, QA, and ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...

Showing results 41-60

Internship Indie Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do internship indie game developer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for internship indie game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is an internship indie game developer?

Internship Indie Game Developers are students or entry-level professionals who work with small, independent game studios to gain hands-on experience in creating video games. They typically assist with tasks such as programming, game design, art creation, or testing under the guidance of experienced developers. These internships provide valuable learning opportunities about the entire game development process and the unique challenges faced by indie studios. Often, intern roles are unpaid or offer modest compensation, but they can be a crucial stepping stone for aspiring game developers looking to build their portfolios and industry connections.

What skills and qualifications are needed to thrive as an internship indie game developer?

To thrive as an Internship Indie Game Developer, you need a solid grasp of programming fundamentals (often C# or C++), basic game design principles, and a portfolio of small projects or coursework. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and relevant coursework or certifications are highly beneficial. Creativity, willingness to learn, problem-solving, and strong teamwork skills help you stand out in collaborative, fast-changing environments. These skills and qualities are crucial for effectively contributing to small teams and adapting to the dynamic nature of indie game development.

How does an internship indie game developer typically collaborate with other team members during a game project?

As an Internship Indie Game Developer, you'll often work closely with a small, multidisciplinary team, including artists, designers, and programmers. Collaboration is highly interactive, with frequent brainstorming sessions, daily stand-ups, and shared feedback cycles. You may be asked to take on a variety of tasks, such as prototyping gameplay features, fixing bugs, or contributing to design discussions, which helps you gain a broad understanding of the game development process. The open and flexible structure of indie teams provides hands-on learning opportunities and encourages proactive communication.

What is the difference between Internship Indie Game Developer vs Junior Game Programmer?

AspectInternship Indie Game DeveloperJunior Game Programmer
Required CredentialsTypically enrolled in or recent graduate of game design, computer science, or related programsSimilar educational background, often with some programming coursework or experience
Work EnvironmentStartups, indie studios, or self-directed projects, often remote or flexibleGame development studios, often in team settings, sometimes remote
Employer & Industry UsageUsed in indie and small studio contexts, focusing on learning and contributionCommon in larger studios, focusing on coding and technical implementation

Both roles require foundational knowledge in game development and programming. An Internship Indie Game Developer typically focuses on gaining experience in game design, development, and project management within indie or startup environments. A Junior Game Programmer emphasizes coding, debugging, and technical tasks within a team. While their responsibilities differ, both roles serve as entry points into the game industry, with overlapping educational backgrounds and work environments.

Are there game dev internships?

Yes, game development internships are available at many companies and studios, offering opportunities for students and entry-level developers to gain experience in areas such as programming, design, and art. These internships often require knowledge of game engines like Unity or Unreal and may be offered during summer or semester periods.
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Infographic showing various Internship Indie Game Developer job openings in the United States as of September 2026, with employment types broken down into 27% Internship, 49% Full Time, 12% Part Time, and 12% Contract. Highlights an 92% In-person, 4% Hybrid, and 4% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Clinical Assistant Professor - Game Design

Los Angeles, CA • On-site

Arizona State University
Colleges, Universities, and Professional Schools • 5 - 10K employees

$80K - $100K/yr

Full-time

Posted 20 days ago


Key responsibilities

  • Teach classes in the Game Studio Production degree, including in-person, online, and hybrid classes.

  • Advise student projects, engage with departmental events, and support recruitment and retention initiatives.

  • Maintain an expected teaching load of at least three classes per semester.


Arizona State University rating

7.8

Company rating: 7.8 out of 10

Based on 89 frontline employees who took The Breakroom Quiz


Job description

Description
The GAME School at Arizona State University seeks three full-time, 9-month (academic-year) faculty members at the rank of Clinical Assistant Professor. These are career-track positions and include undergraduate teaching, research, and service responsibilities located at the ASU California Center-Grand building in Los Angeles, CA and may include online and hybrid instruction. We are seeking candidates with expertise in Game Design, Game Development, and Game Studio Production. The salary range for this position is $80,000-$100,000.
About ASU
Arizona State University is a new model for American higher education, an unprecedented combination of academic excellence, entrepreneurial energy and broad access. This New American University is a single, unified institution comprising four differentiated campuses positively impacting the economic, social, cultural and environmental health of the communities it serves. Its research is inspired by real world application blurring the boundaries that traditionally separate academic disciplines. In 2022, ASU was named a Hispanic-Serving Institution and in 2023, ASU joined the prestigious Association of American Universities. ASU is deeply committed to advancing in innovative ways while sustaining a welcoming, supportive and empowering environment for all members of our community.
About the Herberger Institute for Design and the Arts
The Herberger Institute for Design and the Arts at Arizona State University is one of the most comprehensive design and arts schools in the country, located within a dynamic research university focused on transformative change. Built on a unique combination of disciplines, the Herberger Institute comprises ASU FIDM and ASU FIDM Museum; the School of Art; The Design School; The Sidney Poitier New American Film School; The GAME School; the School of Music, Dance and Theatre; and the ASU Art Museum. The Herberger Institute is committed to redefining the 21st-century design and arts school through developing and scaling ideas that strengthen the role of designers and artists across all areas of society and culture, increasing the capacity of artists to make a difference in their communities.
About The GAME School
The GAME School in the Herberger Institute for Design and the Arts at Arizona State University is a leading transdisciplinary school for games, arts, media and engineering. The school offers a customizable curriculum that prepares students with tangible skills in new media, AI, games, wearable tech and more. We believe the liberal arts degree for the 21st century must develop socially aware, critically thinking global citizens who pair technical fluency with the creativity and empathy needed to lead in a world shaped by emerging technologies. These abilities power innovation across industries - from storytelling and immersive experience design to the fast-evolving world of game design, where students create meaningful, culturally relevant work that pushes the boundaries of how we play, learn and connect.
Position Description and Essential Functions:
Successful candidates will teach classes in the new Game Studio Production degree in Los Angeles, CA, and may also teach in other GAME School or other Herberger Institute degrees. This position maintains an expected teaching load of at least three classes per semester, which may include in-person, online, and hybrid classes. Faculty can expect to also advise student projects, engage with departmental events, and support recruitment and retention initiatives. This is a full-time, benefits-eligible, career-track position renewable on an academic year basis contingent upon satisfactory performance, availability of resources, and the needs of the university. Candidates must reside in the Los Angeles area or be willing to relocate.
We are especially interested in applicants who are dedicated to advancing the ASU Charter and realizing ASU's Design Aspirations and the mission of the School.
Qualifications
Required qualifications:
  • Terminal degree in a relevant field by the time of appointment; or a Master's degree in a relevant field and 5 years of industry experience by the time of appointment.
  • Evidence of excellence in teaching.
  • Demonstrated skills and accomplishments in one or more of the following areas: game production, game marketing, game user acquisition, game content creation, asset creation, game animation, and indie game studio management.
Desired qualifications:
  • At least one shipped title or a high level of involvement in shipping a title.
  • Five or more years as a Game Technical Artist and/or Game Designer.
  • At least two years of full-time teaching experience in higher education.
  • Experience teaching in-person and in digital environments (asynchronously and/or synchronously).
  • Experience working in a collaborative environment and across disciplines.
  • Demonstrated success meeting the needs of underrepresented students and/or communities.

Application Instructions
Instructions to Apply:
Please submit the following materials as separate items:
• A comprehensive C.V.
• A teaching statement (up to 2 pages)
• A letter of interest addressing the position description and required qualifications)
• Names and contact information for three professional references
Application deadline:
The application deadline is September 23, 2026. Applications will continue to be accepted on a rolling basis for a reserve pool. Applications in the reserve pool may then be reviewed in the order in which they were received until the position is filled.
Applicants advancing to the second round of review may be asked to provide additional materials.

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