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Internship Game Developer information
See salary details
$11.54 - $14.07
3% of jobs
$14.07 - $16.61
14% of jobs
$17.96 is the 25th percentile. Wages below this are outliers.
$16.61 - $19.14
16% of jobs
The median wage is $20.41 / hr.
$19.14 - $21.68
35% of jobs
$23.29 is the 75th percentile. Wages above this are outliers.
$21.68 - $24.21
11% of jobs
$24.21 - $26.75
9% of jobs
$26.75 - $29.28
4% of jobs
$29.28 - $31.82
0% of jobs
$31.82 - $34.35
4% of jobs
$34.35 - $36.89
0% of jobs
$36.89 - $39.42
3% of jobs
$11
$22
$39
How much do internship game developer jobs pay per hour?
What types of projects or tasks can an Internship Game Developer expect to work on?
As an Internship Game Developer, you may work on a variety of entry-level tasks such as prototyping gameplay features, fixing bugs, assisting with game testing, or creating assets under the supervision of experienced developers. Interns often rotate between tasks to gain exposure to different aspects of the game development process, including programming, design, and quality assurance. You will typically collaborate closely with other interns, full-time developers, artists, and designers, which helps build practical skills and understanding of team dynamics. This hands-on experience is designed to provide a well-rounded introduction to industry workflows and can help you build a strong professional portfolio for future career opportunities.
What is an Internship Game Developer job?
An Internship Game Developer job is a temporary position where aspiring game developers gain hands-on experience in the game development industry. Interns typically work with professional development teams, assisting in coding, game design, testing, or other creative aspects. They may use programming languages like C++ or Unity, contribute to gameplay mechanics, or help debug issues. This role allows interns to build a portfolio, expand their technical skills, and gain industry connections for future opportunities.
What are the key skills and qualifications needed to thrive in the Internship Game Developer position, and why are they important?
To thrive as an Internship Game Developer, a strong foundation in programming languages (such as C++, C#, or Java), basic game design principles, and a relevant academic background are generally required. Familiarity with popular game engines like Unity or Unreal Engine, as well as version control systems (e.g., Git), is highly valuable, although formal certifications are rarely mandatory at the internship level. Creativity, problem-solving, enthusiasm for collaborative teamwork, and a willingness to learn are standout soft skills in this position. These skills and qualities are important because they enable interns to contribute effectively to real development projects while adapting quickly to industry workflows.

Internship
Posted 23 days ago
Job description
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
- Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
- Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
- Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
- Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
- Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.
What We're Looking For
- Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
- Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
- 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
- Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
- The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.
Bonus Points
- Experience with Unreal Engine (Blueprints/C++) or OpenXR.
- Knowledge of custom shader writing or GPU profiling.
- Familiarity with modern build systems like Nix or Bazel.
- A history of contributing to open-source projects.
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
- Fall 2026 (August-December)
- Spring 2027 (January-May)