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Internship Computer Graphics Engineer Jobs in California

... CAD Graphics Engine! In this role, you'll work as part of a small team of Graphics Engineers to design, prototype and implement features of our engine in order to enable users with faster and more ...

Senior Rendering Engineer

San Mateo, CA

$119K - $163.40K/yr

Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming ... Knowledge of 3D math and computer graphics related algorithms * Knowledge of one or more GPU APIs ...

Senior Deep Learning Compiler Engineer

Santa Clara, CA · On-site

$122.70K - $168.50K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... and interns is a bonus Company : NVIDIA is a computing platform company operating at the ...

Our team delivers cutting-edge computer vision, machine learning, and graphics algorithms that ... We are looking for a CVML Engineer with deep expertise in multi-view geometry and modern machine ...

EDA Workflow Optimization Engineer

Santa Clara, CA · Hybrid

$130.90K - $154.40K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

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Internship Computer Graphics Engineer information

What is the difference between Internship Computer Graphics Engineer vs Junior 3D Artist?

AspectInternship Computer Graphics EngineerJunior 3D Artist
Required CredentialsEnrolled in or recent graduate of Computer Graphics, Animation, or related programsPortfolio showcasing 3D modeling and animation skills, often with relevant coursework
Work EnvironmentTech companies, gaming studios, animation firms, often in collaborative teamsCreative studios, gaming companies, advertising agencies, often in artistic settings
Employer & Industry UsageUsed in tech, gaming, and entertainment industries for developing graphics and visual effectsCommon in entertainment, gaming, and advertising industries for creating visual content

While both roles involve computer graphics, an Internship Computer Graphics Engineer focuses on technical development and programming, often in a collaborative tech environment, whereas a Junior 3D Artist emphasizes artistic skills in modeling and animation. The internship provides foundational experience, preparing for a full engineering role, while a Junior 3D Artist typically works on visual content creation.

What are the most commonly searched types of Computer Graphics Engineer jobs in California? The most popular types of Computer Graphics Engineer jobs in California are:
What are popular job titles related to Internship Computer Graphics Engineer jobs in California? For Internship Computer Graphics Engineer jobs in California, the most frequently searched job titles are:
What job categories do people searching Internship Computer Graphics Engineer jobs in California look for? The top searched job categories for Internship Computer Graphics Engineer jobs in California are:
What cities in California are hiring for Internship Computer Graphics Engineer jobs? Cities in California with the most Internship Computer Graphics Engineer job openings:
Infographic showing various Internship Computer Graphics Engineer job openings in California as of May 2026, with employment types broken down into 1% Internship, 48% Full Time, 27% Part Time, 19% Contract, and 5% Nights. Highlights an 58% Physical, 3% Hybrid, and 39% Remote job distribution.
Senior System Software Engineer - Neural Graphics SDKs

Senior System Software Engineer - Neural Graphics SDKs

Nvidia

Santa Clara, CA

$164.40K - $203.20K/yr

Full-time

Posted 27 days ago


Job description

NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with closed-loop validation and closed-loop training grounded in real-world scenarios.

Do you obsess about software engineering? So do we! We are looking for a strong System Engineer to develop and maintain NVIDIA's software ecosystem for neural graphics, including key OSS platforms like GSplat. Your software will serve a booming community of developers eager to bridge the gap between the real world and simulations. Join our amazing team and help us build the future of Physical AI!

What you'll be doing:

  • Implement, validate, release and maintain SDKs, APIs, libraries for Neural Reconstruction, including key Open Source projects like GSplat.

  • Influence software architecture, validation strategy and technical roadmaps to ensure outstanding usability for our developers across many fields, from research to large-scale production use.

What we need to see:

  • Master's of Science in Computer Science or Electrical engineering or equivalent experience.

  • 5+ years of practical experience.

  • Track record developing and maintaining developer-focused, production-grade software for computer graphics or computer vision (for instance game engines, rendering software).

  • Proficiency with Python and C++.

  • Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release).

  • Experience developing high-performance distributed systems (micro-services, Kubernetes).

  • Excellent written, visual, and verbal communication to present architectural challenges, tradeoffs, and alternatives.

  • Curiosity and drive to learn new technologies and partner across teams and functions.

Ways to Stand Out from the Crowd:

  • Strong fundamentals in real-time graphics or other performance-critical domains.

  • Experience in GPU-accelerated software with CUDA, Slang, or other shading languages (GLSL, HLSL, Metal) for low-latency, high-throughput applications.

  • Algorithmic expertise in neural reconstruction (NERFs, Gaussian Splats).

  • History of multidisciplinary creativity and innovation around software engineering in multiple problem domains.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 2, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993