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Internship 3D Mapping Jobs (NOW HIRING)

Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

... in CAD design, mapping, or utility documentation (internships or academic projects acceptable). * Basic knowledge of AutoCAD (Civil 3D a plus); willingness to learn additional tools such as ...

... in CAD design, mapping, or utility documentation (internships or academic projects acceptable). * Basic knowledge of AutoCAD (Civil 3D a plus); willingness to learn additional tools such as ...

Graphic Designer

Menlo Park, CA · On-site

$96K - $120K/yr

We've built what amounts to "full self-driving in the home" with real-time 3D mapping, adaptive ... Internship or freelance experience in marketing, brand, or visual design * Excitement about growing ...

Civil Engineer I

Huntsville, AL · On-site

$70K - $74K/yr

... maps from engineering and survey notes using AutoCAD Civil 3D software. Data is collected ... May coordinate the work of employees or engineering interns engaged in the collection of field data ...

Civil Engineer I

Huntsville, AL · On-site

$70K - $74K/yr

May coordinate the work of employees or engineering interns engaged in the collection of field data ... Ability to prepare maps and drawings from survey field notes, utilizing AutoCAD Civil 3D software.

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Internship 3D Mapping information

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How much do internship 3d mapping jobs pay per hour?

As of Aug 4, 2026, the average hourly pay for internship 3d mapping in the United States is $15.54, according to ZipRecruiter salary data. Most workers in this role earn between $12.50 and $17.55 per hour, depending on experience, location, and employer.

What is the difference between Internship 3D Mapping vs 3D Mapping Technician?

AspectInternship 3D Mapping3D Mapping Technician
CredentialsTypically students or entry-level, no formal certification requiredRelevant certifications or technical training often preferred
Work EnvironmentEducational settings, training projects, or entry-level fieldworkProfessional fieldwork, project sites, or office-based tasks
Industry UsageInternship programs in geospatial, surveying, or mapping companiesFull-time or part-time employment in geospatial or surveying firms

Internship 3D Mapping roles are designed for students or beginners gaining hands-on experience, often in educational or training settings. In contrast, 3D Mapping Technicians are experienced professionals performing detailed mapping tasks in a professional environment. The internship serves as a stepping stone toward a full career in 3D mapping, which requires more technical skills and certifications.

More about Internship 3D Mapping jobs
What cities are hiring for Internship 3D Mapping jobs? Cities with the most Internship 3D Mapping job openings:
What are the most commonly searched types of 3D Mapping jobs? The most popular types of 3D Mapping jobs are:
What states have the most Internship 3D Mapping jobs? States with the most job openings for Internship 3D Mapping jobs include:
Infographic showing various Internship 3D Mapping job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $32,333 per year, or $15.5 per hour.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Posted 5 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

75th of 221 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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