1

Intern Unity Software Developer Jobs (NOW HIRING)

We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment ...

Software Developer Intern

Iselin, NJ · On-site

$19.50 - $25.75/hr

A software developer intern is an entry-level team member, typically a student or recent graduate, who joins a software development team to gain hands-on experience in coding, designing, and ...

Software Developer Intern

Fair Lawn, NJ

$19.50 - $25.50/hr

Position: Software Developer Intern (Unpaid Internship) Overview: We are looking for a motivated Software Developer Intern to assist with application development, debugging, and software ...

Software Developer Intern

Fair Lawn, NJ · On-site

$19.50 - $25.50/hr

Software Developer Intern (Unpaid Internship) Overview: We are looking for a motivated Software Developer Intern to assist with application development, debugging, and software implementation in an ...

Software Developer Intern

Antigo, WI · On-site

$20.75 - $27.25/hr

CoVantage Credit Union is seeking a Software Developer Intern. This individual will focus primarily on efforts related to software development, web development, backend/middle-tier development ...

... Unity), NUnit, Ruby, AWS, Rackspace. If you are a talented Software Developer / Software Engineer with a passion for problem solving, please apply today. (Principals only, please)

next page

Showing results 1-20

Intern Unity Software Developer information

See salary details

$11

$22

$39

How much do intern unity software developer jobs pay per hour?

As of Jul 9, 2026, the average hourly pay for intern unity software developer in the United States is $22.89, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.28 per hour, depending on experience, location, and employer.

What is the difference between Intern Unity Software Developer vs Intern Game Programmer?

AspectIntern Unity Software DeveloperIntern Game Programmer
Required CredentialsEnrolled in Computer Science or related field, basic programming skillsEnrolled in Game Development, Computer Science, or related field, programming knowledge
Work EnvironmentGame development studios, tech companies using UnityGame studios, tech firms, often using Unity or other engines
Industry UsagePrimarily in game development, AR/VR projectsGame development, interactive media, VR/AR
Search & Comparison IntentLooking for entry-level Unity development rolesSeeking beginner game programming internships

Both roles are entry-level positions in game development, often requiring similar educational backgrounds and programming skills. The Intern Unity Software Developer focuses specifically on Unity engine development, while the Intern Game Programmer may work with various engines and programming tasks. Candidates should choose based on their specific interest in Unity or broader game programming.

What cities are hiring for Intern Unity Software Developer jobs? Cities with the most Intern Unity Software Developer job openings:
What are the most commonly searched types of Unity Software Developer jobs? The most popular types of Unity Software Developer jobs are:
What states have the most Intern Unity Software Developer jobs? States with the most job openings for Intern Unity Software Developer jobs include:
Unity Software Developer

Unity Software Developer

Brunswick

Muskegon, MI • On-site

Full-time

Posted 8 days ago


Job description

Brunswick is re-defining the bowling experience through cutting-edge, immersive technology. We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment destinations.
This role focuses on building real-time interactive content that bowlers see the moment they walk into a center - from projection-mapped lane gameplay to synchronized scoring visuals and integrated LED effects. If you're passionate about blending creativity with technology to create "wow" moments, this is your opportunity. Your work will be seen and experienced by millions of customers worldwide - making every visit to a bowling center more engaging, fun, and memorable.
Responsibilities:
  • Develop interactive projection-based games and experiences using Unity
  • Build and optimize applications for a desktop-based development environment
  • Integrate projection mapping systems (e.g., Spark) with dynamic gameplay
  • Sync game visuals with bowling scoring systems and player interactions
  • Collaborate with hardware systems including LED masking units and display technologies
  • Create polished, high-performance visuals that run reliably in commercial environments
  • Work closely with design, product, and engineering teams to bring concepts to life
  • Debug, test, and refine interactive experiences to ensure seamless execution in the field
  • Contribute creative ideas that elevate the overall customer experience

Duties and Responsibilities:
(% increments must be no less than 5%)
% of Time Spent
Primary Duties & Responsibilities
40%
Interactive Game & Experience Development. Designs, develops, and deploys real-time, interactive projection-based games and immersive bowling experiences using Unity. Builds engaging gameplay systems that integrate seamlessly with scoring systems and player interactions. Ensures applications are visually compelling, responsive, and aligned to user experience goals.
25%
System Integration & Performance Optimization. Integrates software with projection mapping technologies, LED hardware systems, and display environments. Optimizes applications for performance, reliability, and scalability in commercial settings. Ensures synchronization between gameplay visuals, scoring systems, and physical hardware components.
20%
Testing, Debugging/Quality Assurance. Conducts thorough testing, debugging, and refinement of interactive applications to ensure consistent, error-free performance in live environments. Identifies and resolves defects, performance issues, and system inconsistencies to maintain high-quality delivery standards.
15%
Cross-Functional Collaboration & Innovation. Collaborates with design, product management, and engineering teams to translate concepts into functional experiences. Contributes creative ideas that enhance product innovation and customer engagement. Supports continuous improvement through feedback, experimentation, and adoption of new tools and techniques.
Minimum Position Qualifications:
  • Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience)
  • Experience with Unity (C#) for real-time application development
  • Familiarity with Visual Studio or similar IDEs
  • Exposure to 3D modeling or asset pipelines (e.g., Blender)
  • Basic experience with motion graphics or visual effects tools (e.g., After Effects)
  • Strong attention to detail and a passion for creating immersive user experiences
  • Understanding of real-time rendering and interactive systems

Preferred Position Qualifications:
  • Experience with projection mapping technologies
  • Knowledge of hardware-integrated systems (LEDs, sensors, or external displays)
  • Familiarity with multiplayer or synchronized systems
  • Interest in gaming, entertainment venues, or experiential design
  • Ability to balance technical performance with visual creativity
  • Use of AI tools for enhanced software development

What Makes You a Great Fit
  • You have an eye for detail and care deeply about visual quality and user experience
  • You are a maker at heart, whether that means gaming, designing, or dreaming up something entirely new.
  • You enjoy building things that people interact with in the physical world
  • You're excited to create products that deliver a "wow" factor
  • You're eager to learn and grow in a hands-on development role