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Flexible Unity Software Developer Jobs (NOW HIRING)

We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment ...

... Unity), NUnit, Ruby, AWS, Rackspace. If you are a talented Software Developer / Software Engineer with a passion for problem solving, please apply today. (Principals only, please)

... Unity), NUnit, Ruby, AWS, Rackspace. If you are a talented Software Developer / Software Engineer with a passion for problem solving, please apply today! (Principals only, please)

Unity development * Wearable device development/integration * Web Services, JavaScript, TypeScript ... Flexible Work Arrangement this position is ONSITE a minimum of 60% of the time. Must be within 100 ...

Unity development * Wearable device development/integration * Web Services, JavaScript, TypeScript ... Flexible Work Arrangement this position is ONSITE a minimum of 60% of the time. Must be within 100 ...

The Game Software Developer III joins each element of a game: graphics, animation, audio and ... Flexible hybrid schedule * Unlimited PTO Employment at Will Employment at Bluberi is on an at-will ...

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Flexible Unity Software Developer information

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$48K

$111.8K

$166K

How much do flexible unity software developer jobs pay per year?

As of Jul 15, 2026, the average yearly pay for flexible unity software developer in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Flexible Unity Software Developer, and why are they important?

To thrive as a Flexible Unity Software Developer, you need strong proficiency in C#, a solid understanding of Unity3D frameworks, and a background in computer science or a related field. Experience with version control systems like Git, familiarity with Unity Asset Store tools, and certifications such as Unity Certified Developer are often required. Creativity, problem-solving abilities, and effective communication help developers adapt to changing project needs and collaborate with multidisciplinary teams. These skills ensure high-quality, scalable game or application development in dynamic and fast-paced environments.

What types of projects and collaboration can a Flexible Unity Software Developer expect, and how does flexibility influence team dynamics?

As a Flexible Unity Software Developer, you’ll often work on a range of projects, from prototyping new game features to developing interactive experiences for different platforms. Flexibility in this role means you may collaborate with artists, designers, and other developers across various time zones or project stages, often adapting to shifting priorities and requirements. This dynamic environment fosters creative problem-solving and frequent learning opportunities, but it also requires strong communication skills and self-motivation to stay aligned with the team’s goals. Flexibility can lead to exposure to diverse technologies and methodologies, which is valuable for professional growth and advancement within the gaming or interactive media industry.

What is a Flexible Unity Software Developer?

A Flexible Unity Software Developer is a professional who specializes in creating interactive applications, games, or simulations using the Unity game engine, with the ability to adapt to various project requirements and work environments. This flexibility may involve working remotely, taking on different roles within a team, or quickly learning new technologies and workflows as needed. They are skilled in C# programming, 3D/2D asset integration, and may contribute to both technical and creative aspects of development. Their adaptability makes them valuable for startups, freelance projects, or dynamic teams that require versatile developers.

What is the difference between Flexible Unity Software Developer vs Game Programmer?

AspectFlexible Unity Software DeveloperGame Programmer
Required SkillsUnity engine, C#, scripting, game design basicsGame logic, C++, Unity or Unreal, graphics programming
Work EnvironmentGame studios, mobile app companies, VR/AR projectsGame studios, entertainment industry, interactive media
CertificationsUnity certifications, programming coursesGame development certifications, C++/C# courses

Both roles involve game development using Unity, requiring C# skills and a background in programming. The Flexible Unity Software Developer often works across various platforms and project types, including mobile and VR, with a focus on flexibility. Game Programmers typically specialize in game logic and graphics programming within game studios. While their skills overlap, the Flexible Unity Developer has a broader scope, whereas the Game Programmer focuses more on core game mechanics and engine-specific programming.

What cities are hiring for Flexible Unity Software Developer jobs? Cities with the most Flexible Unity Software Developer job openings:
What are the most commonly searched types of Unity Software Developer jobs? The most popular types of Unity Software Developer jobs are:
What states have the most Flexible Unity Software Developer jobs? States with the most job openings for Flexible Unity Software Developer jobs include:
Unity Software Developer

Unity Software Developer

Brunswick

Muskegon, MI • On-site

Full-time

Posted 15 days ago


Job description

Brunswick is re-defining the bowling experience through cutting-edge, immersive technology. We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment destinations.
This role focuses on building real-time interactive content that bowlers see the moment they walk into a center - from projection-mapped lane gameplay to synchronized scoring visuals and integrated LED effects. If you're passionate about blending creativity with technology to create "wow" moments, this is your opportunity. Your work will be seen and experienced by millions of customers worldwide - making every visit to a bowling center more engaging, fun, and memorable.
Responsibilities:
  • Develop interactive projection-based games and experiences using Unity
  • Build and optimize applications for a desktop-based development environment
  • Integrate projection mapping systems (e.g., Spark) with dynamic gameplay
  • Sync game visuals with bowling scoring systems and player interactions
  • Collaborate with hardware systems including LED masking units and display technologies
  • Create polished, high-performance visuals that run reliably in commercial environments
  • Work closely with design, product, and engineering teams to bring concepts to life
  • Debug, test, and refine interactive experiences to ensure seamless execution in the field
  • Contribute creative ideas that elevate the overall customer experience

Duties and Responsibilities:
(% increments must be no less than 5%)
% of Time Spent
Primary Duties & Responsibilities
40%
Interactive Game & Experience Development. Designs, develops, and deploys real-time, interactive projection-based games and immersive bowling experiences using Unity. Builds engaging gameplay systems that integrate seamlessly with scoring systems and player interactions. Ensures applications are visually compelling, responsive, and aligned to user experience goals.
25%
System Integration & Performance Optimization. Integrates software with projection mapping technologies, LED hardware systems, and display environments. Optimizes applications for performance, reliability, and scalability in commercial settings. Ensures synchronization between gameplay visuals, scoring systems, and physical hardware components.
20%
Testing, Debugging/Quality Assurance. Conducts thorough testing, debugging, and refinement of interactive applications to ensure consistent, error-free performance in live environments. Identifies and resolves defects, performance issues, and system inconsistencies to maintain high-quality delivery standards.
15%
Cross-Functional Collaboration & Innovation. Collaborates with design, product management, and engineering teams to translate concepts into functional experiences. Contributes creative ideas that enhance product innovation and customer engagement. Supports continuous improvement through feedback, experimentation, and adoption of new tools and techniques.
Minimum Position Qualifications:
  • Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience)
  • Experience with Unity (C#) for real-time application development
  • Familiarity with Visual Studio or similar IDEs
  • Exposure to 3D modeling or asset pipelines (e.g., Blender)
  • Basic experience with motion graphics or visual effects tools (e.g., After Effects)
  • Strong attention to detail and a passion for creating immersive user experiences
  • Understanding of real-time rendering and interactive systems

Preferred Position Qualifications:
  • Experience with projection mapping technologies
  • Knowledge of hardware-integrated systems (LEDs, sensors, or external displays)
  • Familiarity with multiplayer or synchronized systems
  • Interest in gaming, entertainment venues, or experiential design
  • Ability to balance technical performance with visual creativity
  • Use of AI tools for enhanced software development

What Makes You a Great Fit
  • You have an eye for detail and care deeply about visual quality and user experience
  • You are a maker at heart, whether that means gaming, designing, or dreaming up something entirely new.
  • You enjoy building things that people interact with in the physical world
  • You're excited to create products that deliver a "wow" factor
  • You're eager to learn and grow in a hands-on development role