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Intern 2D Environment Artist Jobs (NOW HIRING)

Contribute to the creation of short stories in a fast-paced, sprint-based production environment ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

Contribute to the creation of short stories in a fast-paced, sprint-based production environment ... Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya ...

Contribute to the creation of short stories in a fast-paced, sprint-based production environment ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

Contribute to the creation of short stories in a fast-paced, sprint-based production environment ... Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya ...

Contribute to the creation of short stories in a fast-paced, sprint-based production environment ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

General Management Intern

Pittsburgh, PA

$14.50 - $19.50/hr

We currently operate with a staff of two artistic directors, an executive director, seven ... paced environment. Internship responsibilities may include: * Aid with marketing research and ...

Our artists enjoy the freedom of independence with the benefit of resources and executive talent ... environment. * Proficiency in Microsoft Office Suite and familiarity with music industry software ...

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Intern 2D Environment Artist information

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$19

$36

How much do intern 2d environment artist jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for intern 2d environment artist in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What does an intern 2D environment artist do?

An Intern 2D Environment Artist assists in creating visual backgrounds, landscapes, and environmental assets for games, animation, or other digital media projects. Their work helps set the tone and atmosphere of a project by designing and painting detailed backgrounds, props, and sometimes concept art. Interns often work under the guidance of senior artists, gaining experience with industry-standard software and workflows while contributing creative ideas and learning professional techniques.

What are some typical projects or tasks an intern 2D environment artist might work on during their internship?

As an Intern 2D Environment Artist, you can expect to assist in creating background art, environmental assets, and concept sketches for games or animation projects. Daily tasks often include collaborating with senior artists, iterating on feedback, and learning to adapt your style to fit the project's visual direction. You may also help with asset optimization, participate in art reviews, and contribute to brainstorming sessions. This role provides hands-on experience in a professional art pipeline, offering valuable exposure to real-world production environments.

What are the key skills and qualifications needed to thrive as an intern 2D environment artist, and why are they important?

To thrive as an Intern 2D Environment Artist, you need a solid understanding of drawing fundamentals, perspective, color theory, and digital painting, often demonstrated through a strong portfolio. Familiarity with industry-standard software such as Adobe Photoshop, Clip Studio Paint, and sometimes basic knowledge of Unity or Unreal Engine is typically required. Creativity, attention to detail, receptiveness to feedback, and strong communication skills help you stand out in collaborative art teams. These skills are essential for producing high-quality, visually compelling environments that support the artistic vision of a game or animation project.

What is the difference between Intern 2D Environment Artist vs Intern 3D Environment Artist?

AspectIntern 2D Environment ArtistIntern 3D Environment Artist
Skills RequiredDigital painting, concept art, texturingModeling, texturing, sculpting
Work Environment2D art software (Photoshop, Illustrator)3D software (Maya, Blender, ZBrush)
Industry UsageConcept art, background design, UI elementsLevel design, environment modeling, asset creation

Both roles are entry-level internships focused on environment art but differ mainly in the tools and output. The Intern 2D Environment Artist specializes in creating 2D visuals and concept art, while the Intern 3D Environment Artist works with 3D modeling and environment construction. Your choice depends on whether you prefer working in 2D or 3D art environments within the industry.

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What cities are hiring for Intern 2D Environment Artist jobs?

Cities with the most Intern 2D Environment Artist job openings:

What are the most commonly searched types of 2D Environment Artist jobs?

The most popular types of 2D Environment Artist jobs are:

What states have the most Intern 2D Environment Artist jobs?

States with the most job openings for Intern 2D Environment Artist jobs include:

Infographic showing various Intern 2D Environment Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $40,304 per year, or $19.4 per hour.

Visual Development Artist

Sony Pictures Animation

Los Angeles, CA โ€ข On-site

$59.16 - $85/hr

Full-time

Re-posted 22 days ago


Job description

The Visual Development Artist works closely with the Production Designer, Art Director, and other creative leadership to visually develop and design all elements of the feature film, including sets, locations, props, characters, visual effects, color schemes, and overall style. This is a union-covered position.

Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process, and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.

Responsibilities:
  • Work under the guidance of the Production Designer and Art Director to generate artwork related to sets, locations, props, characters, visual effects, color schemes, and overall style
  • Generate work across all stages of production, including sketches, rough explorations, refined designs, and final paintings
  • Create artwork that informs the early story and visual development process, as well as the production process
  • Collaborate with creative leadership to translate the vision for the film from concept to finished look
  • When requested, build and present innovative ideas to improve visual concepts and designs
  • Ensure all artwork is accurately backed up, organized and stored appropriately
  • Contribute creative solutions, respond effectively to feedback, and iterate on designs throughout production
  • Proactively communicate questions, issues, or production concerns to supervisors and production staff
  • Meet production schedules and deadlines while maintaining a high level of artistic quality and consistency
Qualifications:
  • Must exhibit proficiency in drawing (including human and animal anatomy), design, perspective, composition, painting, lighting and color theoryย 
  • Must be comfortable working in a variety of styles - from "cartoony" to highly realistic.ย ย 
  • Areas of expertise to include one or more of the following: set/location/props design; character/costume design; special effects design; and/or color styling
  • A solid understanding of 2D to 3D translations and hands-on use of 2D or 3D tools in your design process is helpful
  • Able to solve problems creatively
  • Manage time efficiently
  • The ability to work creatively in a fast-paced production environment under pressure
  • Self-motivated, good communication skills, and an excellent teammate with a phenomenal outlook
  • Working knowledge of software and hardware, including Photoshop and Cintiq

The anticipated base salary for this position is $59.16/hour to $85.00/hour. This role qualifies for benefits pursuant to the collective bargaining agreement.The actual salary offered will depend on a variety of factors.

To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.

Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.