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Intern 2D Environment Artist Jobs (NOW HIRING)

CG Artist, Experimental - INK

Los Angeles, CA · On-site

$62.74/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Contribute to the creation of short stories in a fast-paced, sprint-based production environment ... Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya ...

CG Artist, Experimental - INK

$62.74/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Contribute to the creation of short stories in a fast-paced, sprint-based production environment ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

CG Artist, Experimental - INK

Los Angeles, CA · On-site

$62.74/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Contribute to the creation of short stories in a fast-paced, sprint-based production environment ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

General Management Intern

Pittsburgh, PA

$14.50 - $19.50/hr

We currently operate with a staff of two artistic directors, an executive director, seven ... paced environment. Internship responsibilities may include: * Aid with marketing research and ...

Internship Overview TerraCycle is an environmentally friendly, highly publicized, fast-growth start ... We seek an energetic artist with a passion for upcycling. Ideal creative interns are passionate ...

The Babcock & Wilcox Construction Company (BWCC), a global leader in energy and environmental ... Develop experience using 2D and 3D CAD technology (AutoCAD and/or SolidWorks) to prepare basic ...

Description Internship Overview TerraCycle is an environmentally friendly, highly publicized, fast ... We seek an energetic artist with a passion for upcycling. Ideal creative interns are passionate ...

Job Type Internship Description Internship Overview TerraCycle is an environmentally friendly ... We seek an energetic artist with a passion for upcycling. Ideal creative interns are passionate ...

... environmental technologies for power and industrial markets, is seeking a Technical Design Intern ... Develop experience using 2D and 3D CAD technology (AutoCAD and/or SolidWorks) to prepare basic ...

Showing results 41-60

Intern 2D Environment Artist information

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$9

$19

$36

How much do intern 2d environment artist jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for intern 2d environment artist in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What does an intern 2D environment artist do?

An Intern 2D Environment Artist assists in creating visual backgrounds, landscapes, and environmental assets for games, animation, or other digital media projects. Their work helps set the tone and atmosphere of a project by designing and painting detailed backgrounds, props, and sometimes concept art. Interns often work under the guidance of senior artists, gaining experience with industry-standard software and workflows while contributing creative ideas and learning professional techniques.

What are some typical projects or tasks an intern 2D environment artist might work on during their internship?

As an Intern 2D Environment Artist, you can expect to assist in creating background art, environmental assets, and concept sketches for games or animation projects. Daily tasks often include collaborating with senior artists, iterating on feedback, and learning to adapt your style to fit the project's visual direction. You may also help with asset optimization, participate in art reviews, and contribute to brainstorming sessions. This role provides hands-on experience in a professional art pipeline, offering valuable exposure to real-world production environments.

What are the key skills and qualifications needed to thrive as an intern 2D environment artist, and why are they important?

To thrive as an Intern 2D Environment Artist, you need a solid understanding of drawing fundamentals, perspective, color theory, and digital painting, often demonstrated through a strong portfolio. Familiarity with industry-standard software such as Adobe Photoshop, Clip Studio Paint, and sometimes basic knowledge of Unity or Unreal Engine is typically required. Creativity, attention to detail, receptiveness to feedback, and strong communication skills help you stand out in collaborative art teams. These skills are essential for producing high-quality, visually compelling environments that support the artistic vision of a game or animation project.

What is the difference between Intern 2D Environment Artist vs Intern 3D Environment Artist?

AspectIntern 2D Environment ArtistIntern 3D Environment Artist
Skills RequiredDigital painting, concept art, texturingModeling, texturing, sculpting
Work Environment2D art software (Photoshop, Illustrator)3D software (Maya, Blender, ZBrush)
Industry UsageConcept art, background design, UI elementsLevel design, environment modeling, asset creation

Both roles are entry-level internships focused on environment art but differ mainly in the tools and output. The Intern 2D Environment Artist specializes in creating 2D visuals and concept art, while the Intern 3D Environment Artist works with 3D modeling and environment construction. Your choice depends on whether you prefer working in 2D or 3D art environments within the industry.

More about Intern 2D Environment Artist jobs

What cities are hiring for Intern 2D Environment Artist jobs?

Cities with the most Intern 2D Environment Artist job openings:

What are the most commonly searched types of 2D Environment Artist jobs?

The most popular types of 2D Environment Artist jobs are:

What states have the most Intern 2D Environment Artist jobs?

States with the most job openings for Intern 2D Environment Artist jobs include:

Infographic showing various Intern 2D Environment Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 78% Full Time, 18% Part Time, 2% Contract, and 1% Nights. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $40,304 per year, or $19.4 per hour.

CG Artist, Experimental - INK

Netflix

Los Angeles, CA • On-site

$62.74/hr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 20 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

70th of 76 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we partner with creators as they experiment with a range of cutting-edge tools that bridge innovation with imaginative storytelling. Come join Inkubator to shape what's next and explore the creative possibilities.

Position Summary We are seeking CG Experimental Artists to join our pioneering team creating animated shorts and specials using experimental GenAI-native production pipelines. Working alongside Directors, Producers, and technology teams, this role will help support show-specific workflow and technical needs as we aim to develop feature-quality content in a creator-led environment. Artists on this team will help shape storytelling and visual aesthetics with creative leadership, actively participating in the development of new workflows and technologies as we expand from shorts to longer-form content.

Key Responsibilities Collaborate with a team of CG and Generative AI experts to develop unique content for animated shorts and specials, leveraging a GenAI-native pipeline that combines generative AI tools with traditional animation techniques. Work closely with creative leadership to shape storytelling and visual aesthetics that meet feature-quality standards and align with the creative vision of the Director and project leads. Contribute to the creation of short stories in a fast-paced, sprint-based production environment.

Actively participate in creative discussions and brainstorming sessions. Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations, and environment designs based on scripts, outlines, or verbal direction. Experiment with and evaluate the latest generative tooling and be open to testing new technology throughout the development process.

Create shot-ready assets (e.g., characters, props, environments) using a combination of generative tools and traditional DCCs (Photoshop, Maya, Houdini, Harmony, Blender, etc.). Build and fine-tune generative image and video models. Test and compare multiple generative tools and workflows (e.g., different models, LoRAs, motion tools), document results, and recommend best practices to the team

Help develop and document new GenAI/traditional hybrid workflows, collaborating with production and technology teams to improve efficiency and creative output. Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini, Harmony, and/or Blender. Experience with creating and animating assets (terrains, layout, characters, control-rigs, lighting) within Unreal Engine.

Ability to help develop character and visual designs that align with the desired style and sensibility, focusing on character personality, mood, and tone. Strong conceptual understanding of diffusion-based rendering and animation techniques. Experience training image LoRAs, video LoRAs, and similar are a plus.

Strong collaborative skills and ability to work in a team environment with Directors, Producers, and technology leads, often in rapidly evolving, experimental pipelines. Passion for storytelling and animation with a portfolio showcasing the ability to create compelling narratives using AI tools. Demonstrates excellence and inspiration in storytelling, visual comedy, and innovative thinking, with a strong understanding of how to leverage generative AI tools to enhance creative storytelling.

Ability to adapt to new technologies and tools and quickly pivot in this fast-moving field where workflows and creative approaches are being developed in real time. High level of independence and initiative, as production support structures and workflows will be evolving alongside the creative process. This job may be covered by a collective bargaining agreement.

If so, pay for the position is governed by the currently effective applicable collective bargaining agreement and thus will be no less than $62.74 an hour and up to any better conditions and terms negotiated and obtained as expressly provided therein. Depending on whether you are covered by a collective bargaining agreement, INK benefits can include medical/dental/vision plans, mental health support, retirement programs, and family-forming benefits, paid leave of absence programs, and paid time away programs to be used for vacation and sick paid time off. Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates

If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner. We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully.

We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.


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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997