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Interactive Creative Director Jobs in Riverside, CA

PT Framer

Tustin, CA ยท On-site

$17.50 - $20.60/hr

Maintain the ready made frame department and other assigned areas including SISO and Directed ... the interactive process with you and find a reasonable accommodation Work Environment * public ...

Replenishment Manager Part Time

La Verne, CA ยท On-site

$17.75 - $23.10/hr

... the interactive process with you and find a reasonable accommodation Work Environment * Public ... Michaels reasonably believes that criminal history may have a direct, adverse and negative ...

New

Framer

Menifee, CA ยท On-site

$16.75 - $19.70/hr

Maintain the ready made frame department and other assigned areas including SISO and Directed ... the interactive process with you and find a reasonable accommodation Work Environment * public ...

PT Framer

Tustin, CA

$17.50 - $20.60/hr

Maintain the ready made frame department and other assigned areas including SISO and Directed ... the interactive process with you and find a reasonable accommodation Work Environment * public ...

Part Time Framer

Tustin, CA ยท On-site

$17 - $20/hr

Maintain the ready made frame department and other assigned areas including SISO and Directed ... the interactive process with you and find a reasonable accommodation Work Environment * public ...

Part Time Framer

Tustin, CA ยท On-site

$17 - $20/hr

Maintain the ready made frame department and other assigned areas including SISO and Directed ... the interactive process with you and find a reasonable accommodation Work Environment * public ...

New

Maintain the ready made frame department and other assigned areas including SISO and Directed ... the interactive process with you and find a reasonable accommodation Work Environment * public ...

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Showing results 1-20

Interactive Creative Director information

See Riverside, CA salary details

$44.9K

$134.9K

$225.9K

How much do interactive creative director jobs pay per year?

As of Jul 14, 2026, the average yearly pay for interactive creative director in Riverside, CA is $134,926.00, according to ZipRecruiter salary data. Most workers in this role earn between $103,800.00 and $158,600.00 per year, depending on experience, location, and employer.

How does an Interactive Creative Director typically collaborate with cross-functional teams during a project?

As an Interactive Creative Director, collaboration with cross-functional teams is central to the role. You will frequently work alongside UX/UI designers, developers, project managers, and marketing strategists to ensure cohesive and innovative digital experiences. This often involves leading creative brainstorming sessions, providing feedback on prototypes, and aligning the creative vision with technical and business requirements. Effective communication and the ability to mediate between creative and technical perspectives are key to driving successful project outcomes.

What are the key skills and qualifications needed to thrive as an Interactive Creative Director, and why are they important?

To thrive as an Interactive Creative Director, you need a strong background in digital design, UX/UI principles, and creative leadership, usually supported by a degree in design, visual arts, or a related field. Expertise in Adobe Creative Suite, prototyping tools like Figma or Sketch, and familiarity with front-end development concepts are commonly required. Exceptional communication, team management, and innovative thinking set top performers apart in this role. These skills are crucial for leading multidisciplinary teams to deliver engaging, user-centered interactive experiences that meet both business and creative objectives.

What is an Interactive Creative Director?

An Interactive Creative Director is a senior-level professional responsible for leading the creative vision and strategy for digital and interactive projects, such as websites, apps, and online campaigns. They oversee teams of designers, developers, and content creators to ensure that projects are engaging, user-friendly, and aligned with the client's brand objectives. Interactive Creative Directors combine creative skills with technical knowledge to deliver innovative digital experiences, often working closely with clients and stakeholders throughout the project lifecycle.

What is the difference between Interactive Creative Director vs Graphic Designer?

AspectInteractive Creative DirectorGraphic Designer
CredentialsBachelor's degree in design, marketing, or related field; often requires experience in digital mediaBachelor's degree in graphic design, visual arts, or related field
Work EnvironmentLeads creative teams in digital agencies, marketing firms, or in-house marketing departmentsWorks in design studios, advertising agencies, or as freelancers
Industry UsageCommonly employed in digital marketing, advertising, and media companiesWidely used across print, branding, advertising, and digital media

The Interactive Creative Director focuses on leading digital and interactive projects, overseeing creative teams to develop engaging online experiences. In contrast, a Graphic Designer primarily creates visual content for various media. While both roles require strong design skills, the Interactive Creative Director has a broader strategic and leadership responsibility in digital environments.

What are popular job titles related to Interactive Creative Director jobs in Riverside, CA? For Interactive Creative Director jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching Interactive Creative Director jobs in Riverside, CA look for? The top searched job categories for Interactive Creative Director jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Interactive Creative Director jobs? Cities near Riverside, CA with the most Interactive Creative Director job openings:
Senior Software Engineer II, Client Foundations

Senior Software Engineer II, Client Foundations

Blizzard Entertainment, Inc.

Irvine, CA โ€ข On-site

$131K - $173K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 21 days ago


Job description

Team Name:

Unannounced ProjectJob Title:Senior Software Engineer II, Client FoundationsRequisition ID:R027522Job Description:

Your Mission

At Blizzard, we craft genredefining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations-only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.

We are looking for a Senior Software Engineer, Client Foundations to help craft a new, unannounced game for Blizzard. Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned to our core Blizzard values to add to our team of dedicated game makers.

As a key member of the development team, you will be responsible for building and evolving core client systems and tooling that enable scalable, performant, and responsive gameplay experiences. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.

This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA.

Responsibilities

  • Design and implement core client systems that support performance, scalability, and maintainability.
  • Develop and improve client-side tools and workflows that accelerate iteration for designers, artists, and engineers.
  • Collaborate closely with cross-disciplinary teams to deliver polished gameplay systems and player-facing experiences.
  • Optimize performance across CPU, memory, and rendering to ensure a high-quality multiplatform experience.
  • Support rapid iteration by balancing prototyping speed with strong engineering fundamentals.
  • Diagnose, debug, and resolve issues in client systems and workflows.
  • Contribute to code reviews and technical discussions that improve code quality and team standards.

Minimum Requirements

Experience

  • 8+ years of professional software engineering experience, or an equivalent combination of education and experience.
  • Experience building and shipping client systems for games or similarly complex interactive applications.
  • Experience contributing to at least one shipped title.
  • Experience collaborating across disciplines including engineering, art, and design.

Knowledge & Skills

  • Strong proficiency in C# and Unity, developing scalable and maintainable client systems.
  • Solid understanding of software architecture and object-oriented programming principles.
  • Experience with debugging, profiling, and optimizing performance in real-time applications.
  • Familiarity with multiplatform development considerations.
  • Proven ability to work collaboratively within teams and foster productive partnerships across all departments.
  • Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills.
  • Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability.
  • Experienced and knowledgeable player of a wide range of games; able to use this expertise to enhance creative decisions in game development.

Extra Points

  • Experience building tools and workflows that improve development efficiency.
  • Familiarity with telemetry or data-informed approaches to improving player experience.
  • Experience across full development cycles, from prototyping through live operations.
  • Experience working in large, shared codebases with distributed teams.
  • Passion for game development and delivering high-quality player experiences.

Your Platform

At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. If that sounds like you, join us.

Our World

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc., a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences.

Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for every world.

The video game industry is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to support business needs.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $124,000.00 - $229,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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