1

Immersive Media Jobs (NOW HIRING)

... media and real-time visual experiences for tradeshows, corporate events, and permanent installations. Our work spans large-format LED walls, touchscreen applications, immersive environments, and ...

We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling. DeoVR is the leading ...

Showing results 41-60

Immersive Media information

See salary details

$56.5K

$120.2K

$129K

How much do immersive media jobs pay per year?

As of Sep 6, 2026, the average yearly pay for immersive media in the United States is $120,163.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,000.00 and $128,000.00 per year, depending on experience, location, and employer.

What is immersive media?

An Immersive Media job involves creating, developing, and managing interactive digital experiences using technologies like virtual reality (VR), augmented reality (AR), and mixed reality (MR). Professionals in this field work across industries such as gaming, education, healthcare, and entertainment to design engaging, immersive content. Roles may include 3D artists, software developers, UX designers, and content creators who specialize in blending digital and physical environments.

What does a typical day look like for someone working in immersive media?

A typical day in Immersive Media involves collaborating with designers, developers, and content creators to brainstorm, prototype, and test interactive experiences using VR, AR, or mixed reality technologies. You might be storyboarding new narratives, building 3D assets, scripting interactive elements, or troubleshooting technical challenges. The work environment is fast-paced and highly creative, often requiring frequent communication and feedback sessions with team members. This role offers exposure to cutting-edge technology, and each project can present unique creative and technical challenges, making it an exciting field for those passionate about digital innovation.

What are the key skills and qualifications needed to thrive in immersive media?

To thrive in Immersive Media roles, candidates typically need a strong background in digital media production, 3D design, interactive storytelling, and experience with virtual or augmented reality platforms, often supported by a degree in media, design, or a related field. Proficiency with tools such as Unity, Unreal Engine, Adobe Creative Suite, and VR/AR hardware is commonly required, along with certifications in relevant technologies. Creativity, strong problem-solving skills, and the ability to collaborate across multidisciplinary teams are essential soft skills in this position. These competencies are crucial for delivering engaging and innovative immersive experiences that meet both technical standards and user expectations.

More about Immersive Media jobs

What cities are hiring for Immersive Media jobs?

Cities with the most Immersive Media job openings:

What are the most commonly searched types of Immersive Media jobs?

The most popular types of Immersive Media jobs are:

What states have the most Immersive Media jobs?

States with the most job openings for Immersive Media jobs include:

Infographic showing various Immersive Media job openings in the United States as of August 2026, with employment types broken down into 2% Internship, 75% Full Time, 19% Part Time, 1% Temporary, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $120,163 per year, or $57.8 per hour.

Assistant Professor of Media Studies

University of North Carolina at Greensboro

Greensboro, NC • On-site

Full-time

Posted 6 days ago


Job description

Posting Details
Position Information
Position Number
1667
Functional Title
Assistant Professor of Media Studies
Position Type
Administration - Faculty
Position Eclass
FC - Faculty 9 month Non Leave earn
University Information
Located in North Carolina's third largest city, UNC Greensboro is among the most diverse, learner-centered public research universities in the state, with 18,000 students in eight colleges and schools pursuing more than 150 areas of undergraduate and over 200 areas of graduate study. UNCG continues to be recognized nationally for academic excellence, access, and affordability. UNCG is ranked No. 1 most affordable institution in North Carolina for net cost by the N.Y. Times and No. 1 in North Carolina for social mobility by The Wall Street Journal - helping first-generation and lower-income students find paths to prosperity. Designated an Innovation and Economic Prosperity University by the Association of Public and Land-grant Universities, UNCG is a community-engaged research institution with a portfolio of more than $67M in research and creative activity. The University's 2,600 staff help create an annual economic impact for the Piedmont Triad region in excess of $1B.
Primary Purpose of the Organizational Unit
The Department of Media Studies in the College of Arts and Sciences focuses on the creative production and critical analyses of a range of moving-image media. The faculty is composed of award-winning artists, scholars, and practitioners. The Department is housed in the Brown Building and in the Carmichael Center. Originally constructed to serve the University of North Carolina public broadcasting system, the Carmichael Center now holds the Department's soundstage, screening room, production classrooms, editing lab, audio recording studio, and location production equipment inventory. The Department enhances the curriculum with opportunities to learn outside of the traditional classroom setting and participate in a variety of media productions. These include the Department's internship program, registered student organizations for film production, and its client-based production clinic, Spartan Media Productions.
Position Summary
The Department of Media Studies at UNC Greensboro invites applications for a Tenure-TrackAssistant Professor of Media Studies with an emphasis on theHistory and Critical Analysis of Interactive and Emerging Media to begin August 1, 2027. We seek a scholar whose research explores the history, theory, and cultural and societal impacts of digital platforms, interactive, and emerging media. The successful candidate will have an established record of scholarship in emerging media research, with expertise in areas such as Cinematic AI, VR/AR/XR, internet subcultures, video games, interactive and immersive media, or virtual production. Candidates should be prepared to teach undergraduate and graduate courses in media theory and studies, including History of Digital Media, Media Theory, Seminar in Media Studies, and Theory and History of Emerging Media. Responsibilities include ongoing scholarly and professional activity, and service to the department, college, and university.
Minimum Qualifications
  • Candidates must hold or anticipate a Ph.D. in Media Studies or a related discipline by August 1, 2027.
  • Evidence of a clear, ongoing scholarly research agenda.
  • College teaching experience.
  • Deep knowledge of critical-historical methods applied to emerging media.
  • Commitment to the collaborative process within our department, as well as with other UNCG academic programs and/or the community.

Preferred Qualifications
  • We are especially interested in candidates with experience helping first-generation, diverse, and/or non-traditional student populations find their creative voice and managing experiential "field" learning.

Tenure Status
Tenure Track
Special Instructions to Applicants
All materials must be submitted electronically through the online application process. Required application materials include:
  • Letter of Application
  • Current Curriculum Vitae
  • Scholarship Statement
  • Teaching Statement: Record of teaching excellence, including teaching philosophy, evaluations if available, and sample syllabi (with syllabi emphasis on emerging media)
  • Names, email addresses, and phone numbers of 3 professional references

Only complete applications will be considered. Review of applications will begin on October 1st, 2026, and continue until the position is filled.
For additional information or to apply for this position (# 1667), please visit our website at https://spartantalent.uncg.edu/
Recruitment Range
Competitive
Org #-Department
Media Studies - 12226
Job Open Date
08/31/2026
For Best Consideration Date
10/01/2026
Job Close Date
Open Until Filled
Yes
FTE
1.000
Type of Appointment
Time Limited Duration
Number of Months per Year
9
FLSA