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Immersive Media Jobs (NOW HIRING)

We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling. DeoVR is the leading ...

We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling. DeoVR is the leading ...

Has hands-on experience with interactive and immersive media and is eager to push creative boundaries. * Believes in the power of cultural storytelling and has experience creating for museums ...

Creative Director

Louisville, KY ยท On-site

$90K - $100K/yr

Has hands-on experience with interactive and immersive media and is eager to push creative boundaries. * Believes in the power of cultural storytelling and has experience creating for museums ...

Has hands-on experience with interactive and immersive media and is eager to push creative boundaries. * Believes in the power of cultural storytelling and has experience creating for museums ...

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Immersive Media information

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$56.5K

$120.2K

$129K

How much do immersive media jobs pay per year?

As of Jun 11, 2026, the average yearly pay for immersive media in the United States is $120,163.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,000.00 and $128,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Immersive Media position, and why are they important?

To thrive in Immersive Media roles, candidates typically need a strong background in digital media production, 3D design, interactive storytelling, and experience with virtual or augmented reality platforms, often supported by a degree in media, design, or a related field. Proficiency with tools such as Unity, Unreal Engine, Adobe Creative Suite, and VR/AR hardware is commonly required, along with certifications in relevant technologies. Creativity, strong problem-solving skills, and the ability to collaborate across multidisciplinary teams are essential soft skills in this position. These competencies are crucial for delivering engaging and innovative immersive experiences that meet both technical standards and user expectations.

What jobs make 10000 a month without a degree?

In the field of immersive media, high-paying roles such as 3D artists, VR developers, or AR content creators can earn around $10,000 per month through freelance work or working with specialized companies. Success often depends on advanced skills in software like Unity or Unreal Engine, a strong portfolio, and industry experience, rather than formal degrees.

What does a typical day look like for someone working in Immersive Media?

A typical day in Immersive Media involves collaborating with designers, developers, and content creators to brainstorm, prototype, and test interactive experiences using VR, AR, or mixed reality technologies. You might be storyboarding new narratives, building 3D assets, scripting interactive elements, or troubleshooting technical challenges. The work environment is fast-paced and highly creative, often requiring frequent communication and feedback sessions with team members. This role offers exposure to cutting-edge technology, and each project can present unique creative and technical challenges, making it an exciting field for those passionate about digital innovation.

Why is Gen Z struggling to get jobs?

Gen Z faces challenges in securing jobs due to high competition, limited work experience, and evolving skill requirements such as proficiency in digital and immersive media tools. Employers often seek candidates with relevant technical skills, certifications, and adaptability to new technologies like virtual and augmented reality, which are key in immersive media roles.

What is an Immersive Media job?

An Immersive Media job involves creating, developing, and managing interactive digital experiences using technologies like virtual reality (VR), augmented reality (AR), and mixed reality (MR). Professionals in this field work across industries such as gaming, education, healthcare, and entertainment to design engaging, immersive content. Roles may include 3D artists, software developers, UX designers, and content creators who specialize in blending digital and physical environments.

What jobs pay $500,000 a year in the US?

In the field of immersive media, high-paying roles such as senior virtual reality developers, 3D environment designers, or executive producers can reach or exceed $500,000 annually, especially with extensive experience, specialized skills, and leadership responsibilities. These positions often require advanced technical expertise, a strong portfolio, and may involve working in innovative tech companies or entertainment industries. Compensation at this level is typically associated with seniority, project scope, or ownership stakes.

What is immersive media?

Immersive media refers to digital content that creates a sense of presence and engagement, often using virtual reality (VR), augmented reality (AR), or 360-degree video technologies. Professionals in this field develop, design, or operate such content, requiring skills in 3D modeling, programming, and user experience design. It is used in entertainment, training, education, and marketing environments.
More about Immersive Media jobs
What cities are hiring for Immersive Media jobs? Cities with the most Immersive Media job openings:
What are the most commonly searched types of Immersive Media jobs? The most popular types of Immersive Media jobs are:
What states have the most Immersive Media jobs? States with the most job openings for Immersive Media jobs include:
Specialist, Immersive Media & Learning Technologies

Specialist, Immersive Media & Learning Technologies

Yavapai College

Prescott, AZ โ€ข On-site

$53K - $69K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

Salary: $53,622.40 - $69,700.80 Annually
Location : Prescott Campus, Prescott, AZ
Job Type: Full Time
Job Number: 2026-00076
Department: Library - Prescott
Opening Date: 03/04/2026
Description of Position
***Initial Review Date: 03/26/2026***
The Specialist, Immersive Media & Learning Technologies serves as the primary technical expert and student support specialist for cutting-edge learning spaces and multimedia production spaces. This position provides hands-on support to students, faculty, and the community, develops engaging media content, and explores emerging technologies to enhance experiential learning across the Immersive Theater, VR lab, development studio, and multimedia production environments. The Specialist works collaboratively with the Library and Tutoring Information Technology Specialist, Teaching & Learning Services staff, and the part-time Immersive Technology & Marketing staff member, and exercises independent judgment in daily operations while consulting with the Director on strategic decisions, technology investments, and initiatives that require alignment with departmental priorities.
Key Responsibilities:
Immersive Media Operations & Student Support (30%)
  • Provide hands-on technical support for immersive theater, VR lab, and development studio during classes and open lab hours
  • Conduct one-on-one student appointments to support individual projects and skill development
  • Supervise and mentor student workers supporting immersive technology spaces and media production activities
  • Troubleshoot hardware and software issues for immersive technology equipment and production tools in collaboration with the Library & Tutoring Information Technology Specialist
Instructional Design & Training (25%)
  • Design and develop custom immersive learning experiences in collaboration with faculty and Instructional Designers, including VR/AR experiences, interactive installations, game-based learning modules, and 360-degree video experiences
  • Deliver engaging demonstrations, workshops, and microcredentials, on immersive technologies, VR/AR applications, and creative production tools for students and faculty
  • Provide training and ongoing support to library, tutoring, and TLS staff on immersive technologies to enable Tier 1 support across departments
  • Collaborate with faculty to integrate immersive technologies into curriculum and course assignments
  • Create user guides, tutorials, and documentation for immersive media resources
Media Production & Content Creation (25%)
  • Design and produce promotional media, sizzle reels, and short-form video content to showcase department programs and student work
  • Develop and maintain content for digital signage systems in CLI spaces in collaboration with the Immersive Technology & Marketing staff member
  • Capture and edit photo, video, and 360-degree content for archival and promotional purposes
  • Design visual assets using industry-standard tools such as Adobe Creative Suite, Blender, and Unity.
  • Support student media production projects through technical guidance and quality control
  • Maintain organized digital asset library and media archive
Technology Research & Innovation (20%)
  • Research and evaluate emerging technologies in VR/AR, immersive media, AI, and experiential learning
  • Recommend new tools, software, and equipment to enhance immersive learning experiences
  • Pilot innovative technologies and create proof-of-concept demonstrations for stakeholder review
  • Stay current with industry trends in game engines, new media, 3D modeling, photogrammetry, and interactive design
  • Explore creative coding and real-time visual programming tools (TouchDesigner etc.)
  • Develop interactive experiences and prototypes for installation in immersive spaces
  • Attend professional development opportunities, conferences, and training to advance technical expertise
  • Share knowledge and best practices through presentations to campus community

Minimum Expectations & Requirements
  • Associates degree in Media Production, Digital Arts, Game Design, Computer Science, Educational Technology, or related field, or equivalent combination of education and relevant professional experience.
  • Two years of related experience or equivalent combination of education and relevant professional experience.
  • Demonstrated experience with video production, editing, and post-production workflows
  • Proficiency with at least one professional video editing platform (Adobe Premiere Pro, DaVinci Resolve, Final Cut Pro)
  • Proficiency with Adobe Creative Suite (Photoshop, Illustrator, After Effects, Premiere Pro)
  • Strong technical troubleshooting skills and ability to learn new software and hardware quickly
  • Excellent customer service skills with ability to work effectively with diverse student populations
  • Strong written and verbal communication skills with ability to explain complex technical concepts clearly
  • Ability to supervise and mentor student workers
  • Comfortable with public speaking, delivering workshops, and providing one-on-one instruction
  • Ability to work independently and manage multiple projects with minimal supervision
  • Creative problem-solving skills and enthusiasm for experimentation with new technologies
  • Flexibility and adaptability in a dynamic, fast-paced technology environment
  • Responsive and reliable in monitoring and replying to communications across all channels during business hours
  • Maintains regular, punctual attendance and professional reliability
  • Ability to create and appear in instructional videos, promotional materials, and social media content to support outreach and student engagement initiatives
  • Ability to be in a VR headset for an extended time
  • Ability to travel between campus locations as needed

Preferred Skills & Abilities
  • Bachelor's degree in Media Production, Digital Arts, Game Design, Computer Science, Educational Technology, or related field
  • Experience with immersive technologies including VR headsets, AR applications, or projection mapping
  • Experience with 3D modeling and animation software (Blender, Maya, Cinema 4D)
  • Knowledge of game engines (Unity, Unreal Engine) and interactive development
  • Familiarity with photogrammetry workflows and 3D scanning technologies
  • Experience with real-time visual programming tools (TouchDesigner, Max/MSP, Processing)
  • Background in motion graphics, animation, or visual effects
  • Understanding of audio production and sound design principles
  • Experience working in educational settings or supporting student learning
  • Portfolio demonstrating creative and technical work in immersive media or digital content creation
  • Familiarity with AI tools for creative production and content generation

Essential Functions
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements and competencies listed represent the required knowledge, skill, and ability. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.
Physical Demands
The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.
While performing the duties of this job, the employee is regularly required to sit and talk or hear. The employee must frequently use hands to finger, handle, or feel. The employee is occasionally required to stand, walk, and reach with hands and arms. In addition, the employee must frequently lift and/or move up to 10 pounds and occasionally lift and/or move up to 25 pounds. Specific vision abilities required by this job include close vision and the ability to adjust focus.
Work Environment
The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions. The noise level in the work environment is usually quiet.
Yavapai College offers its full-time employees a comprehensive benefit package:
HEALTH/LIFE BENEFITS
  • Medical/Dental/Vision Insurance: College's partial payment of premiums toward medical with pharmacy and/or dental plan options picked by employees for themselves (and eligible dependents)
  • Flexible Spending Accounts: Pre-tax pay deductions to use for eligible medical or dependent daycare costs
  • Employee Assistance Program (EAP): Counseling and referral services for employees and their immediate families for depression, stress, family/marital conflict, and alcohol/drug issues
  • Vision: Provides an amount per plan year for eligible expenses such as vision exams, lenses, frames, prescription sunglasses, and contact lenses
  • Life Insurance: The College provides Basic Life Insurance coverage at twice of the employee's annual salary. Dependents have automatic coverage of $2,000/spouse and $1,000/per child if enrolled in medical plan.
  • Voluntary Individual And Family Term Life Insurance: Additional term life insurance coverage available for employee, spouse and children.
  • Other Insurance Coverage: Short Term and Long Term Disability (replacement income insurance), and Workers' Compensation (compensation, medical expenses and death benefits for on-the-job injuries or occupational diseases)

RETIREMENT BENEFITS
  • Retirement Benefits: Arizona State Retirement System or Optional Retirement Plan, and Social Security (which provides a basic retirement annuity based on age and years of contribution)
  • Tax Deferred Annuities: Employees' contributions to designated tax-deferred annuities
  • Unemployment Compensation: Employees who are laid off or terminated may receive benefits in covered wages meet requirements

LEAVE BENEFITS
  • Vacation : 15 days of Vacation leave annually. NOTE: For employees who work an amount of contractual days, there will be no earned vacation.
  • Sick Leave: 12 days sick leave annually. NOTE: Employees working less than full time or an amount of contractual days will receive a proration of sick leave.
  • Personal Leave: Use of up to three personal leave days per year which are charged against accumulated sick leave to take care of items of personal business
  • Other Leave: Bereavement leave, Civic Duty Leave (Jury duty, active military duty, military training), and Family Medical Leave Act (FMLA)
  • Holidays: 24 days during the year as paid holidays for full-time employees which include Independence Day, Labor Day, Veteran's Day, 3 days at Thanksgiving, 10 days at Winter/year-end break, Martin Luther King Day, Spring Break, Memorial Day, and Juneteenth.
OTHER BENEFITS
  • Breaking Bread: 32 meal swipes for use at the Prescott Campus Eatery. All Other Campuses and Sites receive a $140 credit each semester (fall and spring) to be used at the Open Market on campus/center
  • Spanish Interpreter Incentive Program: Employees interested in additional compensation for their Spanish speaking skills agree to assist YC by attending two recruiting events and being available for Spanish Interpretation needs as they arise. Compensation is added to the employee's regular pay at the rate of $175 per month. Employees that are interested in participating let your HR Business Partner know, so they can schedule you for the ACTFL language proficiency test at the YC testing center.
  • Direct Deposit: Paychecks deposited directly into the employee's bank account(s)
  • Tuition Waiver: Eligible Full-time Faculty and Staff, their legally married spouse, and eligible dependents may enroll in a partial or full program of coursework without payment of tuition, exceptions may be lab fees and market-based additional fees
  • Sabbatical: Faculty, professional, and administrative staff may apply for compensated leave of up to a year after six years of continuous service
  • Professional Development Opportunities
  • Additional Benefits and Services: Local community discounts to faculty and staff, computer loan program, mail and notary service.

01
Do you have an Associate's degree in Media Production, Digital Arts, Game Design, Computer Science, Educational Technology, or a related field?
  • Yes
  • No
  • Equivalent combination of education and relevant professional experience

02
Do you have two years of related experience or an equivalent combination of education and relevant professional experience?
  • Yes
  • No
  • Equivalent combination of education and relevant professional experience

Required Question