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Immersive Designer Jobs in Quebec (NOW HIRING)

We design and develop foundational technologies that enable connected, immersive experiences in a ... As a leader in wireless technology, our engineers have designed and developed a wide range of ...

Production Coordinator

Montreal, QC ยท On-site

CA$54K - CA$62K/yr

At Virtuos, we harness the latest technologies to make games better and more immersive than ever ... Artists, Designers, Audio Specialists, Senior Project Managers, and Associate Producers etc ...

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...

... immersive, relevant experiences. We offer an end-to-end approach to the content lifecycle and cut ... Work closely with architects and AI specialists to align agentic designs with platform and cloud ...

New

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...

Showing results 41-60

Immersive Designer information

See Quebec salary details

$7

$36

$68

How much do immersive designer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for immersive designer in Quebec is $36.27, according to ZipRecruiter salary data. Most workers in this role earn between $20.43 and $49.76 per hour, depending on experience, location, and employer.

What is an immersive designer?

Immersive designers are professionals who create engaging, interactive environments that blend digital and physical elements to immerse users in unique experiences. They use skills from areas like graphic design, storytelling, architecture, and technology (such as virtual or augmented reality) to craft spaces or experiences for entertainment, education, marketing, or events. Their work can include designing theme park attractions, museum exhibits, virtual reality experiences, escape rooms, and more. The goal is to fully engage participants' senses and emotions, making the experience memorable and impactful.

What are some common challenges immersive designers face when working on multidisciplinary teams?

Immersive Designers often collaborate closely with developers, artists, writers, and engineers to create cohesive experiences. One common challenge is aligning creative visions and technical limitations, as each team member may have different priorities or constraints. Effective communication and flexibility are key to navigating feedback, managing scope, and ensuring the final product delivers an engaging user experience. Building consensus while balancing artistic intent and practical feasibility is a core aspect of the role.

What are the key skills and qualifications needed to thrive as an immersive designer?

To thrive as an Immersive Designer, you need expertise in 3D modeling, spatial design, storytelling, and often a degree in design, digital media, or a related field. Familiarity with tools like Unity, Unreal Engine, VR/AR hardware, and software such as Adobe Creative Suite is typically required. Strong collaboration, creative problem-solving, and communication skills help bring interactive experiences to life and facilitate teamwork across disciplines. These skills ensure engaging, technically sound, and user-centered immersive environments that meet project goals.

What is the difference between Immersive Designer vs VR Designer?

AspectImmersive DesignerVR Designer
CredentialsTypically requires a background in design, multimedia, or related fields; certifications in 3D modeling or VR tools are commonSimilar credentials, often with specialized training in VR development and 3D software
Work EnvironmentDesigns immersive experiences for various platforms, including AR, VR, and interactive installationsFocuses primarily on creating virtual reality environments and experiences
Industry UsageUsed across entertainment, education, marketing, and training sectorsPrimarily in gaming, simulation, and specialized VR applications

Immersive Designers develop engaging experiences across multiple platforms, while VR Designers focus specifically on virtual reality environments. Both roles require similar skills and credentials but differ in scope and application.

What are popular job titles related to Immersive Designer jobs in Quebec? For Immersive Designer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Immersive Designer jobs in Quebec look for? The top searched job categories for Immersive Designer jobs in Quebec are:
Infographic showing various Immersive Designer job openings in Quebec as of August 2026, with employment types broken down into 89% Full Time, 5% Part Time, 1% Temporary, and 5% Contract. Highlights an 88% Physical, 5% Hybrid, and 7% Remote job distribution, with an average salary of $75,439 per year, or $36.3 per hour.

Artiste Concept Personnage / Character Concept Art

Cloud Imperium Games

Montreal, QC โ€ข On-site

Full-time

Posted 15 days ago


Job description

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

-English Below-

La connaissance de l'anglais est requise pour ce poste car le/la titulaire devra collaborer quotidiennement avec nos equipes des studios internationaux et participer a des reunions de travail qui se deroulent exclusivement en anglais.

Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue pour ses experiences de jeu innovantes et immersives. Nous nous consacrons a la creation de jeux de haute qualite qui captivent et engagent les joueurs du monde entier.

Fondee en 2012 par le developpeur de jeux renomme Chris Roberts, Cloud Imperium Games (CIG) est l'un des plus grands studios independants au monde, comptant plus de 1 000 employes, dedie a la livraison de jeux AAA de nouvelle generation. CIG est fiere de penser hors des sentiers battus, d'encourager la creativite et de developper une technologie revolutionnaire. CIG croit en l'etablissement de nouveaux standards pour l'industrie du jeu video et la communaute dans son ensemble.

Que ferez-vous ?

  • Concevoir des concepts pour l'equipe dediee aux personnages deStar Citizen, a partir d'idees fournies.

  • Faire preuve de creativite et d'autonomie pour donner vie a une idee, de la recherche initiale a l'image finale.

  • Creer des visuels saisissants, qu'il s'agisse de personnages humanoides, de vetements ou meme de hard-surface d'armures et de machinerie.

  • Collaborer avec les equipes de Concept et de Personnages afin de garantir une livraison conforme aux attentes.

  • Participer activement aux echanges de feedback au sein de l'equipe.

Qu'attendons-nousde notreArtiste Concept Personnage?

  • Ayez une solide comprehension de l'anatomie et des proportions humaines.

  • Maitrisiez avec aisance l'art numerique.

  • Possediez un enthousiasme particulier pour la science-fiction.

  • Soyez capable de collaborer et de communiquer efficacement dans un environnement bilingue.

  • Ayez une experience demontree dans la conception de vetements varies, temoignant de votre polyvalence et de votre talent.

  • Maitrisiez les textures organiques (vetements, creatures realistes) ainsi que les surfaces rigides (armures, accessoires).

  • Soyez a l'aise avec Photoshop, ZBrush et Keyshot.

  • Ayez une experience notable avec SubstancePainteretMarvelousDesigner (un atout precieux)

Cloud Imperium Gamess'engage a employer une main-d'uvre diversifiee. Les candidats qualifies seront consideres sans egard a la race, la couleur, la religion, le sexe, l'origine nationale, l'age, l'orientation sexuelle, l'identite de genre, l'expression de genre ou le handicap.

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Cloud Imperium Gamesisaleadinggamedevelopmentcompanyknownforitsinnovative and immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand engageplayersworldwide.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

Whatwillyoudo?

  • Design concepts for the Star Citizen character team based on provided ideas.

  • Use your creativity and independence to bring ideas to life, from initial research to the final image.

  • Hard surface armor and machinery stunning visuals, whether humanoid characters, clothing, or fantastical creatures.

  • Collaborate with the Concept and Character teams to ensure deliverables meet expectations.

  • Activelyparticipateinteamfeedback exchanges.

WhatdoweexpectfromourCharacterConceptArtist?

  • Have a strong understanding of human anatomy and proportions.

  • Are highly skilled in digital art.

  • Have a particular enthusiasm for science fiction.

  • Can effectively collaborate and communicate in a bilingual environment.

  • Demonstrate experience in designing diverse clothing styles, showcasing your versatility and talent.

  • Excel at creating organic textures (e.g., clothing, realistic creatures) and hard surfaces (e.g., armor, accessories).

  • Are proficient in Photoshop, ZBrush, and Keyshot.

  • Have notableexperiencewithSubstancePainterandMarvelousDesigner (avaluableasset).

Cloud Imperium Gamesiscommittedtoemployinga diverseworkforce.Qualifiedapplicantswillreceiveconsiderationwithoutregard to race,color, religion,sex, nationalorigin,age,sexualorientation,genderidentity,genderexpression, ordisability.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!