... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ... Demonstrate experience in designing diverse clothing styles, showcasing your versatility and talent.
... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ... Demonstrate experience in designing diverse clothing styles, showcasing your versatility and talent.
Travailler et communiquer efficacement avec des designers et autres disciplines dans un processus ... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ...
Travailler et communiquer efficacement avec des designers et autres disciplines dans un processus ... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ...
Travailler et communiquer efficacement avec des designers et autres disciplines dans un processus ... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ...
Travailler et communiquer efficacement avec des designers et autres disciplines dans un processus ... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ...
... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ... Demonstrate experience in designing diverse clothing styles, showcasing your versatility and talent.
... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ... Demonstrate experience in designing diverse clothing styles, showcasing your versatility and talent.
We design and develop foundational technologies that enable connected, immersive experiences in a ... As a leader in wireless technology, our engineers have designed and developed a wide range of ...
We design and develop foundational technologies that enable connected, immersive experiences in a ... As a leader in wireless technology, our engineers have designed and developed a wide range of ...
Senior Backend Programmer - 7 Days To Die| Programmeureuse Backend seniore - 7 Days To Die
Montreal, QC ยท On-site
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... You will also collaborate closely with designers, and central technology teams to deliver reliable ...
Senior Backend Programmer - 7 Days To Die| Programmeureuse Backend seniore - 7 Days To Die
Montreal, QC ยท On-site
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... You will also collaborate closely with designers, and central technology teams to deliver reliable ...
Senior DevOps Programmer - Unannounced project | Programmeureuse DevOps seniore - Projet non-annonce
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... You'll be responsible for designing and maintaining backend systems, implementing cloud-based ...
Senior DevOps Programmer - Unannounced project | Programmeureuse DevOps seniore - Projet non-annonce
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... You'll be responsible for designing and maintaining backend systems, implementing cloud-based ...
Principal Systems Programmer - Dead By Daylight | Programmeureuse systemes principale - Dead By D...
Montreal, QC ยท On-site
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... of designing and delivering high-quality, scalable systems for shipped AA/AAA titles games.
Principal Systems Programmer - Dead By Daylight | Programmeureuse systemes principale - Dead By D...
Montreal, QC ยท On-site
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... of designing and delivering high-quality, scalable systems for shipped AA/AAA titles games.
... immersive gaming experiences. We are dedicated to creating high-quality games that captivate and ... Document and peer review technical designs with other software engineers. * Work with QA, providing ...
... immersive gaming experiences. We are dedicated to creating high-quality games that captivate and ... Document and peer review technical designs with other software engineers. * Work with QA, providing ...
At Virtuos, we harness the latest technologies to make games better and more immersive than ever ... Artists, Designers, Audio Specialists, Senior Project Managers, and Associate Producers etc ...
At Virtuos, we harness the latest technologies to make games better and more immersive than ever ... Artists, Designers, Audio Specialists, Senior Project Managers, and Associate Producers etc ...
Production Coordinator
Montreal, QC ยท On-site
CA$54K - CA$62K/yr
At Virtuos, we harness the latest technologies to make games better and more immersive than ever ... Artists, Designers, Audio Specialists, Senior Project Managers, and Associate Producers etc ...
Quick apply
Production Coordinator
Montreal, QC ยท On-site
CA$54K - CA$62K/yr
At Virtuos, we harness the latest technologies to make games better and more immersive than ever ... Artists, Designers, Audio Specialists, Senior Project Managers, and Associate Producers etc ...
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... designing and delivering high-quality, scalable systems for shipped AA/AAA titles games.
New
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... designing and delivering high-quality, scalable systems for shipped AA/AAA titles games.
New
Work closely with programmers and designers to support a multitude of features. * Collaborate with ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
Work closely with programmers and designers to support a multitude of features. * Collaborate with ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
Senior Technical Animator - Dead by Daylight | Animateurrice Technique Seniore - Dead by Daylight
Montreal, QC ยท On-site
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... Build debug tools to support animators, designers, and engineers in their day-to-day work. * Share ...
Senior Technical Animator - Dead by Daylight | Animateurrice Technique Seniore - Dead by Daylight
Montreal, QC ยท On-site
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... Build debug tools to support animators, designers, and engineers in their day-to-day work. * Share ...
En etroite collaboration avec les designers, vous transformerez des concepts creatifs en ... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ...
En etroite collaboration avec les designers, vous transformerez des concepts creatifs en ... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ...
CCaaS Tech Consultant
Quebec, QC ยท On-site
... immersive, relevant experiences. We offer an end-to-end approach to the content lifecycle and cut ... Work closely with architects and AI specialists to align agentic designs with platform and cloud ...
New
CCaaS Tech Consultant
Quebec, QC ยท On-site
... immersive, relevant experiences. We offer an end-to-end approach to the content lifecycle and cut ... Work closely with architects and AI specialists to align agentic designs with platform and cloud ...
New
Work closely with programmers and designers to support a multitude of features. * Collaborate with ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
Work closely with programmers and designers to support a multitude of features. * Collaborate with ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... Leadership and mentorship skills, with experience managing and developing teams of designers.
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... Leadership and mentorship skills, with experience managing and developing teams of designers.
En etroite collaboration avec les designers, vous transformerez des concepts creatifs en ... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ...
En etroite collaboration avec les designers, vous transformerez des concepts creatifs en ... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand ...
... immersive gaming experiences. We are dedicated to creating high-quality games that captivate and ... Document and peer review technical designs with other software engineers. * Work with QA, providing ...
... immersive gaming experiences. We are dedicated to creating high-quality games that captivate and ... Document and peer review technical designs with other software engineers. * Work with QA, providing ...
Immersive Designer information
See Quebec salary details
$7.69 - $13.22
2% of jobs
$13.22 - $18.75
18% of jobs
$20.53 is the 25th percentile. Wages below this are outliers.
$18.75 - $24.28
15% of jobs
$24.28 - $29.81
13% of jobs
The median wage is $30.91 / hr.
$29.81 - $35.34
11% of jobs
$35.34 - $40.87
12% of jobs
$45.01 is the 75th percentile. Wages above this are outliers.
$40.87 - $46.39
6% of jobs
$46.39 - $51.92
6% of jobs
$51.92 - $57.45
5% of jobs
$57.45 - $62.98
6% of jobs
$62.98 - $68.51
5% of jobs
$7
$36
$68
How much do immersive designer jobs pay per hour?
What is an immersive designer?
What are some common challenges immersive designers face when working on multidisciplinary teams?
What are the key skills and qualifications needed to thrive as an immersive designer?
What is the difference between Immersive Designer vs VR Designer?
| Aspect | Immersive Designer | VR Designer |
|---|---|---|
| Credentials | Typically requires a background in design, multimedia, or related fields; certifications in 3D modeling or VR tools are common | Similar credentials, often with specialized training in VR development and 3D software |
| Work Environment | Designs immersive experiences for various platforms, including AR, VR, and interactive installations | Focuses primarily on creating virtual reality environments and experiences |
| Industry Usage | Used across entertainment, education, marketing, and training sectors | Primarily in gaming, simulation, and specialized VR applications |
Immersive Designers develop engaging experiences across multiple platforms, while VR Designers focus specifically on virtual reality environments. Both roles require similar skills and credentials but differ in scope and application.

Full-time
Posted 15 days ago
Job description
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
-English Below-
La connaissance de l'anglais est requise pour ce poste car le/la titulaire devra collaborer quotidiennement avec nos equipes des studios internationaux et participer a des reunions de travail qui se deroulent exclusivement en anglais.
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue pour ses experiences de jeu innovantes et immersives. Nous nous consacrons a la creation de jeux de haute qualite qui captivent et engagent les joueurs du monde entier.
Fondee en 2012 par le developpeur de jeux renomme Chris Roberts, Cloud Imperium Games (CIG) est l'un des plus grands studios independants au monde, comptant plus de 1 000 employes, dedie a la livraison de jeux AAA de nouvelle generation. CIG est fiere de penser hors des sentiers battus, d'encourager la creativite et de developper une technologie revolutionnaire. CIG croit en l'etablissement de nouveaux standards pour l'industrie du jeu video et la communaute dans son ensemble.
Que ferez-vous ?
Concevoir des concepts pour l'equipe dediee aux personnages deStar Citizen, a partir d'idees fournies.
Faire preuve de creativite et d'autonomie pour donner vie a une idee, de la recherche initiale a l'image finale.
Creer des visuels saisissants, qu'il s'agisse de personnages humanoides, de vetements ou meme de hard-surface d'armures et de machinerie.
Collaborer avec les equipes de Concept et de Personnages afin de garantir une livraison conforme aux attentes.
Participer activement aux echanges de feedback au sein de l'equipe.
Qu'attendons-nousde notreArtiste Concept Personnage?
Ayez une solide comprehension de l'anatomie et des proportions humaines.
Maitrisiez avec aisance l'art numerique.
Possediez un enthousiasme particulier pour la science-fiction.
Soyez capable de collaborer et de communiquer efficacement dans un environnement bilingue.
Ayez une experience demontree dans la conception de vetements varies, temoignant de votre polyvalence et de votre talent.
Maitrisiez les textures organiques (vetements, creatures realistes) ainsi que les surfaces rigides (armures, accessoires).
Soyez a l'aise avec Photoshop, ZBrush et Keyshot.
Ayez une experience notable avec SubstancePainteretMarvelousDesigner (un atout precieux)
Cloud Imperium Gamess'engage a employer une main-d'uvre diversifiee. Les candidats qualifies seront consideres sans egard a la race, la couleur, la religion, le sexe, l'origine nationale, l'age, l'orientation sexuelle, l'identite de genre, l'expression de genre ou le handicap.
------
Cloud Imperium Gamesisaleadinggamedevelopmentcompanyknownforitsinnovative and immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand engageplayersworldwide.
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.
Whatwillyoudo?
Design concepts for the Star Citizen character team based on provided ideas.
Use your creativity and independence to bring ideas to life, from initial research to the final image.
Hard surface armor and machinery stunning visuals, whether humanoid characters, clothing, or fantastical creatures.
Collaborate with the Concept and Character teams to ensure deliverables meet expectations.
Activelyparticipateinteamfeedback exchanges.
WhatdoweexpectfromourCharacterConceptArtist?
Have a strong understanding of human anatomy and proportions.
Are highly skilled in digital art.
Have a particular enthusiasm for science fiction.
Can effectively collaborate and communicate in a bilingual environment.
Demonstrate experience in designing diverse clothing styles, showcasing your versatility and talent.
Excel at creating organic textures (e.g., clothing, realistic creatures) and hard surfaces (e.g., armor, accessories).
Are proficient in Photoshop, ZBrush, and Keyshot.
Have notableexperiencewithSubstancePainterandMarvelousDesigner (avaluableasset).
Cloud Imperium Gamesiscommittedtoemployinga diverseworkforce.Qualifiedapplicantswillreceiveconsiderationwithoutregard to race,color, religion,sex, nationalorigin,age,sexualorientation,genderidentity,genderexpression, ordisability.
If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
About Cloud Imperium Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
501 - 1,000 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2012