Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world. * Maintain best practices and support the workflows conducive to consistency and ...
Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world. * Maintain best practices and support the workflows conducive to consistency and ...
Combat Designer(Gameplay)
Montreal, QC · On-site
Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world. * Maintain best practices and support the workflows conducive to consistency and ...
Combat Designer(Gameplay)
Montreal, QC · On-site
Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world. * Maintain best practices and support the workflows conducive to consistency and ...
Senior Level Designer
Montreal, QC · Hybrid
At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences. You will be an integral part of a design ...
Senior Level Designer
Montreal, QC · Hybrid
At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences. You will be an integral part of a design ...
Senior Level Designer
Montreal, QC · On-site
At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences. You will be an integral part of a design ...
Senior Level Designer
Montreal, QC · On-site
At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences. You will be an integral part of a design ...
Game Design - Level Designer (m/f/d)
Montreal, QC · On-site +1
... with immersive RPG elements. By combining technology, game-design, art, analytics, and bringing ... We are looking for a level designer based in Montreal or North America to work on one of our new ...
Game Design - Level Designer (m/f/d)
Montreal, QC · On-site +1
... with immersive RPG elements. By combining technology, game-design, art, analytics, and bringing ... We are looking for a level designer based in Montreal or North America to work on one of our new ...
As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
... immersive. Vous jouez un role cle dans la concretisation de la vision creative, en travaillant en collaboration avec l'equipe audio senior et l'equipe de conception du jeu. Liste des responsabilites ...
... immersive. Vous jouez un role cle dans la concretisation de la vision creative, en travaillant en collaboration avec l'equipe audio senior et l'equipe de conception du jeu. Liste des responsabilites ...
As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping ... At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and ...
We are seeking a Level Designer who is passionate about creating immersive & captivating game worlds players will love to explore. The ideal candidate should be curious, invested, and excited about ...
We are seeking a Level Designer who is passionate about creating immersive & captivating game worlds players will love to explore. The ideal candidate should be curious, invested, and excited about ...
Description du poste En tant que Réalisateur.trice ou Designer multimédia , ton rôle sera de ... immersive de grande envergure. Tes Responsabilités (Ce que tu feras au quotidien) * Conception ...
Quick apply
Description du poste En tant que Réalisateur.trice ou Designer multimédia , ton rôle sera de ... immersive de grande envergure. Tes Responsabilités (Ce que tu feras au quotidien) * Conception ...
Senior Level Designer - Unannounced Project | Concepteurrice de niveaux seniore - Projet non-annonce
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... As a Senior Level Designer, you are the architect of player experience: you build the spaces where ...
Senior Level Designer - Unannounced Project | Concepteurrice de niveaux seniore - Projet non-annonce
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... As a Senior Level Designer, you are the architect of player experience: you build the spaces where ...
... experience immersive. Vous jouez un role cle dans la concretisation de la vision creative, en ... Sound Designer Montreal, Canada Purpose of Job: As a Sound Designer, your responsibilities include ...
... experience immersive. Vous jouez un role cle dans la concretisation de la vision creative, en ... Sound Designer Montreal, Canada Purpose of Job: As a Sound Designer, your responsibilities include ...
... immersive. Vous jouerez un role cle dans la concretisation de la vision creative, en travaillant en collaboration avec le personnel audio et l'equipe de conception du jeu. Fonctions et principales ...
... immersive. Vous jouerez un role cle dans la concretisation de la vision creative, en travaillant en collaboration avec le personnel audio et l'equipe de conception du jeu. Fonctions et principales ...
Designer de Produit
Montreal, QC · On-site
... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand engageplayersworldwide. Foundedin 2012 byrenownedgamedeveloperChris Roberts, Cloud Imperium Games (CIG)isone of ...
Designer de Produit
Montreal, QC · On-site
... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand engageplayersworldwide. Foundedin 2012 byrenownedgamedeveloperChris Roberts, Cloud Imperium Games (CIG)isone of ...
Designer de Produit
Montreal, QC · On-site
... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand engageplayersworldwide. Foundedin 2012 byrenownedgamedeveloperChris Roberts, Cloud Imperium Games (CIG)isone of ...
Designer de Produit
Montreal, QC · On-site
... immersive gamingexperiences.Wearededicatedtocreatinghigh-qualitygamesthatcaptivateand engageplayersworldwide. Foundedin 2012 byrenownedgamedeveloperChris Roberts, Cloud Imperium Games (CIG)isone of ...
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... As a Senior UX Designer on Blight: Survival, you'll empower both players and the development team ...
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... As a Senior UX Designer on Blight: Survival, you'll empower both players and the development team ...
... immersive. Vous jouez un rôle clé dans la concrétisation de la vision créative, en travaillant ... Sound Designer Montreal, Canada Purpose of Job: As a Sound Designer, your responsibilities include ...
Quick apply
... immersive. Vous jouez un rôle clé dans la concrétisation de la vision créative, en travaillant ... Sound Designer Montreal, Canada Purpose of Job: As a Sound Designer, your responsibilities include ...
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... The UX Designer in the Central Technologies team will lead the design of intuitive, scalable ...
... immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our ... The UX Designer in the Central Technologies team will lead the design of intuitive, scalable ...
Immersive Designer information
See Quebec salary details
$7.69 - $13.22
2% of jobs
$13.22 - $18.75
18% of jobs
$20.53 is the 25th percentile. Wages below this are outliers.
$18.75 - $24.28
15% of jobs
$24.28 - $29.81
13% of jobs
The median wage is $30.91 / hr.
$29.81 - $35.34
11% of jobs
$35.34 - $40.87
12% of jobs
$45.01 is the 75th percentile. Wages above this are outliers.
$40.87 - $46.39
6% of jobs
$46.39 - $51.92
6% of jobs
$51.92 - $57.45
5% of jobs
$57.45 - $62.98
6% of jobs
$62.98 - $68.51
5% of jobs
$7
$36
$68
How much do immersive designer jobs pay per hour?
What is an immersive designer?
What are some common challenges immersive designers face when working on multidisciplinary teams?
What are the key skills and qualifications needed to thrive as an immersive designer?
What is the difference between Immersive Designer vs VR Designer?
| Aspect | Immersive Designer | VR Designer |
|---|---|---|
| Credentials | Typically requires a background in design, multimedia, or related fields; certifications in 3D modeling or VR tools are common | Similar credentials, often with specialized training in VR development and 3D software |
| Work Environment | Designs immersive experiences for various platforms, including AR, VR, and interactive installations | Focuses primarily on creating virtual reality environments and experiences |
| Industry Usage | Used across entertainment, education, marketing, and training sectors | Primarily in gaming, simulation, and specialized VR applications |
Immersive Designers develop engaging experiences across multiple platforms, while VR Designers focus specifically on virtual reality environments. Both roles require similar skills and credentials but differ in scope and application.

Other
Posted 14 days ago
Job description
As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock. In this role, you'll collaborate with a passionate group of game developers to craft experimental gameplay experiences that support player expression and ingenuity-bringing the richly imagined world of BioShock to life.
What You'll Do:
- Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world.
- Maintain best practices and support the workflows conducive to consistency and deliverability of game content within the team.
- Participate in the cross-pollination of ideas and sharing of knowledge amongst content creators.
- Help build and refine the combat systems development and the gameplay framework for encounters.
- Collaborate with other developers to help build an FPS combat paradigm that is accessible, satisfying, and allows for a high degree of player expression and experimentation within a highly reactive world.
- Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design encounters that can be resolved through player ingenuity.
What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. We strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after the credits roll.
Skills & Experiences:
- Knowledge of current game trends in technology.
- Experience working with a variety of established game toolsets.
- Understanding of game mechanics, combat systems, and AI NPC design.
- Familiarity with game development tools, and experience with pipelines, standards, and
- workflows.
- Experience working in a collaborative environment with cross-disciplinary groups.
- Solid presentation skills.
- Current knowledge of gaming industry development landscape, technology and tools.
- Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings.
- Knowledge of behavior trees in Unreal Engine 5.
- Knowledge of industry standard AI, progression systems, and player mechanics features.
Who You Are:
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- A persistent and self-motivated person with a proactive mindset.
- Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
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