Staff AI VFX Engineer
Los Angeles, CA · On-site
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Los Angeles, CA · On-site
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Los Angeles, CA · On-site
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Irvine, CA · On-site
$70K - $95K/yr
Production level knowledge of Houdini * Comprehensive knowledge of VFX production pipelines * Familiar with video game production and the limitations it places on in-game VFX * Used VFX software ...
Irvine, CA · On-site
$70K - $95K/yr
Production level knowledge of Houdini * Comprehensive knowledge of VFX production pipelines * Familiar with video game production and the limitations it places on in-game VFX * Used VFX software ...
Los Angeles, CA · On-site
$136K - $163K/yr
Proficiency with one or more DCC tools such as Maya, Blender, Houdini, 3ds Max, or similar software. * Experience supporting a variety of art disciplines, including environments, characters ...
Quick apply
Los Angeles, CA · On-site
$136K - $163K/yr
Proficiency with one or more DCC tools such as Maya, Blender, Houdini, 3ds Max, or similar software. * Experience supporting a variety of art disciplines, including environments, characters ...
Los Angeles, CA · On-site
$150K - $186K/yr
Integrating ShotGrid toolkit workflows with tools such as Unreal Editor, Maya, Houdini, Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and ...
Quick apply
Los Angeles, CA · On-site
$150K - $186K/yr
Integrating ShotGrid toolkit workflows with tools such as Unreal Editor, Maya, Houdini, Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and ...
Redmond, WA · On-site
$155K - $205K/yr
Houdini: Strong proficiency in Houdini for procedural environment generation, asset processing, and simulation workflows. * USD Expertise: Deep understanding of Universal Scene Description (USD) for ...
Redmond, WA · On-site
$155K - $205K/yr
Houdini: Strong proficiency in Houdini for procedural environment generation, asset processing, and simulation workflows. * USD Expertise: Deep understanding of Universal Scene Description (USD) for ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
San Francisco, CA · Remote
$164K - $203K/yr
Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity with the GPU stack ( CUDA, PyTorch) , batch/queue systems, and containerization (Docker, Kubernetes)
San Francisco, CA · Remote
$164K - $203K/yr
Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity with the GPU stack ( CUDA, PyTorch) , batch/queue systems, and containerization (Docker, Kubernetes)
San Francisco, CA · On-site
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
San Francisco, CA · On-site
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural ...
Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural ...
Houdini / USD skills are a plus. Additional Information: * This is a temporary position with the possibility of extension based on project needs. * This is an Expression of Interest role. You will be ...
Quick apply
Houdini / USD skills are a plus. Additional Information: * This is a temporary position with the possibility of extension based on project needs. * This is an Expression of Interest role. You will be ...
Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical ...
Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical ...
Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural ...
Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural ...
Madison, WI · On-site +1
Experience with Houdini or procedural workflows. * Experience defining environment art style and creating production guides. * Experience working on games developed across multiple countries.
Madison, WI · On-site +1
Experience with Houdini or procedural workflows. * Experience defining environment art style and creating production guides. * Experience working on games developed across multiple countries.
Los Angeles, CA · On-site
$150K - $186K/yr
Integrating ShotGrid toolkit workflows with tools such as Unreal Editor, Maya, Houdini, Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and ...
Los Angeles, CA · On-site
$150K - $186K/yr
Integrating ShotGrid toolkit workflows with tools such as Unreal Editor, Maya, Houdini, Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and ...
Seattle, WA · On-site +1
$144K - $173K/yr
You'll move fluently between Unreal Engine, Houdini, Python, shader code, and modern AI tooling, and your judgment will shape how our team builds the environments that train and validate autonomous ...
Seattle, WA · On-site +1
$144K - $173K/yr
You'll move fluently between Unreal Engine, Houdini, Python, shader code, and modern AI tooling, and your judgment will shape how our team builds the environments that train and validate autonomous ...
Los Angeles, CA · On-site
$62.74/hr
Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini, Harmony, and/or Blender. * Experience with creating and animating assets (terrains, layout, characters ...
Los Angeles, CA · On-site
$62.74/hr
Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini, Harmony, and/or Blender. * Experience with creating and animating assets (terrains, layout, characters ...
Houdini / USD skills are a plus. Additional Information: * This is a temporary position with the possibility of extension based on project needs. * This is an Expression of Interest role. You will be ...
Houdini / USD skills are a plus. Additional Information: * This is a temporary position with the possibility of extension based on project needs. * This is an Expression of Interest role. You will be ...
Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural ...
Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural ...
Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini, Harmony, and/or Blender. Experience with creating and animating assets (terrains, layout ...
Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini, Harmony, and/or Blender. Experience with creating and animating assets (terrains, layout ...
$5.53 - $7.69
1% of jobs
$7.69 - $9.86
5% of jobs
$9.86 - $12.02
2% of jobs
$12.02 - $14.18
12% of jobs
$14.40 is the 25th percentile. Wages below this are outliers.
$14.18 - $16.35
51% of jobs
$17.11 is the 75th percentile. Wages above this are outliers.
$16.35 - $18.51
13% of jobs
$18.51 - $20.67
9% of jobs
$20.67 - $22.84
7% of jobs
$22.84 - $25
0% of jobs
$25 - $27.16
0% of jobs
$27.16 - $29.33
0% of jobs
$5
$16
$29
Houdini artists often encounter challenges such as working with complex procedural systems, meeting strict deadlines, and adapting to evolving project requirements. Staying organized and breaking down large tasks into manageable components can help manage workflow efficiently. Collaboration with other departments, such as compositing, modeling, and production, is crucial for seamless integration of visual effects. Continuous learning and keeping up with new Houdini features or VFX industry trends also aids in overcoming technical hurdles and advancing in the field.
To thrive as a Houdini (Visual Effects Artist), you need a strong foundation in 3D animation, visual effects (VFX), and computer graphics, often supported by a degree in animation, film, or a related field. Advanced proficiency with SideFX Houdini software and familiarity with rendering tools like Mantra or Arnold are typically required, and certifications in VFX can be advantageous. Attention to detail, creative problem-solving, and strong collaboration skills set standout professionals apart. These abilities ensure efficient, high-quality visual effects production and effective teamwork on complex media projects.
A Houdini job typically refers to a role involving the use of SideFX Houdini, a powerful 3D animation and visual effects software. Professionals in this field, such as FX artists or technical directors, use Houdini to create simulations, procedural modeling, and complex effects like smoke, fire, and destruction. These roles are common in film, television, gaming, and other industries requiring high-end visual effects. Skills in scripting, procedural workflows, and physics-based simulations are often essential for success in a Houdini job.

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Adobe for All is our vision to advance diversity, equity, and inclusion (DEI) across our company and in our communities. We’re focused on creating a more diverse and inclusive workforce; unleashing the full potential of every employee; and driving meaningful impact for Adobe, our industry, and society at large. Creativity has the power to unite us and inspire us to change the world. Through a vision we call Creativity for All, we’re empowering millions of people of all ages and backgrounds to express themselves, reach their full potential, and share their diverse perspectives with the world. We’re committed to advancing the responsible use of technology and driving a positive environmental impact through sustainability and climate action. Our innovations are making a significant impact across AI ethics, security, privacy, trust and safety, accessibility, and sustainability.
Computer and computer peripheral equipment and software wholesalers
10,000+ Employees
San Jose, CA, US
1982