3D Generalist
Lehi, UT · On-site
Proficient in industry-standard software such as Adobe After Effects, Houdini, Blender, Cinema 4D or similar, with strong skills in compositing tools like Nuke or Adobe After Effects. * Strong ...
Lehi, UT · On-site
Proficient in industry-standard software such as Adobe After Effects, Houdini, Blender, Cinema 4D or similar, with strong skills in compositing tools like Nuke or Adobe After Effects. * Strong ...
Lehi, UT · On-site
Proficient in industry-standard software such as Adobe After Effects, Houdini, Blender, Cinema 4D or similar, with strong skills in compositing tools like Nuke or Adobe After Effects. * Strong ...
Redmond, WA · On-site +1
$50K - $70K/yr
Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation ...
Redmond, WA · On-site +1
$50K - $70K/yr
Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation ...
Los Angeles, CA · On-site
$130K - $140K/yr
Integrating ShotGrid toolkit workflows with tools such as Unreal Editor, Maya, Houdini, Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and ...
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Los Angeles, CA · On-site
$130K - $140K/yr
Integrating ShotGrid toolkit workflows with tools such as Unreal Editor, Maya, Houdini, Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and ...
Redmond, WA · On-site +1
Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation ...
Redmond, WA · On-site +1
Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation ...
$153K - $230.40K/yr
Advanced level in Houdini and Maya: expert understanding of these DCC visual effects packages, competent working with joints and locators, animation/keyframing, rigid-body and fluid simulations ...
$153K - $230.40K/yr
Advanced level in Houdini and Maya: expert understanding of these DCC visual effects packages, competent working with joints and locators, animation/keyframing, rigid-body and fluid simulations ...
$122.70K - $146.90K/yr
Experience with simulation or advanced VFX tools such as Houdini, Shuriken, Embergen, or equivalent is a plusExperience in casino gaming or similar real-time entertainment productsFamiliarity with ...
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$122.70K - $146.90K/yr
Experience with simulation or advanced VFX tools such as Houdini, Shuriken, Embergen, or equivalent is a plusExperience in casino gaming or similar real-time entertainment productsFamiliarity with ...
$62.74/hr
Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini, Harmony, and/or Blender. * Experience with creating and animating assets (terrains, layout, characters ...
Los Angeles, CA · On-site
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Los Angeles, CA · On-site
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
San Francisco, CA · On-site
$139K - $201.50K/yr
Build procedural scenarios using Houdini and use Aurora's multi-modal simulator (camera, lidar, radar) to further the development of the Aurora driver. * Utilize and improve established workflows and ...
San Francisco, CA · On-site
$139K - $201.50K/yr
Build procedural scenarios using Houdini and use Aurora's multi-modal simulator (camera, lidar, radar) to further the development of the Aurora driver. * Utilize and improve established workflows and ...
Austin, TX · On-site
$122.70K - $146.90K/yr
Experience with simulation or advanced VFX tools such as Houdini, Shuriken, Embergen, or equivalent is a plus * Experience in casino gaming or similar real-time entertainment products * Familiarity ...
Austin, TX · On-site
$122.70K - $146.90K/yr
Experience with simulation or advanced VFX tools such as Houdini, Shuriken, Embergen, or equivalent is a plus * Experience in casino gaming or similar real-time entertainment products * Familiarity ...
Houdini / USD skills are a plus. Additional Information: * This is a temporary position with the possibility of extension based on project needs. * This is an Expression of Interest role. You will be ...
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Houdini / USD skills are a plus. Additional Information: * This is a temporary position with the possibility of extension based on project needs. * This is an Expression of Interest role. You will be ...
Industry-standard VFX software (e.g., Houdini, Nuke). * Continuously update curriculum to reflect evolving technologies and methodologies, including AI-driven processes, real-time rendering, and ...
Industry-standard VFX software (e.g., Houdini, Nuke). * Continuously update curriculum to reflect evolving technologies and methodologies, including AI-driven processes, real-time rendering, and ...
Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical ...
Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical ...
Redmond, WA · On-site
$155K - $205K/yr
Houdini: Strong proficiency in Houdini for procedural environment generation, asset processing, and simulation workflows. * USD Expertise: Deep understanding of Universal Scene Description (USD) for ...
Redmond, WA · On-site
$155K - $205K/yr
Houdini: Strong proficiency in Houdini for procedural environment generation, asset processing, and simulation workflows. * USD Expertise: Deep understanding of Universal Scene Description (USD) for ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
San Francisco, CA · Remote
$164.90K - $203.80K/yr
Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity with the GPU stack ( CUDA, PyTorch) , batch/queue systems, and containerization (Docker, Kubernetes)
San Francisco, CA · Remote
$164.90K - $203.80K/yr
Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity with the GPU stack ( CUDA, PyTorch) , batch/queue systems, and containerization (Docker, Kubernetes)
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation ...
Quick apply
Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Irvine, CA · On-site
$70K - $95K/yr
Production level knowledge of Houdini * Comprehensive knowledge of VFX production pipelines * Familiar with video game production and the limitations it places on in-game VFX * Used VFX software ...
Irvine, CA · On-site
$70K - $95K/yr
Production level knowledge of Houdini * Comprehensive knowledge of VFX production pipelines * Familiar with video game production and the limitations it places on in-game VFX * Used VFX software ...
$5.53 - $7.69
1% of jobs
$7.69 - $9.86
5% of jobs
$9.86 - $12.02
2% of jobs
$12.02 - $14.18
12% of jobs
$14.40 is the 25th percentile. Wages below this are outliers.
$14.18 - $16.35
51% of jobs
$17.11 is the 75th percentile. Wages above this are outliers.
$16.35 - $18.51
13% of jobs
$18.51 - $20.67
9% of jobs
$20.67 - $22.84
7% of jobs
$22.84 - $25
0% of jobs
$25 - $27.16
0% of jobs
$27.16 - $29.33
0% of jobs
$5
$16
$29

Every role at Trove Brands is critical to our successful functioning as a whole. Your specific responsibilities as a part of Team Trove will include:
We are seeking a talented 3D Specialist focusing on creating visual content for a wide range of consumer products including bottles and supplements. The ideal candidate should excel in both high and low-key lighting environments, possess advanced skills in realistic water and liquid simulations, as well as be skilled in compositing techniques.
Responsibilities:
We seek team members who are adept at contributing their personal expertise to a collaborative work environment. For this role, we're looking for someone with the following skills and experience:
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Retail
51 - 200 Employees
Lehi, UT, US
2000