1

Houdini Jobs in Oregon (NOW HIRING)

Lead Character Tools Engineer

OR · On-site +1

$102K - $134K/yr

Motionbuilder, Maya, Houdini, experience * Experience with HLSL, MaterialX * Experience with other programming languages, especially C++. * Experience with Perforce, Git, Confluence * Exposure to ...

Houdini information

See Oregon salary details

$5

$17

$31

How much do houdini jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for houdini in Oregon is $17.00, according to ZipRecruiter salary data. Most workers in this role earn between $15.24 and $18.56 per hour, depending on experience, location, and employer.

What is a Houdini?

A Houdini job typically refers to a role involving the use of SideFX Houdini, a powerful 3D animation and visual effects software. Professionals in this field, such as FX artists or technical directors, use Houdini to create simulations, procedural modeling, and complex effects like smoke, fire, and destruction. These roles are common in film, television, gaming, and other industries requiring high-end visual effects. Skills in scripting, procedural workflows, and physics-based simulations are often essential for success in a Houdini job.

What skills and qualifications are needed to thrive as a Houdini artist?

To thrive as a Houdini (Visual Effects Artist), you need a strong foundation in 3D animation, visual effects (VFX), and computer graphics, often supported by a degree in animation, film, or a related field. Advanced proficiency with SideFX Houdini software and familiarity with rendering tools like Mantra or Arnold are typically required, and certifications in VFX can be advantageous. Attention to detail, creative problem-solving, and strong collaboration skills set standout professionals apart. These abilities ensure efficient, high-quality visual effects production and effective teamwork on complex media projects.

What are common challenges Houdini artists face in VFX production, and how can they overcome them?

Houdini artists often encounter challenges such as working with complex procedural systems, meeting strict deadlines, and adapting to evolving project requirements. Staying organized and breaking down large tasks into manageable components can help manage workflow efficiently. Collaboration with other departments, such as compositing, modeling, and production, is crucial for seamless integration of visual effects. Continuous learning and keeping up with new Houdini features or VFX industry trends also aids in overcoming technical hurdles and advancing in the field.

Infographic showing various Houdini job openings in Oregon as of August 2026, with employment types broken down into 1% Internship, 83% Full Time, 8% Part Time, 3% Temporary, and 5% Contract. Highlights an 74% Physical, 6% Hybrid, and 20% Remote job distribution, with an average salary of $35,368 per year, or $17 per hour.

3D Creative Art Director

Floss Creatives Limited

Portland, OR • On-site, Remote

$128K - $134K/yr

Full-time

Re-posted 8 days ago


Job description

Floss Creatives (RECH) is a global creative partner for agencies and brands, working across all media channels and platforms.

We are a specialised team of engineers, machine learning programmers, designers, art directors and creative directors, connected by experienced production executives to provide seamless access to some of the best innovative talents.

We craft projects that people love, and we have won Clios, Cannes Lions, D&AD, and One Show.

Clients Apple, Audi, Amazon Studios, Boston Dynamics, Google, Coinbase, Mclaren, F1, Toyota to Digitas.

Salary Full Time

Job Description

The 3D Creative Art Director role at Floss Creatives is one of creative leadership, an unwavering eye for detail, and using the design process to solve creative challenges.

As an AD, your primary responsibility will be to develop concepts for the project or pitch using a combination of 3D Softwares + photoshop. The concept deck will include clear design concepts, style frames and potentially 5 seconds 3D animation to express the vision to brands and agencies.

You will lead external teams of designers, animators, artists, and technologists to deliver world-class content that exceeds the expectations of the initial client brief.

You are hands-on. Your experience was moulded by broadcast, print and digital works. You are comfortable with the process from the initial call through the final grade and delivery. You are organised, an excellent communicator, and unafraid to ask challenging questions at any point in the process.

MUST BE ABLE TO DO:

  • Highend Creative Treatment Deck
  • Style frames
  • Concept Art

Responsibilities:

Project leadership includes conceptualising design briefs, planning the approach, and leading teams through project delivery. Calm and respectful under pressure. Working closely with our business team and clients in North America and Europe.

  • Comfortable writing your own treatments and adapting to solve the client's creative brief
  • Experience bidding on various projects, from motion graphics to high-end CGI and interactive projects.
  • Organising, identifying strengths within our team and our external partners, briefing other creative team members and leading successful client sessions for project kick-offs.
  • Supervise and Inspire the team to produce outstanding work.
  • Create, design and animate when necessary; you should be comfortable working with 3D Software.
  • Be involved throughout the project, ensuring reliable contact with clients and the team to deliver results within tight deadlines.

Qualifications

  • 6+ years of Art Direction experience
  • Solid presentation skills and comfortable with being the client-facing representative of Floss Creatives
  • Strong 3D and Art direction skills.
  • Animation experience
  • Ability to translate concepts into creative design and mentor junior staff members.
  • Strong knowledge of 3D Max, Maya, Houdini and C4D
Employment Type: FULL_TIME