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Houdini Jobs (NOW HIRING)

FX Houdini Artist

Sherman Oaks, CA ยท On-site

$95K - $170K/yr

CoSA VFX has a short-term, remote opportunity for an experienced FX Houdini Artist with its US-based studio, starting June 8, 2026 Reporting to the Global Head of CG, top-level FX skills ...

FX Houdini Artist

Sherman Oaks, CA ยท On-site

$95K - $170K/yr

CoSA VFX has a short-term, remote opportunity for an experienced FX Houdini Artist with its US-based studio, starting June 8, 2026 Reporting to the Global Head of CG, top-level FX skills ...

We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but not required. Blueprint Scripting and Quixel Megascans experience is also recommended. Communication ...

Maya/Houdini) * Has a solid understanding of Python and game/film pipelines * Can work closely with Engineers to create custom logic as required Nice to have: * Experience with Unreal or other real ...

Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent. * Creates FX shaders with node-based shader networks. * Creates simple geometry and ...

Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent. * Creates FX shaders with node-based shader networks. * Creates simple geometry and ...

VFX Artist

Herndon, VA ยท On-site

High level of expertise in Houdini * Knowledge of EmberGen, LiquiGen, and/or similar tools is a plus * Knowledge of scripting custom tools and automation is a plus * Strong sense of color, space ...

VFX Artist

Herndon, VA ยท On-site

High level of expertise in Houdini * Knowledge of EmberGen, LiquiGen, and/or similar tools is a plus * Knowledge of scripting custom tools and automation is a plus * Strong sense of color, space ...

Pipeline Technical Artist

Sunnyvale, CA ยท On-site

$173.40K - $232.93K/yr

Maya/Houdini) * Has a solid understanding of Python and game/film pipelines * Can work closely with Engineers to create custom logic as required Nice to have: * Experience with Unreal or other real ...

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Houdini information

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How much do houdini jobs pay per hour?

As of May 30, 2026, the average hourly pay for houdini in the United States is $16.08, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.55 per hour, depending on experience, location, and employer.

What is a Houdini job?

A Houdini job typically refers to a role involving the use of SideFX Houdini, a powerful 3D animation and visual effects software. Professionals in this field, such as FX artists or technical directors, use Houdini to create simulations, procedural modeling, and complex effects like smoke, fire, and destruction. These roles are common in film, television, gaming, and other industries requiring high-end visual effects. Skills in scripting, procedural workflows, and physics-based simulations are often essential for success in a Houdini job.

What are the key skills and qualifications needed to thrive in the Houdini position, and why are they important?

To thrive as a Houdini (Visual Effects Artist), you need a strong foundation in 3D animation, visual effects (VFX), and computer graphics, often supported by a degree in animation, film, or a related field. Advanced proficiency with SideFX Houdini software and familiarity with rendering tools like Mantra or Arnold are typically required, and certifications in VFX can be advantageous. Attention to detail, creative problem-solving, and strong collaboration skills set standout professionals apart. These abilities ensure efficient, high-quality visual effects production and effective teamwork on complex media projects.

What are some common challenges Houdini artists face in VFX production, and how can they overcome them?

Houdini artists often encounter challenges such as working with complex procedural systems, meeting strict deadlines, and adapting to evolving project requirements. Staying organized and breaking down large tasks into manageable components can help manage workflow efficiently. Collaboration with other departments, such as compositing, modeling, and production, is crucial for seamless integration of visual effects. Continuous learning and keeping up with new Houdini features or VFX industry trends also aids in overcoming technical hurdles and advancing in the field.
What cities are hiring for Houdini jobs? Cities with the most Houdini job openings:
What are the most commonly searched types of Houdini jobs? The most popular types of Houdini jobs are:
What states have the most Houdini jobs? States with the most job openings for Houdini jobs include:
Infographic showing various Houdini job openings in the United States as of May 2026, with employment types broken down into 80% Full Time, 10% Part Time, and 10% Contract. Highlights an 80% In-person, 10% Hybrid, and 10% Remote job distribution, with an average salary of $33,452 per year, or $16.1 per hour.
FX Houdini Artist

FX Houdini Artist

COSA VFX INC

Sherman Oaks, CA โ€ข On-site

$95K - $170K/yr

Full-time

Posted 21 days ago


Job description

CoSA VFX has a short-term, remote opportunity for an experienced FX Houdini Artist with its US-based studio, starting June 8, 2026

Reporting to the Global Head of CG, top-level FX skills, collaboration within a team and creative problem-solving on tight production schedules are a must.

CoSA VFX is an award-winning, fast-paced and highly collaborative studio focusing on photo-real visual effects across feature, streaming and network television projects.


RESPONSIBILITIES:

ยท Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.

ยท Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.

ยท Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists

ยท Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering

ยท Maintain consistency with established art styles while adapting to the creative needs of individual projects

ยท Participate in reviews and critiques, providing solutions to enhance quality and efficiency

ยท Research and collect reference material to guide look development

ยทTroubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots


REQUIREMENTS:

ยท 4+ years of professional experience in film, streaming episodics, cinematics, or high-end commercials

ยท Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction

ยท Strong understanding of simulation techniques, procedural workflows, and FX optimization

ยท Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)

ยท Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent

ยท Ability to adapt to various art styles and quickly learn new tools and pipelines

ยท Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines


PREFERRED SKILLS:

ยท Python and HOM scripting; VEX experience a plus

ยท Procedural shader creation and USD-based FX workflows

ยท FX concept art skills for pitches and look development

ยท Compositing experience in Nuke