Senior VFX Artist
Frisco, TX · Remote
Experience with Unreal and Houdini. * Experience with 3DS Max (or Maya), Substance Designer, and Photoshop. * Ability to collaborate within a multidisciplinary team. * Curiosity and a desire to ...
Frisco, TX · Remote
Experience with Unreal and Houdini. * Experience with 3DS Max (or Maya), Substance Designer, and Photoshop. * Ability to collaborate within a multidisciplinary team. * Curiosity and a desire to ...
Frisco, TX · Remote
Experience with Unreal and Houdini. * Experience with 3DS Max (or Maya), Substance Designer, and Photoshop. * Ability to collaborate within a multidisciplinary team. * Curiosity and a desire to ...
Houdini is a plus. * Solid asset building skills, including modeling and texturing and some rigging. * Ability to develop, execute, light, render and test comp FX. * Strong understanding of lighting ...
Houdini is a plus. * Solid asset building skills, including modeling and texturing and some rigging. * Ability to develop, execute, light, render and test comp FX. * Strong understanding of lighting ...
Cincinnati, OH · On-site
The technology and skill stack are pretty specific Were looking for proficiency in tools like Blender, Houdini, Cinema 4D or Maya along with render engines like Redshift or Octane * Experience with ...
Quick apply
Cincinnati, OH · On-site
The technology and skill stack are pretty specific Were looking for proficiency in tools like Blender, Houdini, Cinema 4D or Maya along with render engines like Redshift or Octane * Experience with ...
New York, NY · On-site
$115K - $143K/yr
The ideal candidate is fluent in Houdini workflows and uses procedural systems to explore, analyze, and visualize complex spatial relationships. They bring a designer's intuition, a systems thinker ...
New York, NY · On-site
$115K - $143K/yr
The ideal candidate is fluent in Houdini workflows and uses procedural systems to explore, analyze, and visualize complex spatial relationships. They bring a designer's intuition, a systems thinker ...
Bellevue, WA · On-site
Houdini Knowledge * Scripting (Python, Vex, Mel, etc.) Required Application Materials: * Resume * Demo reel with breakdown/explanation of what you did About Studio Wildcard Studio Wildcard was ...
Bellevue, WA · On-site
Houdini Knowledge * Scripting (Python, Vex, Mel, etc.) Required Application Materials: * Resume * Demo reel with breakdown/explanation of what you did About Studio Wildcard Studio Wildcard was ...
$110K - $207K/yr
Experience creating realistic simulations using Houdini and other simulation packages then making them into Unreal Assets. * Strong knowledge of Photoshop and AfterEffects for texture creation.
$110K - $207K/yr
Experience creating realistic simulations using Houdini and other simulation packages then making them into Unreal Assets. * Strong knowledge of Photoshop and AfterEffects for texture creation.
El Segundo, CA · On-site
$103K - $142K/yr
Familiarity with game asset creation tools and pipelines such as Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (formerly Pixyz), etc. * Familiarity with software configuration control ...
El Segundo, CA · On-site
$103K - $142K/yr
Familiarity with game asset creation tools and pipelines such as Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (formerly Pixyz), etc. * Familiarity with software configuration control ...
Familiarity with game asset creation tools and pipelines such as Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (formerly Pixyz), etc. Familiarity with software configuration control ...
Quick apply
Familiarity with game asset creation tools and pipelines such as Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (formerly Pixyz), etc. Familiarity with software configuration control ...
Frisco, TX · On-site
Experience with Unreal and Houdini. * Experience with 3DS Max (or Maya), Substance Designer, and Photoshop. * Ability to collaborate within a multidisciplinary team. * Curiosity and a desire to ...
Frisco, TX · On-site
Experience with Unreal and Houdini. * Experience with 3DS Max (or Maya), Substance Designer, and Photoshop. * Ability to collaborate within a multidisciplinary team. * Curiosity and a desire to ...
$128K - $154K/yr
Experience with Houdini and a working knowledge of VEX. * Outstanding communication and interpersonal skills. * Ability to think creatively and develop innovative solutions to complex problems.
$128K - $154K/yr
Experience with Houdini and a working knowledge of VEX. * Outstanding communication and interpersonal skills. * Ability to think creatively and develop innovative solutions to complex problems.
Houdini Knowledge * Scripting (Python, Vex, Mel, etc.) Required Application Materials: * Resume * Demo reel with breakdown/explanation of what you did About Studio Wildcard Studio Wildcard was ...
Houdini Knowledge * Scripting (Python, Vex, Mel, etc.) Required Application Materials: * Resume * Demo reel with breakdown/explanation of what you did About Studio Wildcard Studio Wildcard was ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...
Houdini / USD skills are a plus. Additional Information: * This is a temporary position with the possibility of extension based on project needs. * This is an Expression of Interest role. You will be ...
Houdini / USD skills are a plus. Additional Information: * This is a temporary position with the possibility of extension based on project needs. * This is an Expression of Interest role. You will be ...
Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical ...
Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical ...
El Segundo, CA · On-site
Familiarity with game asset creation tools and pipelines such as Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (formerly Pixyz), etc. * Familiarity with software configuration control ...
El Segundo, CA · On-site
Familiarity with game asset creation tools and pipelines such as Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (formerly Pixyz), etc. * Familiarity with software configuration control ...
$80K - $120K/yr
You will utilize the Niagara system and Houdini to create scientifically accurate special effects. You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
$80K - $120K/yr
You will utilize the Niagara system and Houdini to create scientifically accurate special effects. You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Strong experience with Nuke, Maya, Houdini, Unreal Engine, and Redshift * Deep knowledge of Shotgrid Toolkit * Familiarity with 2D and large-format workflows (e.g., LED Domes, IMAX) * Expertise in ...
Strong experience with Nuke, Maya, Houdini, Unreal Engine, and Redshift * Deep knowledge of Shotgrid Toolkit * Familiarity with 2D and large-format workflows (e.g., LED Domes, IMAX) * Expertise in ...
Santa Clara, CA · On-site
$80K - $120K/yr
You will utilize the Niagara system and Houdini to create scientifically accurate special effects. You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Santa Clara, CA · On-site
$80K - $120K/yr
You will utilize the Niagara system and Houdini to create scientifically accurate special effects. You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Santa Clara, CA · On-site
$80K - $120K/yr
You will utilize the Niagara system and Houdini to create scientifically accurate special effects. You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Quick apply
Santa Clara, CA · On-site
$80K - $120K/yr
You will utilize the Niagara system and Houdini to create scientifically accurate special effects. You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Los Angeles, CA · On-site
$136K - $163K/yr
Proficiency with one or more DCC tools such as Maya, Blender, Houdini, 3ds Max, or similar software. * Experience supporting a variety of art disciplines, including environments, characters ...
Los Angeles, CA · On-site
$136K - $163K/yr
Proficiency with one or more DCC tools such as Maya, Blender, Houdini, 3ds Max, or similar software. * Experience supporting a variety of art disciplines, including environments, characters ...
$5.53 - $7.69
1% of jobs
$7.69 - $9.86
5% of jobs
$9.86 - $12.02
2% of jobs
$12.02 - $14.18
12% of jobs
$14.40 is the 25th percentile. Wages below this are outliers.
$14.18 - $16.35
51% of jobs
$17.11 is the 75th percentile. Wages above this are outliers.
$16.35 - $18.51
13% of jobs
$18.51 - $20.67
9% of jobs
$20.67 - $22.84
7% of jobs
$22.84 - $25
0% of jobs
$25 - $27.16
0% of jobs
$27.16 - $29.33
0% of jobs
$5
$16
$29
Houdini artists often encounter challenges such as working with complex procedural systems, meeting strict deadlines, and adapting to evolving project requirements. Staying organized and breaking down large tasks into manageable components can help manage workflow efficiently. Collaboration with other departments, such as compositing, modeling, and production, is crucial for seamless integration of visual effects. Continuous learning and keeping up with new Houdini features or VFX industry trends also aids in overcoming technical hurdles and advancing in the field.
To thrive as a Houdini (Visual Effects Artist), you need a strong foundation in 3D animation, visual effects (VFX), and computer graphics, often supported by a degree in animation, film, or a related field. Advanced proficiency with SideFX Houdini software and familiarity with rendering tools like Mantra or Arnold are typically required, and certifications in VFX can be advantageous. Attention to detail, creative problem-solving, and strong collaboration skills set standout professionals apart. These abilities ensure efficient, high-quality visual effects production and effective teamwork on complex media projects.
A Houdini job typically refers to a role involving the use of SideFX Houdini, a powerful 3D animation and visual effects software. Professionals in this field, such as FX artists or technical directors, use Houdini to create simulations, procedural modeling, and complex effects like smoke, fire, and destruction. These roles are common in film, television, gaming, and other industries requiring high-end visual effects. Skills in scripting, procedural workflows, and physics-based simulations are often essential for success in a Houdini job.

Who We Are
The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.
The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
For more information, visit www.GearboxSoftware.com.
What We Are Looking For
The Senior VFX Artist works across all our titles and interacts directly with the VFX Director, Art Directors, and Designers to create world-class special effects that push the technical boundaries of Unreal Engine 5, Xbox, and PlayStation. This role is open to VFX artists of all levels.
Responsibilities
Work with the visual effects team to create impressive real-time particle systems.
Build elegant materials in Unreal Engine 5 for particle systems and world geometry.
Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or Embergen.
Produce basic 3D models, UV mapping, and simple animations when necessary.
Meet style and quality targets established by the Art Director.
Work closely with the Technical Art Director and Lead Artist to understand and, if necessary, establish production processes that consider the technical constraints of the game.
Participate in meetings to discuss the implementation of visual effects with the goal of conveying gameplay concepts and meeting our aesthetic objectives.
Qualifications
6+ years of experience as a VFX Artist in the video game industry.
Shipped at least 2 multiplatform titles.
Experience with Unreal and Houdini.
Experience with 3DS Max (or Maya), Substance Designer, and Photoshop.
Ability to collaborate within a multidisciplinary team.
Curiosity and a desire to improve our methods.
Demonstrated ability to solve complex problems.
Demonstrable mastery of artistic concepts and common practices.
Knowledge of the limitations of console games with fixed technical specifications.
Good understanding of the general art pipeline in a game studio.
Understanding of individual impact on performance in relation to the project's frame rate objectives.
Enthusiastic, positive, and team-oriented attitude.
Our Commitment to Equal Opportunity
Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.
Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.
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Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
Sourced by ZipRecruiter
Pc games
1,001 - 5,000 Employees
Novato, CA, US
2005