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Houdini Jobs in Florida (NOW HIRING)

Houdini and Substance beneficial Preferred : • Architectural visualization or architecture background strongly preferred; familiarity with architectural scale, construction documentation, and FF&E ...

Houdini and Substance beneficial * Perforce required; Jira or equivalent project tracking * Architectural visualization or architecture background strongly preferred; familiarity with architectural ...

Houdini and Substance beneficial. * Perforce required; Jira or equivalent project tracking. * Architectural visualization or architecture background strongly preferred; familiarity with architectural ...

Houdini and Substance beneficial * Perforce required; Jira or equivalent project tracking * Architectural visualization or architecture background strongly preferred; familiarity with architectural ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

Houdini and Substance beneficial Portfolio Requirements * Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video or still imagery will not be accepted as ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

Houdini and Substance beneficial. Portfolio Requirements: * Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video or still imagery will not be accepted as ...

Preferred platform/workflow experience includes Autodesk Maya, Adobe Creative Cloud, Unreal Engine, Unity, Houdini, Nuke, Blender, SOLIDWORKS, PDM systems, ShotGrid/Flow Production Tracking, Perforce ...

Houdini and Substance beneficial Portfolio Requirements * Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video or still imagery will not be accepted as ...

Houdini information

See Florida salary details

$4

$12

$21

How much do houdini jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for houdini in Florida is $12.02, according to ZipRecruiter salary data. Most workers in this role earn between $10.77 and $13.12 per hour, depending on experience, location, and employer.

What is a Houdini?

A Houdini job typically refers to a role involving the use of SideFX Houdini, a powerful 3D animation and visual effects software. Professionals in this field, such as FX artists or technical directors, use Houdini to create simulations, procedural modeling, and complex effects like smoke, fire, and destruction. These roles are common in film, television, gaming, and other industries requiring high-end visual effects. Skills in scripting, procedural workflows, and physics-based simulations are often essential for success in a Houdini job.

What skills and qualifications are needed to thrive as a Houdini artist?

To thrive as a Houdini (Visual Effects Artist), you need a strong foundation in 3D animation, visual effects (VFX), and computer graphics, often supported by a degree in animation, film, or a related field. Advanced proficiency with SideFX Houdini software and familiarity with rendering tools like Mantra or Arnold are typically required, and certifications in VFX can be advantageous. Attention to detail, creative problem-solving, and strong collaboration skills set standout professionals apart. These abilities ensure efficient, high-quality visual effects production and effective teamwork on complex media projects.

What are common challenges Houdini artists face in VFX production, and how can they overcome them?

Houdini artists often encounter challenges such as working with complex procedural systems, meeting strict deadlines, and adapting to evolving project requirements. Staying organized and breaking down large tasks into manageable components can help manage workflow efficiently. Collaboration with other departments, such as compositing, modeling, and production, is crucial for seamless integration of visual effects. Continuous learning and keeping up with new Houdini features or VFX industry trends also aids in overcoming technical hurdles and advancing in the field.

What are popular job titles related to Houdini jobs in Florida?

For Houdini jobs in Florida, the most frequently searched job titles are:

Infographic showing various Houdini job openings in Florida as of August 2026, with employment types broken down into 87% Full Time, 5% Part Time, 5% Temporary, and 3% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $24,998 per year, or $12 per hour.

Studio Lead

PURPLE

Sarasota, FL • On-site

Full-time

Re-posted 13 days ago


Purple Innovation rating

7.0

Company rating: 7.0 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

24th of 51 rated furniture manufacturers


Job description

Job Summary:
Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. This leadership role requires hands-on production, where you will lead a small team of artists across concurrent projects, ensuring quality and contributing to technical setups.
Responsibilities:
• Lead a studio of 3 to 4 artists across concurrent real-time production projects
• Build alongside your team; you are a producing lead, not a pure manager
• Own studio-level QA as the final gate before work advances, applying consistent standards across frame rate targets, asset budgets, naming conventions, and visual quality
• Lead project kickoffs and distribute production context and knowledge across the team so it does not rest with any single person
• Actively reduce specialist dependencies so studio output is not contingent on any one individual
• Lead pre-production technical setup to define approach and visual language on new projects
• Contribute UE5 pipeline improvements in collaboration with Principal Artists and the wider department
• Mentor artists and provide direct, constructive performance feedback and career development support
• Represent your studio's work in client and stakeholder contexts as that responsibility evolves
• Recommend on hiring decisions and performance outcomes for studio personnel
• Work within an art budget defined in collaboration with Production
Qualifications:
Required:
• 8+ years of professional 3D production experience
• Proven experience managing and developing artist teams, required
• Expert working knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines
• Solid understanding of BIM/CAD-to-UE5 pipelines: Revit, Rhino, or SketchUp via Datasmith
• Awareness of Pixel Streaming and its implications for real-time art production decisions
• Familiarity with digital twin concepts and how real-time art decisions affect downstream data pipelines and platform performance
• Perforce required; Jira or equivalent project tracking
• Proficiency in 3ds Max and/or Blender; Houdini and Substance beneficial
Preferred:
• Architectural visualization or architecture background strongly preferred; familiarity with architectural scale, construction documentation, and FF&E is a genuine advantage
• Candidates who can work onsite or are willing to relocate are strongly preferred
Company:
Purple is independent in philosophy, attitude and operation –offering a boutique in-house approach, the strategic requirements of each client are individually tailored from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51-200 employees. The company is currently Growth Stage.

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