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Houdini Artist Jobs (NOW HIRING)

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

Generate textures and bake data using tools such as Substance Designer, Substance Painter, and Houdini * Develop reusable material frameworks and workflows that enable tech artists and artists of ...

Lighting Generalist

Sherman Oaks, CA · On-site

$104K - $165K/yr

... artists with current availability should apply. This role reports to the Global Head of CG. RESPONSIBILITIES: Lighting: * Create high-quality, photo-realistic Houdini lighting setups for CG ...

New

Develop intuitive tools, interfaces, and scripts that enable artists to utilize AI capabilities without requiring advanced programming knowledge. * Create integrations within Nuke, Houdini, 3ds Max ...

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... Familiarity with procedural content generation tools like Houdini is a plus * Strong understanding ...

OR

$126K - $151K/yr

Requisition ID: 66202 Title: Technical Artist III- UI/UX Main Objective : Assists in the ... Including new AI art tools and traditional 3D art tools like Maya, 3DS Max , Zbrush, Houdini, Adobe ...

Lighting Generalist

Sherman Oaks, CA · On-site

$104K - $165K/yr

... artists with current availability should apply. This role reports to the Global Head of CG. RESPONSIBILITIES: Lighting: * Create high-quality, photo-realistic Houdini lighting setups for CG ...

New

Principal Technical VFX Artist

Cary, NC · On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Houdini experience is a plus for candidates who work from simulation reference EPIC JOB + EPIC ...

Senior CG Lighting Artist

New Orleans, LA · On-site

$122K - $146K/yr

Expert knowledge and proficiency of Houdini and rendering in Arnold. * Basic knowledge of ... An artistic mindset and willingness to receive and implement constructive feedback, whether that ...

Proficiency with tools such as After Effects, Nuke, Resolve, Premiere, Maya, Cinema 4D, Houdini, or ... looking for artists who can deliver polished, production-ready AI content at a professional ...

Showing results 41-60

Houdini Artist information

See salary details

$84.5K

$246.3K

$400K

How much do houdini artist jobs pay per year?

As of Aug 10, 2026, the average yearly pay for houdini artist in the United States is $246,250.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,500.00 and $400,000.00 per year, depending on experience, location, and employer.

What is a Houdini artist?

A Houdini Artist is a visual effects (VFX) professional who specializes in using SideFX Houdini, a powerful 3D animation and simulation software. They create complex simulations such as fluid dynamics, smoke, fire, destruction, and procedural modeling for films, TV shows, and video games. Houdini Artists use node-based workflows to generate realistic effects and optimize asset creation. Their role often involves collaborating with other artists, technical directors, and production teams to achieve high-quality visuals efficiently.

What are the typical daily responsibilities of a Houdini artist on a visual effects or animation team?

As a Houdini Artist, your daily responsibilities often involve designing and creating procedural assets and visual effects such as explosions, fluid simulations, or particle systems using Houdini software. You'll collaborate closely with other artists, technical directors, and supervisors to integrate your effects into shots and ensure consistency with the project’s visual style. Daily tasks may also include troubleshooting scene issues, optimizing simulations for render efficiency, and participating in team reviews or dailies. Being proactive in communication and problem-solving is essential, as creative feedback and technical challenges are a routine part of the workflow.

What are the key skills and qualifications needed to thrive in the Houdini artist position, and why are they important?

To thrive as a Houdini Artist, you need strong skills in 3D procedural modeling, animation, visual effects, and a deep understanding of computer graphics, usually backed by a relevant degree or professional experience. Expertise in using Houdini software, along with knowledge of scripting languages like Python or VEX, is critical; familiarity with other industry tools such as Maya or Unreal Engine can be beneficial. Creativity, problem-solving abilities, and the capacity to communicate complex ideas effectively make someone stand out in this position. These skills and qualities are vital for producing high-quality, innovative visual effects that meet production goals and collaborate seamlessly with multidisciplinary teams.

More about Houdini Artist jobs
What cities are hiring for Houdini Artist jobs? Cities with the most Houdini Artist job openings:
What are the most commonly searched types of Houdini Artist jobs? The most popular types of Houdini Artist jobs are:
What states have the most Houdini Artist jobs? States with the most job openings for Houdini Artist jobs include:
Infographic showing various Houdini Artist job openings in the United States as of August 2026, with employment types broken down into 6% Internship, 66% Full Time, 17% Part Time, and 11% Contract. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $246,250 per year, or $118.4 per hour.

VFX Artist - GameSim - Talent Pipeline

Keywords Studios

Orlando, FL • On-site, Remote

Full-time

Re-posted 9 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

9th of 76 rated media


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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