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Home Based Scientific Software Developer Jobs (NOW HIRING)

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Home Based Scientific Software Developer information

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How much do home based scientific software developer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for home based scientific software developer in the United States is $102,500.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $115,000.00 per year, depending on experience, location, and employer.

What is a home based scientific software developer?

A Home Based Scientific Software Developer is a professional who designs, develops, and maintains software tools used for scientific research and analysis, while working remotely from home. They often collaborate with scientists, researchers, and engineers to create programs that process data, simulate experiments, or visualize scientific phenomena. This role requires strong programming skills, knowledge of scientific principles, and the ability to work independently using remote communication tools. Home based roles offer flexibility, allowing developers to contribute to research projects and software solutions from anywhere. These professionals are essential in fields like bioinformatics, physics, chemistry, and environmental science.

What are the key skills and qualifications needed to thrive as a home based scientific software developer?

A Home Based Scientific Software Developer needs strong programming skills (often in Python, C++, or MATLAB), a solid background in mathematics or a scientific discipline, and typically at least a bachelor's degree in computer science, engineering, or a related field. Familiarity with scientific computing libraries, version control systems like Git, and experience with cloud-based or distributed computing platforms are commonly required. Excellent problem-solving abilities, self-motivation, and effective remote communication are vital soft skills for success in a home-based setting. These competencies ensure the developer can build reliable, efficient scientific software, collaborate virtually with researchers, and deliver solutions that advance scientific discovery.

What are some common challenges for home based scientific software developers and how can they be addressed?

Home-based scientific software developers often face challenges such as maintaining clear communication with research teams, managing time effectively without in-person supervision, and ensuring access to necessary computing resources. Overcoming these challenges typically involves using collaborative tools like version control systems (e.g., Git), regular video meetings, and cloud-based platforms for code sharing and testing. Establishing a structured daily routine and staying updated with scientific advancements also helps developers stay productive and connected with their team.

What is the difference between Home Based Scientific Software Developer vs Scientific Software Engineer?

AspectHome Based Scientific Software DeveloperScientific Software Engineer
CredentialsBachelor's or Master's in Computer Science, Physics, or related fieldsBachelor's or Master's in Computer Science, Engineering, or related fields
Work EnvironmentRemote, home-based setupTypically office or lab environment, but may include remote work
Industry UsageResearch institutions, academia, biotech, environmental agenciesResearch labs, industry R&D, government agencies
Common Search/ComparisonYesYes

The main difference is that a Home Based Scientific Software Developer primarily works remotely on scientific software projects, often in academia or research settings, while a Scientific Software Engineer may work in more traditional office or lab environments within industry or government. Both roles require similar educational backgrounds and skills, but their work settings and typical employers differ.

What cities are hiring for Home Based Scientific Software Developer jobs?

Cities with the most Home Based Scientific Software Developer job openings:

What are the most commonly searched types of Scientific Software Developer jobs?

The most popular types of Scientific Software Developer jobs are:

What states have the most Home Based Scientific Software Developer jobs?

States with the most job openings for Home Based Scientific Software Developer jobs include:

Infographic showing various Home Based Scientific Software Developer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 78% Full Time, 14% Part Time, and 7% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $102,500 per year, or $49.3 per hour.

Scientific Software Developer Paid Co-op/Internship

Stellar Science

Albuquerque, NM โ€ข On-site

$17.50 - $23/hr

Other

Re-posted 6 days ago


Job description

Selected Interns or Co-op students will support object-oriented C++ software development in the following domains: space domain awareness (SDA), image simulation, space systems modeling, laser source generation and effects modeling, high power microwave systems modeling and simulation, computer vision, image processing, artificial intelligence (AI), machine learning (ML), atmospheric modeling, computational electromagnetics (CEM), high performance computing (HPC), computer aided design (CAD) tools, meshing, thermal modeling, and more.

The main requirements are that candidates be top-notch, responsible, self-motivated, honest, able to work well independently or in small teams, and be able to rapidly learn new languages, tools, and techniques as needed to meet mission requirements.

Applicants who convey a passion for developing quality code, through listed projects, a github link, or other software development experiences, will be given preference.

This is a paid cooperative/internship learning experience. 

Minimum Requirements:

  • Majoring in physics, math, electrical/mechanical/aerospace engineering, computer science, or any relevant scientific or engineering field
  • Ability to implement, understand, and maintain mathematical and scientific software libraries
  • Software development experience in C++ 
  • Must be available for full time employment within a year of completing this internship
  • U.S. citizen willing to undergo background investigation and perform some work at government or customer sites

Experience in any of the following is a plus:

  • Cross-platform software development on Linux and Windows
  • 3D graphics using OpenGL, Open Scene Graph, WebGL, Vulkan
  • User interface development with Qt, Java Swing, Typescript, React, MaterialUI
  • Supercomputing, CUDA, OpenMP, MPI, threads, GPU
  • Image processing, imagery analysis, computer vision, computer aided design (CAD), meshing
  • Aerospace vehicles, orbital mechanics, electromagnetics, space domain awareness
  • Artificial Intelligence, Machine Learning
  • Modeling and simulation
  • Directed energy (lasers, microwave), thermal analysis

A representative sample of your code will be requested early in the evaluation process, e.g. something you've written for work, a school project, or for fun. It should be long enough to demonstrate your programming and software engineering skills.

About Stellar Science:  We are a growing Albuquerque-based computational science company seeking talented computer programmers to create and extend exciting scientific and engineering analysis applications. We maintain high standards in all our software development efforts, utilizing modern development practices including continuous integration, test-driven development, pair programming, and code reviews in order to develop high quality, maintainable, and reusable code. By employing a lightweight development process, we remain highly productive and responsive to changing customer needs.

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