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Home Based Scientific Software Developer Jobs (NOW HIRING)

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Home Based Scientific Software Developer information

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How much do home based scientific software developer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for home based scientific software developer in the United States is $102,500.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $115,000.00 per year, depending on experience, location, and employer.

What is a home based scientific software developer?

A Home Based Scientific Software Developer is a professional who designs, develops, and maintains software tools used for scientific research and analysis, while working remotely from home. They often collaborate with scientists, researchers, and engineers to create programs that process data, simulate experiments, or visualize scientific phenomena. This role requires strong programming skills, knowledge of scientific principles, and the ability to work independently using remote communication tools. Home based roles offer flexibility, allowing developers to contribute to research projects and software solutions from anywhere. These professionals are essential in fields like bioinformatics, physics, chemistry, and environmental science.

What are the key skills and qualifications needed to thrive as a home based scientific software developer?

A Home Based Scientific Software Developer needs strong programming skills (often in Python, C++, or MATLAB), a solid background in mathematics or a scientific discipline, and typically at least a bachelor's degree in computer science, engineering, or a related field. Familiarity with scientific computing libraries, version control systems like Git, and experience with cloud-based or distributed computing platforms are commonly required. Excellent problem-solving abilities, self-motivation, and effective remote communication are vital soft skills for success in a home-based setting. These competencies ensure the developer can build reliable, efficient scientific software, collaborate virtually with researchers, and deliver solutions that advance scientific discovery.

What are some common challenges for home based scientific software developers and how can they be addressed?

Home-based scientific software developers often face challenges such as maintaining clear communication with research teams, managing time effectively without in-person supervision, and ensuring access to necessary computing resources. Overcoming these challenges typically involves using collaborative tools like version control systems (e.g., Git), regular video meetings, and cloud-based platforms for code sharing and testing. Establishing a structured daily routine and staying updated with scientific advancements also helps developers stay productive and connected with their team.

What is the difference between Home Based Scientific Software Developer vs Scientific Software Engineer?

AspectHome Based Scientific Software DeveloperScientific Software Engineer
CredentialsBachelor's or Master's in Computer Science, Physics, or related fieldsBachelor's or Master's in Computer Science, Engineering, or related fields
Work EnvironmentRemote, home-based setupTypically office or lab environment, but may include remote work
Industry UsageResearch institutions, academia, biotech, environmental agenciesResearch labs, industry R&D, government agencies
Common Search/ComparisonYesYes

The main difference is that a Home Based Scientific Software Developer primarily works remotely on scientific software projects, often in academia or research settings, while a Scientific Software Engineer may work in more traditional office or lab environments within industry or government. Both roles require similar educational backgrounds and skills, but their work settings and typical employers differ.

What cities are hiring for Home Based Scientific Software Developer jobs?

Cities with the most Home Based Scientific Software Developer job openings:

What are the most commonly searched types of Scientific Software Developer jobs?

The most popular types of Scientific Software Developer jobs are:

What states have the most Home Based Scientific Software Developer jobs?

States with the most job openings for Home Based Scientific Software Developer jobs include:

Infographic showing various Home Based Scientific Software Developer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 78% Full Time, 14% Part Time, and 7% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $102,500 per year, or $49.3 per hour.

Scientific Software Engineers

Jobs for Humanity

Santa Clara, CA โ€ข On-site

Full-time

Re-posted 8 days ago


Job description

Company Description
Jobs for Humanity is collaborating with Upwardly Global and with Nvidia to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.
Company Name: Nvidia
Job Description

Senior System Software Engineer - Scientific Computing PaaS
locations: US, CA, Santa Clara; US, Remote
time type: Full time
posted on: Posted Today
job requisition id: JR1979896
We are seeking a Sr System Software Engineer to help us build out our scientific computing platform on Nvidia DGX Cloud. We are building a cloud-based accelerated scientific computing platform as a service on the Nvidia DGX cloud. This DGX scientific computing cloud platform enables Physics-based Numerical Simulation Solvers, AI-based Training, Inference, and Visualization workflow for physical science and engineering problems. Those applications include Weather prediction, Climate modeling, Industrial design, and Digital twins simulation in various domains e.g. Aerospace, Automotive, Sports, Renewable energy, Bio-medical, and many more.
Are you passionate about solving rewarding problems at scale? Do you enjoy crafting robust, critical services for compute and data-intensive workloads? If so, you may be a phenomenal fit for our team!
What you'll be doing:
Design, Build, Deploy, and Operate Cloud-native microservices and APIs for scientific computing workload on DGX cloud.
Design services and take ownership of underlying cloud infrastructure for physics-informed and data-driven scientific workflows.
Design novel algorithms and actively engage with operations to increase overall system performance, it spans across the stack e.g. deep understanding of application code e.g. DL Framework, Numerical Solvers, Microservices, APIs, and Heterogeneous accelerated computing with CPUs and GPUs.
Design, Build, Deploy, and Operate scalable I/O infrastructure for checkpointing, data loading, pre & post-processing of data.
Optimize compute, storage, and network architecture specific to physics & simulation-driven applications.
What we need to see:
- BS/MS degree in Computer Science or related areas or equivalent experience.
- 10+ years experience working on building and operating distributed compute and data-intensive platform as a service on cloud
- Proven skill in a compiled language (Go, Rust, C++ or otherwise).
- Strong foundational knowledge in Cloud Computing e.g. "The Datacenter is a Computer" architecture, cloud security architecture, virtualization - CPU, Memory and IO, Resource pooling and elasticity.
- Proven skills in Distributed Systems & Parallel Processing e.g. System model of distributed computation e.g. topology abstraction, logical time. Synchronization and deadlock detection in distributed systems, Fault Tolerance and Failure Detection, Consensus and Agreement protocols, Parallel algorithms, shared memory and distributed memory architecture, message passing (MPI, NCCL), Cluster scalability and performance.
- Hands-on Debugging skills with Process, Threads, Deadlock and Synchronization, Scheduling, IPC, Memory management, File system, and I/O structure.
- Strong Evidence of Algorithmic Thinking & System Design skills e.g. Recursion, Graph, Tree, Stack, and Queue, Large scale loosely coupled distributed system design and operational experience.
- Be self-motivated, have strong interpersonal skills, and be able to work independently with multiple teams with minimal direction.
Ways to stand out from the crowd:
- Have built, deployed, and operated AI platforms on HPC clusters. Have built, deployed, and operated cloud-native system including distributed storage, scheduling, and orchestration among compute, storage, and network.
- Configuring and troubleshooting hardware, operating systems, kernels, compilers for maximum performance.
- Hands-on debugging skills to optimize performance of compute, networking, and I/O framework. Extensively worked on third-party source code for debugging and customization.
NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're creative and autonomous, we want to hear from you!
The base salary range is 180,000 USD - 339,250 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. You will also be eligible for equity and benefits.
NVIDIA accepts applications on an ongoing basis. NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status, or any other characteristic protected by law.
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