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Home Based Robotic Simulation Engineer Jobs in Minnesota

Machining Engineer

Sauk Rapids, MN · On-site

$86K - $146K/yr

Evaluate and implement automation and semi-automation opportunities, including robotics, machine ... For candidates based in Minnesota: The pay range for this position is $86,300 - $146,700 per year.

Machining Engineer

Sauk Rapids, MN · On-site

$86K - $146K/yr

Evaluate and implement automation and semi-automation opportunities, including robotics, machine ... For candidates based in Minnesota: The pay range for this position is $86,300 - $146,700 per year.

Evaluate and implement automation and semi-automation opportunities, including robotics, machine ... For candidates based in Minnesota: The pay range for this position is $86,300 - $146,700 per year.

Robotics Tutor

Minneapolis, MN · Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... team-based design projects. Adapts instruction using hands-on building activities, programming ...

Robotics Tutor

Saint Paul, MN · Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... team-based design projects. Adapts instruction using hands-on building activities, programming ...

Robotics Tutor

Edina, MN · Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... team-based design projects. Adapts instruction using hands-on building activities, programming ...

Mechanical Engineer

Minneapolis, MN · On-site

$82K - $116K/hr

Position Summary The Mechanical Engineer II is the mechanical lead for robotic machine-tending ... Exempt, based on the Professional Exemption What You'll Be Doing This role is ideal for someone who ...

Showing results 41-60

Home Based Robotic Simulation Engineer information

What is a home based robotic simulation engineer?

Home Based Robotic Simulation Engineers are professionals who design, develop, and test robotic systems using simulation software, all while working remotely from their homes. They create virtual models of robotic equipment or processes to analyze performance, troubleshoot issues, and optimize designs before actual implementation. This role typically involves using specialized simulation tools, collaborating with cross-functional teams online, and ensuring that robotic solutions meet technical and operational requirements.

How does a home based robotic simulation engineer typically collaborate with on-site engineering teams and clients?

A Home Based Robotic Simulation Engineer often works remotely but remains highly connected to both on-site engineering teams and clients through regular video meetings, screen sharing, and collaborative project management tools. They contribute by developing and testing robotic simulations, then sharing results and updates for review and feedback. Effective communication and documentation are crucial, as is the ability to troubleshoot issues remotely and align with the broader project goals. This collaborative approach ensures that simulation models are accurate and meet client specifications, while also supporting seamless integration with physical robotics systems.

What are the key skills and qualifications needed to thrive as a home based robotic simulation engineer, and why are they important?

A Home Based Robotic Simulation Engineer typically requires a background in robotics, computer science, or engineering, with strong programming skills in languages such as Python or C++. Familiarity with simulation tools like ROS (Robot Operating System), Gazebo, or MATLAB Simulink, and relevant certifications in robotics or automation are highly valued. Excellent problem-solving abilities, self-motivation, and effective remote communication skills help individuals excel in a virtual work environment. These competencies are crucial for developing accurate robotic simulations, collaborating with remote teams, and delivering innovative automation solutions.

What are the most commonly searched types of Robotic Simulation Engineer jobs in Minnesota?

The most popular types of Robotic Simulation Engineer jobs in Minnesota are:

What are popular job titles related to Home Based Robotic Simulation Engineer jobs in Minnesota?

For Home Based Robotic Simulation Engineer jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Home Based Robotic Simulation Engineer jobs in Minnesota look for?

The top searched job categories for Home Based Robotic Simulation Engineer jobs in Minnesota are:

What cities in Minnesota are hiring for Home Based Robotic Simulation Engineer jobs?

Cities in Minnesota with the most Home Based Robotic Simulation Engineer job openings:

Infographic showing various Home Based Robotic Simulation Engineer job openings in Minnesota as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Controls Software Engineer II

Backburner Labs, Inc

Saint Paul, MN • On-site

Full-time

Posted 22 days ago


Job description

Welcome to Backburner Labs 

Metal to Mobile 

Some companies build software. Others build hardware. We build whatever the problem demands. 

Backburner Labs is a multidisciplinary engineering consultancy where mechanical, electrical, systems, and software engineers work together to solve complex technical challenges. From embedded systems and industrial automation to robotics, medical devices, IoT, cloud platforms, and AI-enabled applications, we help our clients build products that often don't exist yet. 

Our clients come to us when the engineering is difficult, the timeline is ambitious, and there isn't a roadmap waiting to be followed. They're looking for engineers who can create one. 

If that sounds exciting rather than intimidating, you'll probably enjoy working here. 

You'll collaborate with talented engineers across disciplines, influence technical decisions, learn new technologies, and help turn ideas on a whiteboard into products used in the real world. We move quickly, trust our engineers, and expect everyone to contribute ideas, not just code, designs, or specifications. 

If you're the kind of engineer who asks, "What's the hardest problem we're solving?" before asking, "What's the tech stack?", you'll probably feel right at home. 

Come build what doesn't exist yet. 
Quick Facts

  • Founded: 2019  
  • Company: ~50 people (full-time and contract employees)  
  • Current location: St Paul - St Anthony Park area 
  • Future location: Minneapolis - Prospect Park area (we have leased a 43,000 sq ft building) 
  • Revenue: doubled every year for 5 years (more details shared later) 
  • Client retention: 93% 
Overview

This is a hands-on role working with PLCs, HMIs, sensors, motors, drives, robotics, industrial networks, and custom equipment. You will collaborate with software, electrical, and mechanical engineers to take systems from early requirements through programming, integration, troubleshooting, and deployment.

As an Engineer II, you should be able to independently complete defined portions of a project, make sound technical decisions within your area, and recognize when additional guidance is needed.

Details:

  • Reports to: Principal Mechanical Engineer
  • Team: ~7
  • Status: Full-time employee
  • Salary range: $95,000 - $120,000
  • Interview process: (~2.5 weeks):
    • Head of Talent - video call
    • Principal Mechanical Engineer - video call
    • Panel interview and tour - in person
      • Peers
      • Leadership
    • Decision
What You Will Do
  • Develop, test, and maintain controls software for automated equipment and integrated systems.
  • Program and configure PLCs and develop or modify HMI applications.
  • Translate customer needs, electrical designs, and equipment sequences into working control logic.
  • Develop operating sequences, state machines, alarms, interlocks, fault recovery, and safety-related behaviors.
  • Integrate controls with sensors, motors, drives, robotics, vision systems, and other equipment.
  • Configure and troubleshoot industrial communication networks and protocols.
  • Review electrical schematics, I/O lists, equipment layouts, and technical specifications.
  • Test software in simulation, on development hardware, and on production equipment.
  • Support system bring-up, factory acceptance testing, installation, and commissioning.
  • Troubleshoot issues that cross software, electrical, mechanical, and network boundaries.
  • Document software, configurations, operating sequences, and test results.
  • Communicate technical decisions, risks, and project status to customers and internal teams.
What We Are Looking For
  • Bachelor’s degree in engineering, computer science, or a related field, or equivalent practical experience.
  • Approximately three or more years of professional controls or automation experience.
  • Experience programming at least one major PLC platform.
  • Experience developing or modifying HMI applications.
  • Working knowledge of industrial control systems, including I/O, sensors, actuators, motors, and drives.
  • Ability to read electrical schematics, wiring diagrams, and equipment sequences.
  • Experience integrating, testing, and commissioning controls software on physical equipment.
  • Understanding of common industrial networks and communication protocols.
  • Strong cross-disciplinary troubleshooting skills.
  • Ability to manage defined engineering work with limited day-to-day direction.
  • Clear written and verbal communication skills.
  • Ability to work primarily from our Minneapolis/St. Paul-area office and travel to project or customer sites as needed.
Helpful Experience
  • Rockwell/Allen-Bradley, Siemens, Beckhoff, Omron, or similar PLC platforms.
  • FactoryTalk View, Ignition, WinCC, AVEVA/Wonderware, or similar HMI/SCADA platforms.
  • Ladder logic, structured text, or function block programming.
  • EtherNet/IP, EtherCAT, PROFINET, Modbus TCP, OPC UA, or CAN.
  • Motion control, servo systems, robotics, or machine vision.
  • Python, C, C++, C#, JavaScript, Linux, or other general-purpose software technologies.
  • Machine building, manufacturing equipment, test systems, medical devices, or regulated products.
  • Functional safety, risk assessments, or safety PLCs.
  • Source control, automated testing, and modern software-development practices.
How We Work

Backburner Labs builds systems that combine software, electrical engineering, mechanical design, and physical hardware. Our engineers regularly work outside the boundaries of a single discipline.

You may spend part of a project developing control logic, another part diagnosing an I/O problem with an electrical engineer, and another standing next to a machine figuring out why the real system behaves differently from the design.

We value engineers who take ownership, communicate clearly, and stay with a problem until they understand what is actually happening.

You will probably enjoy this role if you:

  • Like making physical systems move and operate reliably.
  • Enjoy working on different products and technical challenges.
  • Are comfortable when the problem is not perfectly defined.
  • Look beyond your own code when troubleshooting.
  • Care about leaving behind understandable, maintainable work.
  • Enjoy collaborating across engineering disciplines.
ALL ARE WELCOME
We're proud to be an equal opportunity employer. We welcome people of all backgrounds and believe different experiences, perspectives, and ideas make our team and our work better. If you're excited about the role, we encourage you to apply.

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