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Home Based Motion Capture Animator Jobs in Oregon

Senior Gameplay Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Ability to utilize motion capture data and hand key animation to create believable characters. * Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography ...

Senior Cinematic Facial Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Develop high-quality cinematic facial animation content using both motion capture data and hand-key techniques with FACS based rigs, ensuring alignment with schedule and performance benchmarks.

Posted today

Senior Cinematic Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks. * Collaborate closely with Animation ...

Posted today

Willingness to work on-site in Corvallis, OR Experience with motion capture systems or 3D tracking ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Associate Software Engineer

Corvallis, OR ยท On-site

$90 - $120/hr

Design, develop, and maintain C++ desktop applications that interact with motion capture systems ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Lead Character Tools Engineer

OR ยท On-site +1

$102K - $134K/yr

... rigging, and animation. Developing and distributing tools and optimizing for making the best ... Exposure to photogrammetry, motion capture/performance capture

Associate Assembly Technician

Corvallis, OR ยท On-site

$16.25 - $19.25/hr

Perform assembly and testing of OptiTrack motion capture systems according to established standards ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

... high-performance motion capture systems for a wide range of applications including virtual ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

... high-performance motion capture systems for a wide range of applications including virtual ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Associate Assembly Technician

Corvallis, OR ยท On-site

$16.25 - $19.25/hr

Perform assembly and testing of OptiTrack motion capture systems according to established standards ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Associate Assembly Technician

Corvallis, OR ยท On-site

$16.25 - $19.25/hr

Perform assembly and testing of OptiTrack motion capture systems according to established standards ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

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Motion Graphics/Video Producer

Eugene, OR ยท On-site

$26 - $32/hr

About the Company Cappelli Miles is a full-service advertising agency based in the beautiful ... Bonus if you're familiar with working in a 3D animation pipeline, though it is not required. Our ...

$16 - $21.25/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core ... A selective, performance-based creative environment Growth & Advancement Opportunities * Top ...

$15 - $20/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core ... A selective, performance-based creative environment Growth & Advancement Opportunities * Top ...

$16 - $21.25/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core ... A selective, performance-based creative environment Growth & Advancement Opportunities * Top ...

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Home Based Motion Capture Animator information

What is a home based motion capture animator?

A Home Based Motion Capture Animator is a professional who specializes in creating animated characters and movements using motion capture technology, all from a remote or home environment. They use specialized equipment and software to record the movements of actors or themselves, and then apply those motions to digital characters for use in video games, films, or virtual reality projects. This role requires technical expertise in motion capture hardware, animation software, and often video editing tools. Working from home, these animators must have a reliable setup and strong communication skills to collaborate with teams remotely. The demand for home-based motion capture animators has grown due to advancements in remote work technology and the entertainment industry's increasing use of digital animation.

What are the key skills and qualifications needed to thrive as a home based motion capture animator?

To thrive as a Home Based Motion Capture Animator, you need a solid understanding of animation principles, character rigging, and motion capture technology, often supported by a degree in animation or related fields. Familiarity with motion capture hardware and software such as Vicon, OptiTrack, or Autodesk MotionBuilder is essential, along with proficiency in 3D animation programs like Maya or Blender. Strong time management, communication, and problem-solving skills help animators collaborate effectively with remote teams and manage project deadlines. These skills ensure the delivery of high-quality animation work that meets production standards while navigating the unique challenges of remote collaboration.

How do home based motion capture animators typically collaborate with remote teams and clients?

Home Based Motion Capture Animators often work closely with directors, animators, and technical artists through video conferencing and collaborative project management tools. Regular virtual meetings and file sharing platforms like Dropbox or Google Drive enable seamless feedback and review cycles. Clear communication and time management are crucial, as teams may be distributed across multiple time zones. Animators are expected to proactively update team members on progress and integrate revisions promptly to ensure the final animation aligns with creative and technical expectations.

What is the difference between Home Based Motion Capture Animator vs Motion Capture Technician?

AspectHome Based Motion Capture AnimatorMotion Capture Technician
CredentialsRelevant animation or motion capture certifications, proficiency in animation softwareTechnical certifications in motion capture systems, technical training
Work EnvironmentRemote, home-based setup with computer and motion capture softwareOn-site or studio environment operating motion capture hardware
Industry UsageUsed in animation, gaming, film for character animationUsed in production, hardware setup, and system maintenance

Home Based Motion Capture Animators focus on creating animated content remotely using motion capture data, while Motion Capture Technicians handle the technical setup and maintenance of motion capture systems on-site. Both roles require specialized skills, but their primary responsibilities and work environments differ significantly.

What are the most commonly searched types of Motion Capture Animator jobs in Oregon?

The most popular types of Motion Capture Animator jobs in Oregon are:

What are popular job titles related to Home Based Motion Capture Animator jobs in Oregon?

For Home Based Motion Capture Animator jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Home Based Motion Capture Animator jobs in Oregon look for?

The top searched job categories for Home Based Motion Capture Animator jobs in Oregon are:

Senior Gameplay Animator (CONTRACT)

Insomniac Games

OR โ€ข On-site, Remote

$105K - $120K/yr

Full-time

Posted 18 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines to ensure that animations are integrated into the game, supporting the creative, narrative vision, and technical requirements. The Senior Animator works independently requiring minimal supervision.ย 

ย Essential Duties and Responsibilitiesย include the following:ย ย 

  • Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards.ย 
  • Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.
  • Independently troubleshoot and resolve issues that arise.
  • Ability to utilize motion capture data and hand key animation to create believable characters.
  • Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography, mission and open world animations at the highest level using advanced skills in game engine tools.
  • Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
  • Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
  • Other duties may be assigned

Qualificationsย To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.

Mathematical Skills:ย Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume. Ability to apply concepts of basic algebra and geometry.ย 

Computer Skills:ย Advanced knowledge of Maya, Insomniac proprietary toolsย (preferred),ย andย a knowledge ofย Microsoftย Office Suite. MotionBuilderย and Adobe Premiereย a plus.ย Knowledge of common state machine flow in any game engineย required.ย