These span from workstations and servers used to power artist, game developer, and AI developer ... Your base salary will be determined based on your location, experience, and the pay of employees in ...
These span from workstations and servers used to power artist, game developer, and AI developer ... Your base salary will be determined based on your location, experience, and the pay of employees in ...
These span from workstations and servers used to power artist, game developer, and AI developer ... Your base salary will be determined based on your location, experience, and the pay of employees in ...
These span from workstations and servers used to power artist, game developer, and AI developer ... Your base salary will be determined based on your location, experience, and the pay of employees in ...
Unity Developer
Miami Beach, FL · On-site
Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...
Unity Developer
Miami Beach, FL · On-site
Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...
Director of Career Services
San Jose, CA · On-site
$85K - $120K/yr
BA Game Art & BA Game Design -- training the next generation of AAA and indie game creators * BS Game Engineering -- software architects of interactive worlds * BA Digital Art & Animation -- visual ...
Director of Career Services
San Jose, CA · On-site
$85K - $120K/yr
BA Game Art & BA Game Design -- training the next generation of AAA and indie game creators * BS Game Engineering -- software architects of interactive worlds * BA Digital Art & Animation -- visual ...
Unity Developer
Miami Beach, FL · On-site
Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...
Unity Developer
Miami Beach, FL · On-site
Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...
Director of Career Services
San Jose, CA · On-site
$85K - $120K/yr
... generation of AAA and indie game creators * BS Game Engineering - software architects of ... Understanding of portfolio-based hiring in game art, game design, game engineering, audio, and ...
Director of Career Services
San Jose, CA · On-site
$85K - $120K/yr
... generation of AAA and indie game creators * BS Game Engineering - software architects of ... Understanding of portfolio-based hiring in game art, game design, game engineering, audio, and ...
Senior iOS Engineer, Apple Games
Cupertino, CA · On-site
$172K/yr
... and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...
Senior iOS Engineer, Apple Games
Cupertino, CA · On-site
$172K/yr
... and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
... game development on two key projects. Clostra uses state-of-the-art machine learning to create ... We have key employees working from home across the US. Joining our rapidly growing company is a ...
... game development on two key projects. Clostra uses state-of-the-art machine learning to create ... We have key employees working from home across the US. Joining our rapidly growing company is a ...
Community Manager
Los Angeles, CA · On-site
$70K - $80K/yr
You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... Manage relationships with our alliance network of creators - from indie animators to UGC developers
Community Manager
Los Angeles, CA · On-site
$70K - $80K/yr
You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... Manage relationships with our alliance network of creators - from indie animators to UGC developers
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
Clinical Assistant Professor - Game Design
Los Angeles, CA · On-site
$80K - $100K/yr
... engineering. The school offers a customizable curriculum that prepares students with tangible ... and indie game studio management. Desired qualifications: * At least one shipped title or a high ...
Clinical Assistant Professor - Game Design
Los Angeles, CA · On-site
$80K - $100K/yr
... engineering. The school offers a customizable curriculum that prepares students with tangible ... and indie game studio management. Desired qualifications: * At least one shipped title or a high ...
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
If you love game programming and have a passion for education, UAT is the place for you! WhoWe Are ... Skills in developing applications using both object oriented and script based tools * Experience ...
If you love game programming and have a passion for education, UAT is the place for you! WhoWe Are ... Skills in developing applications using both object oriented and script based tools * Experience ...
Community Manager
$70K - $80K/yr
You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... UGC developers * Collaborate with the marketing and content teams on YouTube rollouts and go-to ...
Quick apply
Community Manager
$70K - $80K/yr
You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... UGC developers * Collaborate with the marketing and content teams on YouTube rollouts and go-to ...
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
Architect and develop UE5-based real-time simulation environments for DoD training and analysis ... First or third person game development * Networking, VMs, Kubernetes, Docker, Python scripting
Business Development (mobile games)
San Francisco, CA · On-site
$50K/yr
Company Description Adways Interactive is a mobile advertising firm based in downtown San Francisco ... Key Responsibilities: - Approach mobile game developers and evangelize PreLaunch.Me. - Maintain ...
Business Development (mobile games)
San Francisco, CA · On-site
$50K/yr
Company Description Adways Interactive is a mobile advertising firm based in downtown San Francisco ... Key Responsibilities: - Approach mobile game developers and evangelize PreLaunch.Me. - Maintain ...
Business Development (mobile games)
San Francisco, CA · On-site
$50K/yr
Company Description Adways Interactive is a mobile advertising firm based in downtown San Francisco ... Key Responsibilities: - Approach mobile game developers and evangelize PreLaunch.Me. - Maintain ...
Business Development (mobile games)
San Francisco, CA · On-site
$50K/yr
Company Description Adways Interactive is a mobile advertising firm based in downtown San Francisco ... Key Responsibilities: - Approach mobile game developers and evangelize PreLaunch.Me. - Maintain ...
Senior iOS Engineer, Apple Games
$184K - $277K/yr
... and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...
Senior iOS Engineer, Apple Games
$184K - $277K/yr
... and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...
Home Based Indie Game Developer information
See salary details
$32.5K - $45.9K
3% of jobs
$45.9K - $59.3K
10% of jobs
$59.3K - $72.7K
8% of jobs
$79.1K is the 25th percentile. Wages below this are outliers.
$72.7K - $86.1K
10% of jobs
$86.1K - $99.5K
16% of jobs
The median wage is $102K / yr.
$99.5K - $113K
20% of jobs
$119.9K is the 75th percentile. Wages above this are outliers.
$113K - $126.4K
16% of jobs
$126.4K - $139.8K
0% of jobs
$139.8K - $153.2K
1% of jobs
$153.2K - $166.6K
5% of jobs
$166.6K - $180K
11% of jobs
$32.5K
$108.5K
$180K
How much do home based indie game developer jobs pay per year?
What is the difference between Home Based Indie Game Developer vs Freelance Game Designer?
| Aspect | Home Based Indie Game Developer | Freelance Game Designer |
|---|---|---|
| Credentials | Often self-taught or with game development courses | Typically has design certifications or portfolio |
| Work Environment | Home-based, independent setup | Home or client sites, flexible locations |
| Industry Usage | Develops complete indie games for distribution | Creates game concepts, levels, or assets for clients |
| Search & Comparison Intent | Focus on game development skills, solo projects | Focus on design expertise, client work |
While both roles work independently and often from home, a Home Based Indie Game Developer primarily creates and publishes their own games, handling all development aspects. In contrast, a Freelance Game Designer typically collaborates on specific design tasks for clients or projects, focusing on design elements rather than full game development.
What cities are hiring for Home Based Indie Game Developer jobs?
Cities with the most Home Based Indie Game Developer job openings:
What are the most commonly searched types of Indie Game Developer jobs?
The most popular types of Indie Game Developer jobs are:
What states have the most Home Based Indie Game Developer jobs?
States with the most job openings for Home Based Indie Game Developer jobs include:
What are popular job titles related to Home Based Indie Game Developer jobs?
For Home Based Indie Game Developer jobs, the most frequently searched job titles are:

Senior Product Manager - Enterprise AI for Game Development
Santa Clara, CA • On-site
Full-time
Re-posted 7 days ago
Nvidia rating
9.6
Based on 18 frontline employees who took The Breakroom Quiz
Job description
We are looking for a product leader to define and take to market NVIDIA's enterprise solutions for game development. NVIDIA hardware and technology powers the world's most ambitious games - both in runtime technologies such as RTX rendering and AI game characters, but also in AI and accelerated computing technologies used to build and operate games. These span from workstations and servers used to power artist, game developer, and AI developer workflows, to generative AI technology for content creation, coding agents, and QA, to accelerated data science libraries for anti-cheat, anti-toxicity, and matchmaking.
Working alongside our business development and content management teams, this role will define and package enterprise solutions, position them, and help land them inside the world's top game developers and publishers. Success in this role will enable game studios to build better games, get them to market faster, and operate them more efficiently for hundreds of millions of gamers. What you'll be doing: Drive product strategy, feature requirements, roadmap, and go-to-market for the enterprise game developer product and technology portfolio.
Understand how studios build, ship, and operate games, and where NVIDIA should invest in products and technology to address market needs. Lead a cross-functional team of engineering, developer relations, developer marketing, business development, and sales account managers to ship features, launch products, and grow adoption. Partner with ISVs and engine developers to integrate NVIDIA enterprise technology natively into production workflows.
Work closely with OEM partners shipping enterprise solutions to drive go to market into the game development industry. Own positioning, messaging, tradeshow strategy, and sales enablement. Build personas, user journeys, and industry-specific narratives.
Build technical demos, trade-show narratives, and case studies working with lighthouse studios. What we need to see: 8+ years of combined product management and product marketing experience, with meaningful time on game developer tools, game technology, graphics, or AI products. Deep familiarity with modern game development workflows: real-time rendering, asset pipelines, build and test infrastructure, and live ops.
First-hand experience as a game developer, engine programmer, technical producer, or related role- you have shipped real content or code and can hold your own in a technical conversation with a studio's principal engineer. Knowledge of at least one major game engine (Unreal, Unity, or a proprietary AAA engine). Strong written and verbal communication; able to translate deep technical material into crisp positioning for studios, executives, press, and partners.
Bachelor's degree in Computer Science, Electrical Engineering, Game Development, or equivalent experience. Ability to work in the Santa Clara, CA office. Ways to stand out from the crowd: Background in enterprise developer platforms, on-prem AI deployments, or workstation/server product lines used by studios.
Established relationships across the game development community - studios, publishers, and engine teams. NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us.
If you're creative and autonomous, we want to hear from you. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 168,000 USD - 258,750 USD for Level 4, and 208,000 USD - 327,750 USD for Level 5.
You will also be eligible for equity and benefits. Applications for this job will be accepted at least until June 13, 2026. This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
About Nvidia
Sourced by ZipRecruiter
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Santa Clara, CA, US