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Home Based Indie Game Developer Jobs (NOW HIRING)

Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...

Senior iOS Engineer, Apple Games

Cupertino, CA ยท On-site

$172K/yr

... and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...

Community Manager

Los Angeles, CA ยท On-site

$70K - $80K/yr

You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... Manage relationships with our alliance network of creators - from indie animators to UGC developers

You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... UGC developers * Collaborate with the marketing and content teams on YouTube rollouts and go-to ...

... and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...

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Home Based Indie Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do home based indie game developer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for home based indie game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What jobs make $3,000 a month without a degree?

Home-based indie game developers can potentially earn $3,000 or more per month by creating and selling their own games, especially if they develop popular titles or monetize through ads and in-app purchases. Success depends on skills in programming, design, marketing, and persistence, with many earning income independently without formal degrees.

How much money do indie game devs make?

Indie game developers' earnings vary widely based on game success, with some earning a few hundred dollars and others making six figures or more. Revenue depends on factors like game quality, marketing, platform distribution, and audience size, and many indie devs supplement income through freelance work or other projects.

What is the 80 20 rule in game development?

The 80/20 rule in game development suggests that roughly 80% of a game's value comes from 20% of its features or content. Home based indie game developers often focus on core mechanics and essential features first to maximize impact while managing limited resources and time.

Can I work from home as a game developer?

Home-based indie game developers can work from home, as the role primarily involves using a computer with game development tools like Unity or Unreal Engine. Successful remote work requires self-discipline, good time management, and a suitable workspace, but many developers operate independently from their homes.

What is the difference between Home Based Indie Game Developer vs Freelance Game Designer?

AspectHome Based Indie Game DeveloperFreelance Game Designer
CredentialsOften self-taught or with game development coursesTypically has design certifications or portfolio
Work EnvironmentHome-based, independent setupHome or client sites, flexible locations
Industry UsageDevelops complete indie games for distributionCreates game concepts, levels, or assets for clients
Search & Comparison IntentFocus on game development skills, solo projectsFocus on design expertise, client work

While both roles work independently and often from home, a Home Based Indie Game Developer primarily creates and publishes their own games, handling all development aspects. In contrast, a Freelance Game Designer typically collaborates on specific design tasks for clients or projects, focusing on design elements rather than full game development.

More about Home Based Indie Game Developer jobs
What cities are hiring for Home Based Indie Game Developer jobs? Cities with the most Home Based Indie Game Developer job openings:
What are the most commonly searched types of Indie Game Developer jobs? The most popular types of Indie Game Developer jobs are:
What states have the most Home Based Indie Game Developer jobs? States with the most job openings for Home Based Indie Game Developer jobs include:
Infographic showing various Home Based Indie Game Developer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 79% Full Time, 14% Part Time, and 6% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Game Software Tester, Battle Road [Fort Leavenworth] - Relocation Provided

Game Software Tester, Battle Road [Fort Leavenworth] - Relocation Provided

Onebrief, Inc

Leavenworth, KS โ€ข On-site, Remote

$70K - $85K/yr

Full-time

Re-posted 20 days ago


Job description

Consequential Work. Dedicated People.
About Onebrief
Onebrief builds collaboration and AI-powered workflow software for military planning and operational coordination.
Today, many critical planning workflows still rely on fragmented systems, static documents, and disconnected tools that make collaboration and decision-making unnecessarily difficult. Onebrief brings modern software, AI, and real-time collaboration into those environments, helping teams operate with greater clarity, coordination, and adaptability in situations where decisions carry real-world consequences.
We are a distributed team of builders from military, operational, and technology backgrounds who care deeply about improving how important work gets done. Some team members work remotely, while others work directly alongside customers in operational environments around the world.
Founded in 2019, Onebrief is backed by leading investors including General Catalyst, Battery Ventures, Insight Partners, Sapphire Ventures, and Human Capital. Valued at more than $2 billion, we continue to invest in product innovation, AI capabilities, and team growth.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
Security Clearance, Location, and Onsite Notice:
This role requires regularly working on-site at customer locations in Fort Leavenworth, Kansas.
If you are not currently within commuting distance, you must be willing to relocate (note that Onebrief will provide relocation assistance).
Eligibility to obtain a Secret Clearance is required.
We're looking for a highly motivated, technically minded Game and Hardware Tester to help us build the Atom Engine - a new generation of game engine that's cloud first. AtomEngine brings turnkey solutions for simulating millions of entities in a persistent, comprehensive, planet-scale sandbox. Specifically, we are looking for a game developer hobbyist or tinkerer type that is comfortable and proficient in writing gameplay scripts or has a passion for creating mods for games. This role will focus on testing AtomEngine's ModKit that customers use to customize and extend AtomEngine for anything they can dream up! Come join our small, expert team of technologists, game developers, and innovators as we shape the future!
What You'll Do
Learn to use and master AtomEngine to create and run war-game scenarios in single-player and multi-player configurations.
  • Identify bugs, provide feedback, and identify opportunities for improvement in AtomEngine and in Battle Road's processes.
  • Perform a variety of Testing tasks in a timely, efficient, and thorough manner.
    • Tasks include Load Testing, Stability Testing, Functionality Testing, and other tasks as needed.
  • Communicate effectively with team members to learn new systems quickly, get & stay unblocked, and provide actionable test results in real time.
  • Be agile and adaptive to the demands of fast-moving workflows, priorities, and deliverables.
  • Work with Test leadership to create and maintain clear, detailed test plans and procedures.
  • Test AtomEngine's Developer Mod Kit, identifying and reporting bugs as well as providing feedback to ensure the best user experience possible.

What we look for
  • Experience as a game developer hobbyist, using scripting and visual scripting tools like Unreal Blueprints and/or preferably, GDScript.
  • Familiarity with PC gaming hardware
  • Strong organizational skills
  • 3 to 5 years of experience in video game quality assurance, with a strong understanding of QA principles, methodologies, and processes.
  • Proficiency in using industry-standard testing tools and software, such as version control systems, bug tracking systems, and test management tools.
  • Strong attention to detail and analytical skills, with the ability to identify and prioritize testing activities based on project requirements and objectives.
  • Concise, effective communication skills (spoken and written).
  • Requirement to be on-site in Fort Leavenworth, Kansas 3 days per week
  • Active Secret Clearance
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.