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Home Based Indie Game Developer Jobs (NOW HIRING)

Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...

Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...

Senior iOS Engineer, Apple Games

Cupertino, CA · On-site

$172K/yr

... and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...

... game development on two key projects. Clostra uses state-of-the-art machine learning to create ... We have key employees working from home across the US. Joining our rapidly growing company is a ...

Community Manager

Los Angeles, CA · On-site

$70K - $80K/yr

You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... Manage relationships with our alliance network of creators - from indie animators to UGC developers

You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... UGC developers * Collaborate with the marketing and content teams on YouTube rollouts and go-to ...

... and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...

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Home Based Indie Game Developer information

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$32.5K

$108.5K

$180K

How much do home based indie game developer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for home based indie game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Home Based Indie Game Developer vs Freelance Game Designer?

AspectHome Based Indie Game DeveloperFreelance Game Designer
CredentialsOften self-taught or with game development coursesTypically has design certifications or portfolio
Work EnvironmentHome-based, independent setupHome or client sites, flexible locations
Industry UsageDevelops complete indie games for distributionCreates game concepts, levels, or assets for clients
Search & Comparison IntentFocus on game development skills, solo projectsFocus on design expertise, client work

While both roles work independently and often from home, a Home Based Indie Game Developer primarily creates and publishes their own games, handling all development aspects. In contrast, a Freelance Game Designer typically collaborates on specific design tasks for clients or projects, focusing on design elements rather than full game development.

More about Home Based Indie Game Developer jobs

What cities are hiring for Home Based Indie Game Developer jobs?

Cities with the most Home Based Indie Game Developer job openings:

What are the most commonly searched types of Indie Game Developer jobs?

The most popular types of Indie Game Developer jobs are:

What states have the most Home Based Indie Game Developer jobs?

States with the most job openings for Home Based Indie Game Developer jobs include:

What are popular job titles related to Home Based Indie Game Developer jobs?

For Home Based Indie Game Developer jobs, the most frequently searched job titles are:

Infographic showing various Home Based Indie Game Developer job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 77% Full Time, 16% Part Time, and 6% Contract. Highlights an 82% Physical, 2% Hybrid, and 16% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Senior Product Manager - Enterprise AI for Game Development

Santa Clara, CA • On-site

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 7 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

We are looking for a product leader to define and take to market NVIDIA's enterprise solutions for game development. NVIDIA hardware and technology powers the world's most ambitious games - both in runtime technologies such as RTX rendering and AI game characters, but also in AI and accelerated computing technologies used to build and operate games. These span from workstations and servers used to power artist, game developer, and AI developer workflows, to generative AI technology for content creation, coding agents, and QA, to accelerated data science libraries for anti-cheat, anti-toxicity, and matchmaking.

Working alongside our business development and content management teams, this role will define and package enterprise solutions, position them, and help land them inside the world's top game developers and publishers. Success in this role will enable game studios to build better games, get them to market faster, and operate them more efficiently for hundreds of millions of gamers. What you'll be doing: Drive product strategy, feature requirements, roadmap, and go-to-market for the enterprise game developer product and technology portfolio.

Understand how studios build, ship, and operate games, and where NVIDIA should invest in products and technology to address market needs. Lead a cross-functional team of engineering, developer relations, developer marketing, business development, and sales account managers to ship features, launch products, and grow adoption. Partner with ISVs and engine developers to integrate NVIDIA enterprise technology natively into production workflows.

Work closely with OEM partners shipping enterprise solutions to drive go to market into the game development industry. Own positioning, messaging, tradeshow strategy, and sales enablement. Build personas, user journeys, and industry-specific narratives.

Build technical demos, trade-show narratives, and case studies working with lighthouse studios. What we need to see: 8+ years of combined product management and product marketing experience, with meaningful time on game developer tools, game technology, graphics, or AI products. Deep familiarity with modern game development workflows: real-time rendering, asset pipelines, build and test infrastructure, and live ops.

First-hand experience as a game developer, engine programmer, technical producer, or related role- you have shipped real content or code and can hold your own in a technical conversation with a studio's principal engineer. Knowledge of at least one major game engine (Unreal, Unity, or a proprietary AAA engine). Strong written and verbal communication; able to translate deep technical material into crisp positioning for studios, executives, press, and partners.

Bachelor's degree in Computer Science, Electrical Engineering, Game Development, or equivalent experience. Ability to work in the Santa Clara, CA office. Ways to stand out from the crowd: Background in enterprise developer platforms, on-prem AI deployments, or workstation/server product lines used by studios.

Established relationships across the game development community - studios, publishers, and engine teams. NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us.

If you're creative and autonomous, we want to hear from you. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 168,000 USD - 258,750 USD for Level 4, and 208,000 USD - 327,750 USD for Level 5.

You will also be eligible for equity and benefits. Applications for this job will be accepted at least until June 13, 2026. This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

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Get the full story on Breakroom


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US