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Hasbro Jobs (NOW HIRING)

At Hasbro, we've been making the games that end up on family tables, dorm room floors, and game night wish lists for over 100 years. Monopoly. Scrabble. Clue. Risk. Battleship. Connect 4. Trivial ...

Attorney - Hasbro Gaming

Boston, MA · On-site

$137.20K - $205.90K/yr

At Hasbro and Wizards of the Coast, you'll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play.

Senior Royalty Analyst

Boston, MA · On-site

$92.90K - $115.70K/yr

Effective from the date that Hasbro opens its new Boston location, this position will be onsite Tuesday - Thursday at Hasbro's new HQ location in Boston, MA. In the interim, this position will be ...

New

Senior Royalty Analyst

Boston, MA · On-site

$83.20K - $124.80K/yr

At Hasbro and Wizards of the Coast, you'll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play.

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Hasbro information

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$19.5K

$92K

$139.5K

How much do hasbro jobs pay per year?

As of Jun 4, 2026, the average yearly pay for hasbro in the United States is $91,993.00, according to ZipRecruiter salary data. Most workers in this role earn between $32,000.00 and $138,500.00 per year, depending on experience, location, and employer.

What is a Hasbro job?

A Hasbro job refers to a position within Hasbro, a global toy, game, and entertainment company known for brands like Monopoly, Nerf, and Transformers. Jobs at Hasbro span various fields, including design, marketing, engineering, and corporate roles. Employees contribute to creating engaging experiences for consumers through innovative products and storytelling. Hasbro prioritizes creativity, collaboration, and a dynamic work environment to drive success in the toy and entertainment industry.

What are the key skills and qualifications needed to thrive as a Hasbro Product Designer, and why are they important?

To thrive as a Hasbro Product Designer, you need a strong background in industrial design, creativity, and an understanding of toy safety standards, usually supported by a degree in design or a related field. Expertise in design software like Adobe Creative Suite, 3D modeling tools, and familiarity with prototyping processes are typically required. Strong collaboration, communication, and problem-solving skills help designers effectively work with cross-functional teams and respond to market trends. These skills ensure the creation of innovative, safe, and marketable toys that appeal to both children and stakeholders.

What are some typical collaborative projects that employees at Hasbro might work on?

At Hasbro, employees frequently collaborate on cross-functional teams to develop new toys, games, and entertainment products. These projects often involve working closely with colleagues from design, engineering, marketing, and licensing departments to bring ideas from concept to market. Team members contribute their expertise in brainstorming sessions, prototype development, and product testing, ensuring that the final products meet both creative and consumer expectations. Collaboration is key to Hasbro’s innovation-driven environment, providing opportunities for employees to learn from each other and advance their skills.

What is Hasbro and what does the company do?

Hasbro is a global play and entertainment company known for creating toys, games, and entertainment content. The company owns popular brands such as Monopoly, Nerf, Play-Doh, My Little Pony, and Transformers. Hasbro designs, manufactures, and markets a wide range of products for children and families, and also creates television shows and movies based on its brands. In addition to toys and games, Hasbro is involved in digital gaming and consumer products. The company is headquartered in Pawtucket, Rhode Island, and operates worldwide.

What is the difference between Hasbro vs Game Designer?

AspectHasbroGame Designer
Required CredentialsTypically a high school diploma or equivalent; experience in toy or game industry beneficialDegree in game design, computer science, or related field often preferred
Work EnvironmentCorporate office, toy and game development facilitiesDesign studios, gaming companies, or freelance settings
Industry UsageMajor toy and entertainment companyGame development and design industry
Common Search/ComparisonHasbro vs Game Designer

Hasbro is a large toy and entertainment company that develops and markets toys, games, and entertainment content. A Game Designer, on the other hand, is a professional who creates and develops game concepts, mechanics, and narratives, often working within gaming companies or as freelancers. While Hasbro may employ game designers, the roles differ in scope: Hasbro focuses on product development and marketing, whereas game designers focus on the creative process of game creation.

What cities are hiring for Hasbro jobs? Cities with the most Hasbro job openings:
What are the most commonly searched types of Hasbro jobs? The most popular types of Hasbro jobs are:
What states have the most Hasbro jobs? States with the most job openings for Hasbro jobs include:
Infographic showing various Hasbro job openings in the United States as of May 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $91,993 per year, or $44.2 per hour.
Attorney - Hasbro Gaming

Attorney - Hasbro Gaming

Hasbro

Boston, MA

Other

Posted 25 days ago


Hasbro rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

It's Your Turn.

You've landed on the best square on the board. At Hasbro, we've been making the games that end up on family tables, dorm room floors, and game night wish lists for over 100 years. Monopoly. Scrabble. Clue. Risk. Battleship. Connect 4. Trivial Pursuit. Candy Land. Avalon Hill. You probably played them growing up. Now imagine being the lawyer who helps protect, grow, and shape them.

We're looking for an Attorney to join our Global Games Legal Team supporting Hasbro Games. If you've got great legal instincts, a collaborative spirit, a sense of humor, and a genuine love for the way games bring people together, read on!

As part of our legal team, you'll be a trusted advisor to the people building the next generation of Hasbro's most iconic game brands. That means working across product development, licensing, marketing, emerging tech, entertainment and AI - all in service of games that millions of people around the world know and love. You'll work fast, think on your feet, and never be bored.

This role is hybrid out of our new Boston, MA headquarters (onsite Tuesday-Thursday). Until we open that location, you'll work out of our Pawtucket, RI HQ or our temporary Boston space.

What You'll Do As An Attorney:

  • Be the go-to legal advisor for the Hasbro Games business - counseling partners on IP, licensing, advertising, promotions, privacy, regulatory compliance, AI, and emerging tech.
  • Draft and negotiate a wide range of agreements: IP licenses, game concept submissions, talent and consulting deals, tech and AI agreements, marketing and promotion contracts, and NDAs.
  • Navigate the fast-moving world of AI tools, digital platforms, and data-enabled products - from IP ownership questions to responsible AI adoption and translate the complexity into clear, practical guidance for business teams.
  • Guide game and product development, packaging, and campaigns across TV, print, digital, and social including sweepstakes, contests, and consumer promotions.
  • Partner with senior leaders and cross-functional teams to anticipate issues, manage risk, and make great ideas happen without getting stuck in Go Directly to Jail territory.
  • Support licensing deals that extend beloved Hasbro game brands into new worlds -  digital experiences, mobile games, live events, collaborations, and beyond.

What You'll Bring:

  • J.D. from an accredited law school, active bar membership in good standing, and 4 - 8 years of legal experience in a law firm and/or in-house - bonus points if that experience touches games, toys, consumer products, or entertainment.
  • Strong chops drafting and negotiating IP, commercial, and technology agreements.
  • Real experience with AI-enabled tools and advising on AI and emerging tech including risk and clear communication to non-legal partners.
  • Solid grounding in copyright, trademark, and rights of publicity; working knowledge of digital, data, and privacy law.
  • Excellent judgment, clear communication, and creative problem-solving - the kind that finds the "yes and" rather than just the "no."
  • The ability to manage a full docket in a fast-moving environment - juggling multiple games at once, so to speak.
  • Patent licensing experience: nice to have. An actual love of games? That'll take you far.