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Graphics Software Engineer Internship Jobs (NOW HIRING)

The software is written in the C++ programming language on Windows and Linux platforms ... Experience with OpenGL and graphics application programming * Background in real-time, multi ...

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Graphics Software Engineer Internship information

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$138.5K

$162.1K

$174.5K

How much do graphics software engineer internship jobs pay per year?

As of Jun 25, 2026, the average yearly pay for graphics software engineer internship in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What types of projects do Graphics Software Engineer Interns typically work on, and how do they contribute to the team?

As a Graphics Software Engineer Intern, you can expect to work on projects involving the development and optimization of rendering engines, graphics APIs, or visualization tools. Interns often assist with debugging, implementing new features, and writing test code under the guidance of senior engineers. Your contributions are valuable to the team, as you'll often help improve performance, identify issues, and prototype new technologies. Collaboration with artists, designers, and other engineers is common, providing exposure to cross-disciplinary workflows and real-world development cycles.

What are the key skills and qualifications needed to thrive as a Graphics Software Engineer Intern, and why are they important?

To thrive as a Graphics Software Engineer Intern, you need a solid understanding of computer graphics principles, programming skills in languages like C++ or Python, and coursework or experience in computer science or related fields. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, and tools like Unity or Unreal Engine, is highly valuable. Strong problem-solving abilities, creativity, and effective communication set standout candidates apart. These skills are crucial for efficiently developing, debugging, and collaborating on visually complex software projects.

What is the difference between Graphics Software Engineer Internship vs Graphics Software Developer?

AspectGraphics Software Engineer InternshipGraphics Software Developer
Required CredentialsTypically pursuing or recent graduate in Computer Science or related fieldBachelor's or Master's in Computer Science, Computer Graphics, or related
Work EnvironmentInternship programs in tech companies, collaborative teams, mentorshipFull-time employment, team-based projects, ongoing development
Industry UsageUsed by companies for training and talent pipelineCore role in product development and R&D
Search & Comparison IntentUnderstanding internship opportunities and entry pointsUnderstanding full-time career roles and responsibilities

The Graphics Software Engineer Internship is an entry-level, temporary position aimed at students or recent graduates gaining industry experience. In contrast, a Graphics Software Developer is a full-time professional responsible for designing and implementing graphics software. Internships often serve as a stepping stone to full-time roles, with the developer position representing a more advanced, ongoing career in graphics software engineering.

What does a Graphics Software Engineer Intern do?

A Graphics Software Engineer Intern assists in designing, developing, and optimizing graphics-related software, such as rendering engines, drivers, or visual effects tools. They often work with technologies like DirectX, OpenGL, or Vulkan and help implement new features, fix bugs, and improve performance. Interns collaborate closely with senior engineers and may contribute to both testing and documentation. This role provides hands-on experience in computer graphics and helps interns build skills for future careers in the field.
What cities are hiring for Graphics Software Engineer Internship jobs? Cities with the most Graphics Software Engineer Internship job openings:
What are the most commonly searched types of Graphics Software Engineer jobs? The most popular types of Graphics Software Engineer jobs are:
What states have the most Graphics Software Engineer Internship jobs? States with the most job openings for Graphics Software Engineer Internship jobs include:

Senior / Staff Graphics Software Engineer

Waabi

San Francisco, CA • On-site, Remote

$155K - $269K/yr

Full-time

Posted 21 days ago


Job description

Waabi, founded by AI visionary Raquel Urtasun, is the leader in Physical AI. With a world-class team, we're unlocking the next era of autonomous transportation with technology that's powering commercial autonomous trucks and robotaxis. Waabi is backed by and partners with world leaders in AI, automotive, logistics, and deep tech.

With offices in Toronto, San Francisco, Dallas, and Pittsburgh, Waabi is growing quickly and looking for diverse, innovative and collaborative candidates who want to impact the world in a positive way. To learn more visit: www.waabi.ai

As a Graphics Software Engineer, you will create the next generation of multi-sensor rendering software for autonomous driving. You will collaborate with our team of world-renowned scientists and engineers to build innovative, practical, and scalable rendering and content creation solutions for self-driving. We value original, high-impact ideas and rigorous experimental validation.
 
You will…
- Be part of a team of multidisciplinary Research Scientists and Engineers working on building a cutting-edge multi-sensor simulation stack leveraging graphics, computer vision, and machine learning.
- Design and implement core rendering technology for simulating cameras, LiDARs, and RADARs by mixing traditional real-time rendering with neural rendering, 3D Gaussian Splatting, generative models, etc.
- Collaborate with Waabi’s autonomy and safety teams to improve the realism and diversity of Waabi World.
- Have the opportunity to publish high-impact research at top conferences (CVPR, ECCV, ICCV, SIGGRAPH, NeurIPS, ICLR, ICRA).
 
Qualifications:
- Real-time graphics experience. You’ve spent a minimum of three years shipping real-time rendering projects, and you have extensive experience in at least one GPU API (Vulkan, DirectX, OpenGL, or similar).
- Familiarity with GPU optimization. You have a deep understanding of GPU performance, and you know how to use instrumentation and tracing tools like NSight, Tracy, or Renderdoc to identify and address bottlenecks.
- Strong software engineering fundamentals. You write efficient and maintainable code in systems languages such as C++ or Rust, and you are proficient in at least one shading language (GLSL, HLSL, WGSL, etc.).
- A passion for building worlds. Whether you've worked on AAA games, indie titles, or complex robotics simulators, you have experience creating and working within interactive 3D environments.
 
Bonus/nice to have:
- Experience in working with robotics and other autonomous systems.
- Experience with accelerated computing like CUDA, OpenCL, and Vulkan compute pipelines.
- Experience with accelerated raytracing (Nvidia OptiX, Vulkan Raytracing, DXR, etc.).
- Experience with Python and deep learning frameworks like PyTorch, JAX, or TensorFlow.
- Experience with neural rendering (NeRF, Gaussian Splatting, etc.).
- Experience working in cloud computing environments, e.g., launching and debugging GPU jobs in the cloud.
- The US yearly salary range for this role is: $155,000 - $269,000 USD
 
In addition to competitive perks & benefits, Waabi US Inc. and Waabi Canada Inc.'s yearly salary ranges are determined based on several factors in accordance with the Company’s compensation practices. The salary base range is reflective of the minimum and maximum target for new hire salaries for the position across all US and Canada locations.  Note: The Company provides additional compensation for employees in this role, including discretionary equity incentive awards and discretionary annual performance bonus.

Perks/Benefits:
- Competitive compensation and equity awards.
- Health and Wellness benefits encompassing Medical, Dental and Vision coverage (for full-time employees only).
- Unlimited Vacation.
- Flexible hours and Work from Home support.
- Daily drinks, snacks and catered meals (when in office).
- Regularly scheduled team building activities and social events both on-site, off-site & virtually.
- As we grow, this list continues to evolve! 

Waabi is a technology start-up building technologies to transform the way the world moves. Join our talented team to be a part of the future and to make an impact!

Waabi is an equal opportunity employer. We celebrate diversity and are committed to creating a supportive, inclusive, and accessible workplace for all our employees. We seek applicants of all backgrounds and identities, across race, color, ethnicity, national origin or ancestry, age, citizenship, religion, sex, sexual orientation, gender identity or expression, military or veteran status, marital status, pregnancy or parental status, caregiver status, disability, or any other characteristic protected by law. We make workplace accommodations for qualified individuals with disabilities as required by applicable law. If reasonable accommodation is needed to participate in the job application or interview process please let our recruiting team know.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.