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Graphics Software Engineer Internship Jobs in Cambridge, MA

As a Software Engineer, you will collaborate with engineering and design teams to advance software ... 2D graphics, and CI/CD • Working individually or on small teams on complex projects • ...

Software Engineer

Newton, MA · On-site

$70 - $110/hr

Our Software Engineers manage the full stack, encompassing everything from the user experience and ... Previous experience mentoring interns or Junior Developers. * Knowledge or interest in Go. Other

As a Software Engineer, you will collaborate with the engineering and design team to advance ... 2D graphics, and CI/CD • Working individually or on small teams on complex projects • ...

As a Software Engineer , you will work hand in hand with our engineering and design team as you ... graphics, and CI/CD. * Working individually or on small teams on complex projects Bonus Skills

As a Software Engineer , you will work hand in hand with our engineering and design team as you ... graphics, and CI/CD. * Working individually or on small teams on complex projects Bonus Skills

Senior Software Engineer

Boston, MA · On-site

$133K - $175K/yr

... passionate Senior Software Engineer to join our innovative team. In this role, you will be ... high-performance graphical interfaces, low-level native execution engines, and deep hardware ...

They are seeking a Geospatial Software Engineer to develop core geospatial software for maritime ... graphics rendering fundamentals • Experience in Docker, Git, any CI/CD tool, and software ...

Mentor interns and junior engineers while fostering a collaborative team culture. Skills You Need Minimum Qualifications * Bachelor's or Master's degree in Software Engineering, Computer Science ...

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Graphics Software Engineer Internship information

See Cambridge, MA salary details

$151.4K

$177.1K

$190.7K

How much do graphics software engineer internship jobs pay per year?

As of Aug 23, 2026, the average yearly pay for graphics software engineer internship in Cambridge, MA is $177,130.00, according to ZipRecruiter salary data. Most workers in this role earn between $153,000.00 and $189,100.00 per year, depending on experience, location, and employer.

What does a graphics software engineer intern do?

A Graphics Software Engineer Intern assists in designing, developing, and optimizing graphics-related software, such as rendering engines, drivers, or visual effects tools. They often work with technologies like DirectX, OpenGL, or Vulkan and help implement new features, fix bugs, and improve performance. Interns collaborate closely with senior engineers and may contribute to both testing and documentation. This role provides hands-on experience in computer graphics and helps interns build skills for future careers in the field.

What skills and qualifications are needed to thrive as a graphics software engineer intern?

To thrive as a Graphics Software Engineer Intern, you need a solid understanding of computer graphics principles, programming skills in languages like C++ or Python, and coursework or experience in computer science or related fields. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, and tools like Unity or Unreal Engine, is highly valuable. Strong problem-solving abilities, creativity, and effective communication set standout candidates apart. These skills are crucial for efficiently developing, debugging, and collaborating on visually complex software projects.

What types of projects do graphics software engineer interns typically work on, and how do they contribute to the team?

As a Graphics Software Engineer Intern, you can expect to work on projects involving the development and optimization of rendering engines, graphics APIs, or visualization tools. Interns often assist with debugging, implementing new features, and writing test code under the guidance of senior engineers. Your contributions are valuable to the team, as you'll often help improve performance, identify issues, and prototype new technologies. Collaboration with artists, designers, and other engineers is common, providing exposure to cross-disciplinary workflows and real-world development cycles.

What is the difference between Graphics Software Engineer Internship vs Graphics Software Developer?

AspectGraphics Software Engineer InternshipGraphics Software Developer
Required CredentialsTypically pursuing or recent graduate in Computer Science or related fieldBachelor's or Master's in Computer Science, Computer Graphics, or related
Work EnvironmentInternship programs in tech companies, collaborative teams, mentorshipFull-time employment, team-based projects, ongoing development
Industry UsageUsed by companies for training and talent pipelineCore role in product development and R&D
Search & Comparison IntentUnderstanding internship opportunities and entry pointsUnderstanding full-time career roles and responsibilities

The Graphics Software Engineer Internship is an entry-level, temporary position aimed at students or recent graduates gaining industry experience. In contrast, a Graphics Software Developer is a full-time professional responsible for designing and implementing graphics software. Internships often serve as a stepping stone to full-time roles, with the developer position representing a more advanced, ongoing career in graphics software engineering.

What cities near Cambridge, MA are hiring for Graphics Software Engineer Internship jobs?

Cities near Cambridge, MA with the most Graphics Software Engineer Internship job openings:

Principal Software Engineer - MATLAB Graphics

The Mathworks

Natick, MA • On-site

$160K - $257K/yr

Full-time

Re-posted 22 days ago


Job description

Job Summary
MathWorks has a hybrid work model that enables staff members to split their time between office and home. The hybrid model provides the advantage of having both in-person time with colleagues and flexible at-home life optimizations. Learn More: https://www.mathworks.com/company/jobs/resources/applying-and-interviewing.html#onboarding.
MATLAB Graphics team is looking for a Principal Software Engineer to help shape the evolution of MATLAB graphics. This role offers a unique opportunity to influence the design and direction of a graphics and data visualization platform used by millions of scientists, engineers, and educators worldwide to visualize and analyze data.
As a Principal Engineer, you will bring deep experience in cloud application development to modernize and extend MATLAB's graphics architecture. You will shape the long-term direction of the architecture spanning desktop and web. You will be partnering with, influencing, and coaching engineers who specialize in graphics systems and browser-based rendering. If you are motivated by solving challenging architectural problems, and delivering high customer impact, this role offers a rare opportunity to make a lasting contribution.
MathWorks nurtures growth, appreciates inclusivity, encourages initiative, values teamwork, shares success, and rewards excellence.
Responsibilities
  • Drive the technical evolution of the MATLAB Graphics architecture toward a cloud-native model, partnering with stakeholders to align on goals and priorities.
  • Mentor junior engineers through technical guidance and design reviews, supporting their technical growth and raising the quality bar across the team.
  • Apply modern cloud engineering practices to graphics and visualization systems (CI/CD, observability, scalability, security).
  • Deliver concrete enhancements to MATLAB graphics and interactive visualization(e.g., performance, rendering fidelity, interactivity, and new visualization capabilities).

Minimum Qualifications
  • A bachelor's degree and 10 years of professional work experience (or equivalent experience) is required.

Additional Qualifications
  • Understanding of cloud-native architecture patterns - including scalability, reliability, and observability - to guide the evolution of a graphics architecture toward a cloud native model.

  • Demonstrated ability to influence cross-functional stakeholders and drive alignment on technical direction and prioritization for complex systems.

  • Track record of mentoring and developing engineers through technical guidance, design feedback, and architectural reviews.

  • Experience with MATLAB or other scientific computation and data visualization software.

  • Familiarity with web graphics or charting frameworks such as D3.js, Three.js, or similar.

  • Familiarity with designing and implementing computer graphics and data visualization systems using browser-based rendering technologies (e.g., WebGL).