1

From Home Graphics Software Engineer Jobs (NOW HIRING)

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... from early feature specification through silicon bring-up and beyond. You will work with other ... Preferred Qualifications Demonstrated knowledge of the software graphics pipeline and its ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

... from early feature specification through silicon bring-up and beyond. You will work with other ... with C++ programming. Preferred Qualifications Demonstrated knowledge of the software graphics ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

... from early feature specification through silicon bring-up and beyond. You will work with other ... Demonstrated knowledge of the software graphics pipeline and its application to computer graphics ...

Graphics Software Engineer, Staff

San Diego, CA · On-site

$148K - $183K/yr

Qualcomm Graphics Software Engineers architect, design, implement, verify, and optimize the ... at work, at home, and at play. Your recruiter will be happy to discuss all that Qualcomm has to ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

... from early feature specification through silicon bring-up and beyond. You will work with other ... with C++ programming. Preferred Qualifications Demonstrated knowledge of the software graphics ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... from early feature specification through silicon bring-up and beyond. You will work with other ... Preferred Qualifications Demonstrated knowledge of the software graphics pipeline and its ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... from early feature specification through silicon bring-up and beyond. You will work with other ... Demonstrated knowledge of the software graphics pipeline and its application to computer graphics ...

Graphics Software Engineer

College Park, MD

$138K - $171K/yr

... software engineer to own the full development stack. This position requires passion for real-time ... Own end-to-end implementation from prototype to polished product, targeting 90+ FPS on XR hardware.

next page

Showing results 1-20

From Home Graphics Software Engineer information

See salary details

$138.5K

$162.1K

$174.5K

How much do from home graphics software engineer jobs pay per year?

As of Jul 15, 2026, the average yearly pay for from home graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

Can I work from home as a graphic designer?

Graphic designers, including those working as software engineers in graphics, can often work from home, especially if their tasks involve digital design, software development, or remote collaboration tools. However, some roles may require in-person meetings or access to specialized equipment, so job requirements vary by employer and project needs.

What is the difference between From Home Graphics Software Engineer vs From Home Game Developer?

AspectFrom Home Graphics Software EngineerFrom Home Game Developer
Required SkillsProficiency in graphics APIs (OpenGL, DirectX), programming languages (C++, Python), and rendering techniquesProficiency in game engines (Unity, Unreal), programming (C++, C#), and game design principles
Work EnvironmentTypically works remotely on software development teams focused on graphics rendering and visualizationWorks remotely on game development teams, often involving creative and technical tasks
Industry UsageUsed in software companies, visualization firms, and tech industriesUsed in gaming studios, entertainment companies, and indie game development

While both roles involve programming and work in a remote setting, From Home Graphics Software Engineers focus on graphics rendering and visualization software, whereas From Home Game Developers specialize in creating interactive games using game engines. The skills overlap but are tailored to different end products and industry needs.

How can I make 2000 a week working from home?

A graphics software engineer working from home can earn $2,000 a week by taking on multiple freelance projects, working for clients on a contract basis, or securing high-paying remote positions that require advanced skills in design, coding, and software tools. Building a strong portfolio and networking can help access higher-paying opportunities in this field.

Can I work from home as a software engineer?

Many software engineering roles, including those for graphics software engineers, can be performed remotely, especially if the job involves coding, design, and collaboration tools like version control and communication platforms. However, some positions may require on-site presence for team meetings, hardware setup, or client interactions. The availability of remote work depends on the employer's policies and the specific job requirements.

How much do graphic software engineers make?

Graphic software engineers typically earn a median annual salary ranging from $70,000 to $120,000, depending on experience, location, and company size. Skilled engineers proficient in programming languages like C++ and tools such as Adobe Creative Suite or OpenGL tend to earn higher salaries, especially in tech hubs or specialized industries.
What cities are hiring for From Home Graphics Software Engineer jobs? Cities with the most From Home Graphics Software Engineer job openings:
What are the most commonly searched types of Graphics Software Engineer jobs? The most popular types of Graphics Software Engineer jobs are:
What states have the most From Home Graphics Software Engineer jobs? States with the most job openings for From Home Graphics Software Engineer jobs include:
Graphics Software Engineer

$138K - $171K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 days ago


Johns Hopkins Applied Physics Laboratory rating

9.9

Company rating: 9.9 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

1st of 59 rated research


Job description

Description
Are you looking for a unique opportunity to impact significant advances to the nation's groundbreaking integrated air and missile defense (IAMD) systems?
Are you an engineer driven to expand your skills in order to solve both current and emerging needs of the Department of Defense (DoD) and Intelligence Community (IC)?
Would you like to join a team of skilled engineers and scientists to develop Electro-Optical (EO)/Infrared (IR) simulation capabilities?
If so, we're looking for someone like you to join our team at APL!
We are seeking a creative, driven, and motivated software engineer to help invent, build, and sustain engineering rendering software for producing complex scenes, objects, and simulation-derived data. You will join a hardworking, multidisciplinary team that develops high-impact engineering capabilities for programs of national importance. As a member of our team, you will collaborate with engineers, scientists, and analysts to advance rendering methods that support analysis, simulation, and assessment of complex operational systems.
As a Graphics Software Engineer, you will:
  • Develop multispectral rendering methodologies for Electro-Optical/Infrared, and related applications grounded by physical phenomenology.
  • Contribute to a broad variety of tasks across the codebase, such as user interface, continuous integration, and non-graphics features.
  • Optimize at the application and shader level to achieve peak performance in both latency and throughput.
  • Diagnose and debug graphics, performance, memory, numerical, and integration issues in Linux and/or Windows development environments.
  • Provide technical leadership for graphics techniques, implementation planning, code quality, testing strategy, and long-term maintainability.
  • Mentor other developers and help establish effective graphics and scientific software development practices.
  • Work on a small team to create high-impact software capabilities for challenging national security problems.
  • Communicate technical approaches, trade-offs, progress, and results to project teams, technical leadership, and sponsors.

Qualifications
You meet our minimum qualifications for the job if you...
  • Possess or are currently pursuing a PhD in Computer Science, Computer Engineering, Electrical Engineering, Applied Mathematics, Physics, or a related technical field.
  • Have 5+ years of experience developing graphics, rendering, simulation, game-engine, or other GPU rendering software.
  • Have experience working effectively in large codebases.
  • Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with demonstrated ability to design, implement, and debug rendering pipelines.
  • Are proficient in C++ and comfortable developing performance-sensitive software.
  • Have experience with graphics concepts such as rendering pipelines, shaders, buffers, textures, camera models, coordinate transforms, lighting, materials, or scene management.
  • Are comfortable solving problems in 3D geometry using linear algebra.
  • Can work effectively both independently and as part of a collaborative technical team.
  • Have demonstrated experience in GPU programming, shader optimization, real-time rendering performance analysis, or graphics pipeline profiling.
  • Can communicate technical ideas clearly through documentation, presentations, and technical discussions.
  • Are able to obtain a Secret security clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship.

About Us
Why Work at APL?
The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates.
At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities at https://www.jhuapl.edu/careers.
All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law. APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contact Accessibility@jhuapl.edu.
The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis.
Minimum Rate
$105,000 Annually
Maximum Rate
$290,000 Annually

What Johns Hopkins Applied Physics Laboratory employees say

Pay

Hours and flexibility

Workplace

Get the full story on Breakroom