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From Home Graphics Software Engineer Jobs in Minneapolis, MN

Software Engineer

Rogers, MN · On-site

$68K - $84K/yr

Preferred Skills: > GPU programming > 3D computer graphics with Robotics and Automated Systems ... Compensation for this position ranges from $68,000 - $84,000 based on education and experience. ITW ...

Software Engineer, Senior

Saint Paul, MN · On-site

$120K - $150K/yr

At Forj Medical, we work side by side with more than 100 medical device companies from startups to ... Graphical User Interface application development, including associated design patterns (e.g. MVC ...

Title: R&D Software Engineer II Location: St. Paul, MN Duration: 12 Months 100% Onsite ... Experience with multithreading, OpenGL graphics, MATLAB, Python, statistical analysis. * Experience ...

Hands-on knowledge of publishing/graphics software and prepress workflows The anticipated hourly ... from which they will be performing the job. The range listed is just one component of Taylor ...

Create charts and graphs from data given * Create maps and diagrams highlighting area amenities ... Experience with Adobe publishing and graphics software with an emphasis on Adobe InDesign Required ...

Success in this role comes from curiosity, ownership, collaboration, consistent delivery, and a commitment to continuous improvement. As a Software Engineer II, you'll work as an active member of an ...

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Showing results 1-20

From Home Graphics Software Engineer information

See Minneapolis, MN salary details

$144.6K

$169.2K

$182.1K

How much do from home graphics software engineer jobs pay per year?

As of Aug 26, 2026, the average yearly pay for from home graphics software engineer in Minneapolis, MN is $169,161.00, according to ZipRecruiter salary data. Most workers in this role earn between $146,100.00 and $180,600.00 per year, depending on experience, location, and employer.

What is the difference between From Home Graphics Software Engineer vs From Home Game Developer?

AspectFrom Home Graphics Software EngineerFrom Home Game Developer
Required SkillsProficiency in graphics APIs (OpenGL, DirectX), programming languages (C++, Python), and rendering techniquesProficiency in game engines (Unity, Unreal), programming (C++, C#), and game design principles
Work EnvironmentTypically works remotely on software development teams focused on graphics rendering and visualizationWorks remotely on game development teams, often involving creative and technical tasks
Industry UsageUsed in software companies, visualization firms, and tech industriesUsed in gaming studios, entertainment companies, and indie game development

While both roles involve programming and work in a remote setting, From Home Graphics Software Engineers focus on graphics rendering and visualization software, whereas From Home Game Developers specialize in creating interactive games using game engines. The skills overlap but are tailored to different end products and industry needs.

Infographic showing various From Home Graphics Software Engineer job openings in Minneapolis, MN as of August 2026, with employment types broken down into 100% Full Time. Highlights an 50% Hybrid, and 50% Remote job distribution, with an average salary of $169,161 per year, or $81.3 per hour.

Application Software Engineer I

Eden Prairie, MN • On-site

RFA Engineering
Engineering Professional Services • 201 - 500 employees

$65K - $80K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

RFA Engineering (www.rfamec.com) develops embedded software for our world-class clients in the areas of precision agriculture and vehicle electrification using state-of-the-art tools and processes. Visibility to a wide variety of applications in a highly collaborative and structured work environment, creating next-generation applications, gives our employees the opportunity for continual learning and professional growth. Our Eden Prairie, MN location offers a hybrid work environment with up to 50% work-from-home.
Software Engineer
This position involves the design and development of software that allows an operator to control machine functions. Several development roles are available, requiring proficiency in C and C++, along with generating source code using MATLAB Simulink for Model-Based Software Development (MBSD). Testing methods include unit testing, bench testing with hardware, vehicle simulation testing, and physical testing of the entire machine.
Responsibilities
  • Development of software applications that interface with users and control vehicle operation using C, C++, or Simulink MBSD.
  • Integration of software in a multi-developer Agile team using Continuous Integration process.
  • Functional and integration testing prior to hand-off to software test and evaluation group
  • Development and release status tracking using the Agile development process.
  • Troubleshooting and debugging using unit tests, vehicle simulators, and bench testing of controllers with hardware in the loop.
  • Creation of software design documentation.

Requirements
  • Bachelor's or Master's of Science degree in Computer Science, Software Engineering, Electrical Engineering, Computer Engineering, or related experience/degree.
  • Experience with C or C++ programming languages
  • Strong mathematical and analytical problem-solving skills
  • Strong verbal and written communication skills
  • Ability to thrive in a team environment
  • Self-motivated, adaptable, growth mindset toward assignments
  • Must have a valid driver's license

Desired Attributes
  • Previous experience in a structured software development process
  • Experience developing graphical user interfaces using event-driven Qt/QML.
  • Exposure to stack development abstraction concepts and frameworks.
  • Familiarity with CAN protocol or other communication standards.
  • Understanding of MQTT or similar broker-based communication systems.
  • Ability to interpret software requirements and different software architectural diagrams
  • Knowledge of development tools such as integrated development environments (IDEs), source code control systems, and Continuous Improvement and Continuous Deployment (CI/CD) tools and techniques.
  • Experience with Simulink Model-Based Software Design
  • General machine knowledge of industrial equipment or machinery

Visa sponsorship is NOT available for this position.
Salary Range: $65,000-$80,000 Commensurate with Experience
About RFA Engineering
RFA Engineering has provided product development and engineering services to industry-leading customers since 1943. Our primary focus is the development of off-highway equipment including agricultural, construction, mining, recreational, industrial, and special machines. Our work includes concept development, product design, documentation, problem-solving, simulation, optimization, and testing of components, systems, and complete machines. Our engineering staff is located at our Engineering Center in Minneapolis, branch office in Dubuque, IA, and at numerous customer sites throughout the U.S.
Competitive Benefits
  • Health and Dental Insurance
  • TelaDoc Healthiest You
  • Supplemental Vision Insurance
  • Company Paid Life Insurance
  • Company Paid Long-Term Disability
  • Short-term Disability
  • Retirement Savings Account (Traditional 401k & Roth 401k)
  • Flexible Spending Plan Dependent Care
  • HSA for Medical Expenses
  • Bonus Plan (Exempt Employees Only)
  • Paid Time Off (PTO)
  • Paid Holidays
  • Bereavement Leave
  • Employee Assistance Programs (EAP)
  • Education Assistance

Equal Opportunity and Veteran Friendly
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.