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From Home Graphics Software Engineer Jobs (NOW HIRING)

Systems Software Engineer

San Jose, CA ยท On-site

$202K - $240K/yr

You ll work on validating the GPU software driver for Exynos chipsets, ensuring our graphics software meets the highest standards of quality and performance to help driver engineers deliver the best ...

Software Engineer V (Graphics) Location: Remote. Optional onsite in Pittsburgh, PA. Duration: Contract - 6 months Pay Range: $57/hr $60/hr (W2) Job ID: 374390 About BCforward BCforward is a leading ...

Software Engineer: Graphics - IV

$143K - $177K/yr

... a modern graphics API (Vulkan, DX12) โ€ข Excellent programming skills (C++17) โ€ข Solid ... compiler, and system software stacks related to graphics and experience using profilers and ...

GPU Software Engineer

Boxborough, MA ยท On-site

$98K - $148K/yr

Qualcomm Graphics Software Engineers architect, design, implement, verify, and optimize the ... at work, at home, and at play. Your recruiter will be happy to discuss all that Qualcomm has to ...

GPU Software Engineer

San Diego, CA ยท On-site

$98K - $148K/yr

Qualcomm Graphics Software Engineers architect, design, implement, verify, and optimize the ... at work, at home, and at play. Your recruiter will be happy to discuss all that Qualcomm has to ...

Senior Graphics Engineer (Software Engineer V) Location: Remote Rate: $130K per annum Job ... from across the lab and company Investigate, triage, and fix bugs across the rendering stack and ...

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From Home Graphics Software Engineer information

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$138.5K

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How much do from home graphics software engineer jobs pay per year?

As of Jun 25, 2026, the average yearly pay for from home graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between From Home Graphics Software Engineer vs From Home Game Developer?

AspectFrom Home Graphics Software EngineerFrom Home Game Developer
Required SkillsProficiency in graphics APIs (OpenGL, DirectX), programming languages (C++, Python), and rendering techniquesProficiency in game engines (Unity, Unreal), programming (C++, C#), and game design principles
Work EnvironmentTypically works remotely on software development teams focused on graphics rendering and visualizationWorks remotely on game development teams, often involving creative and technical tasks
Industry UsageUsed in software companies, visualization firms, and tech industriesUsed in gaming studios, entertainment companies, and indie game development

While both roles involve programming and work in a remote setting, From Home Graphics Software Engineers focus on graphics rendering and visualization software, whereas From Home Game Developers specialize in creating interactive games using game engines. The skills overlap but are tailored to different end products and industry needs.

What cities are hiring for From Home Graphics Software Engineer jobs? Cities with the most From Home Graphics Software Engineer job openings:
What are the most commonly searched types of Graphics Software Engineer jobs? The most popular types of Graphics Software Engineer jobs are:
What states have the most From Home Graphics Software Engineer jobs? States with the most job openings for From Home Graphics Software Engineer jobs include:
Systems Software Engineer

Systems Software Engineer

Xoriant Corporation

San Jose, CA โ€ข On-site

$202K - $240K/yr

Other

Posted 26 days ago


Job description

Job Title: Systems Software Engineer

Location: San Jose, CA (Onsite)

Duration: 6+ months contract

Role and Responsibilities

As a Senior System Software Engineer, you will join the GPU Software Validation team and help enhance and scale continuous build, test, and integration infrastructure. You ll work on validating the GPU software driver for Exynos chipsets, ensuring our graphics software meets the highest standards of quality and performance to help driver engineers deliver the best end-user experience.

In this role, you will play a key role in automating workflows, identifying opportunities to reduce manual processes, and implementing solutions that improve our engineering organization s efficiency. A successful candidate will have a strong focus on automation, a proven ability to solve complex challenges, and hands-on experience with CI/CD systems.

  • You have a curious mindset. You enjoy challenging conventional approaches to identify forward-thinking methods that automate manual processes and improve efficiency for engineering workflows, such as integrating with Jira and other tools to streamline bug tracking and reporting.
  • You are an innovator. You are skilled at designing and developing test software components for test definition, execution, and results reporting.
  • You thrive at driving collaboration with the Graphics Software Driver team to integrate their builds and workflows into CI/CD pipelines.
  • You take ownership in developing and maintaining automated regression analysis and bisection capabilities.

Minimum requirements:

  • 3+ years of experience with a Bachelor's Degree in Computer Science, Computer Engineering, or comparable field
  • 3+ years of relevant experience in software development, preferably in a similar domain
  • Proven software engineering skills, including designing and testing scalable infrastructure solutions
  • Strong problem-solving and analytical thinking skills
  • Ability to communicate and collaborate effectively with geographically dispersed teams in a fast-paced environment
  • Availability to work on-site 5 days a week

Experience or working knowledge in any of the followings is preferred:

  • Object-oriented programming language: Python, Kotlin, JavaScript
  • Scripting: Bash
  • CI/CD tools: TeamCity
  • Build tools: Gradle / Cmake
  • Artifact management systems: Artifactory
  • Databases: MongoDB
  • Web frameworks: Vue.js
  • Data visualization: Tableau