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From Home Graphics Software Engineer Jobs (NOW HIRING)

Graphics Software Content Engineer

Orlando, FL ยท On-site

$130K - $161K/yr

... from early feature specification through silicon bring-up and beyond. You will work with other ... Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Relevant ...

Graphics Software Content Engineer

Orlando, FL ยท On-site

$130K - $161K/yr

Working with the GPU hardware teams from design bring-up through post-silicon, to identify and ... Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Relevant ...

As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural ... Debugging driver failures and performance issues using code and graphics debugging tools

As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural ... Debugging driver failures and performance issues using code and graphics debugging tools

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From Home Graphics Software Engineer information

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$174.5K

How much do from home graphics software engineer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for from home graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between From Home Graphics Software Engineer vs From Home Game Developer?

AspectFrom Home Graphics Software EngineerFrom Home Game Developer
Required SkillsProficiency in graphics APIs (OpenGL, DirectX), programming languages (C++, Python), and rendering techniquesProficiency in game engines (Unity, Unreal), programming (C++, C#), and game design principles
Work EnvironmentTypically works remotely on software development teams focused on graphics rendering and visualizationWorks remotely on game development teams, often involving creative and technical tasks
Industry UsageUsed in software companies, visualization firms, and tech industriesUsed in gaming studios, entertainment companies, and indie game development

While both roles involve programming and work in a remote setting, From Home Graphics Software Engineers focus on graphics rendering and visualization software, whereas From Home Game Developers specialize in creating interactive games using game engines. The skills overlap but are tailored to different end products and industry needs.

What cities are hiring for From Home Graphics Software Engineer jobs?

Cities with the most From Home Graphics Software Engineer job openings:

What are the most commonly searched types of Graphics Software Engineer jobs?

The most popular types of Graphics Software Engineer jobs are:

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States with the most job openings for From Home Graphics Software Engineer jobs include:

What are popular job titles related to From Home Graphics Software Engineer jobs?

For From Home Graphics Software Engineer jobs, the most frequently searched job titles are:

Junior 3D Graphics Software Engineer

Overland Park, KS โ€ข On-site

Aechelon Technology
Software Developmentย โ€ขย 1 - 5K employees

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 18 days ago


Job description

This position will be a member of our core 3D Graphics Software team, designing and developing our real time graphics rendering engine and content creation tools. This role will help with taking our art path and its integration with our shader engine to the next level of realism and performance. This role's primary workplace will be at our Overland Park, Kansas office.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Design and develop real-time graphics rendering engine components and content creation tools alongside the 3D Graphics Software team
  • Enhance integration between the art pipeline and the shader engine to achieve higher levels of visual realism and performance
  • Collaborate on-site with the engineering team at the Overland Park, Kansas office to support the development and optimization of rendering technologies

REQUIRED QUALIFICATIONS:

  • Passion for developing fast code and solid software engineering principles
  • In-depth knowledge of and experience programming in C or C++ languages
  • Bachelor's Degree in Engineering, Computer Science or similar technical field
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

DESIRED COMPETENCIES:

  • Experience with developing 3D applications with Open GL or Direct3D
  • Experience with rendering engines such as Unreal, Unity or Babylon.js
  • Experience with multi-processing real time systems
  • Experience with GPGPU development using CUDA, OpenCL, or OpenGL Compute
  • Experience with machine-learning technology such as Convolutional Neural Networks
  • Experience with defect tracking systems such as Jira or Bugzilla
  • Experience with Configuration Management (CM) systems such as Perforce
  • Proficiency with scripting languages: bash, Javascript, Python, etc.

We seek people who share our company's values of extraordinary commitment to technology, customers and the pursuit of excellence. We will give you a chance to work with some of the most talented people in the simulation and training industry.


We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, medical, dental, vision and life insurance plans. To learn more about Aechelon Technology,ย  please visit our website atย http://www.aechelon.com. Principals only, no third parties please.ย