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Graphics Programmer Jobs in Michigan (NOW HIRING)

View Engine Developer..

Auburn Hills, MI · On-site

$17.75 - $24.25/hr

The engineer will work with coordinate systems, camera models, and graphical engines to deliver high-performance vehicle perception solutions. Skill Requirements Technical Skills * Strong ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

Senior Electrical Engineer

Southfield, MI · On-site

$99K - $129K/yr

PLC / controller code / graphic user interface code * Follow designs through to equipment ... Responsible for complete system design, analysis, and engineering calculation * Attend and/or ...

We are Looking for Web Content developer position based in Pontiac,MI for 6 months contract ... Creates and designs graphics, animation and other multimedia objects for the County web sites.

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

Staff Software Engineer

Warren, MI · On-site

$189K - $240K/yr

We are looking for a strong C++ Software Engineer to support development of next-generation ... Embedded graphics/UI frameworks Good understanding of: * Rendering pipelines * Frame timing

We are looking for a strong C++ Software Engineer to support development of next-generation ... Embedded graphics/UI frameworks Good understanding of: * Rendering pipelines * Frame timing

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Systems Engineer

Troy, MI · On-site

$60K - $65K/yr

  • Medical

  • Dental

  • Vision

  • PTO

We are a full-service manufacturer of fixtures, furniture and graphic products specializing in the retail automotive segment with OEMs and the dealer network. The Systems Engineer is responsible for ...

.NET Software Developer

Auburn, MI · On-site

$41.75 - $55/hr

Software Developer (c++/c# , .Net) Location : Dr. Auburn, MI Onsite Duration : Long Term Ongoing ... Developing the Graphical User Interface (GUI) to allow users to interact with the system * Creating ...

Engineering Manager - Electrical

Auburn Hills, MI · On-site

$115K - $149K/yr

Review and approve electrical schematics, PLC logic and HMI graphics * Oversee Control panel ... Create/modify company Electrical engineering standards * Maintain ISO/QOS company documentation ...

Showing results 41-60

Graphics Programmer information

See Michigan salary details

$96.3K

$117.7K

$136.4K

How much do graphics programmer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for graphics programmer in Michigan is $117,665.00, according to ZipRecruiter salary data. Most workers in this role earn between $108,900.00 and $126,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a graphics programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What is a graphics programmer?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What does a graphics programmer do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do graphics programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.

What are the most commonly searched types of Graphics Programmer jobs in Michigan?

The most popular types of Graphics Programmer jobs in Michigan are:

What are popular job titles related to Graphics Programmer jobs in MI?

For Graphics Programmer jobs in MI, the most frequently searched job titles are:

Infographic showing various Graphics Programmer job openings in Michigan as of August 2026, with employment types broken down into 85% Full Time, 9% Part Time, and 6% Contract. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $117,665 per year, or $56.6 per hour.

View Engine Developer..

Pentangle Tech

Auburn Hills, MI • On-site

$17.75 - $24.25/hr

Contractor

Re-posted 19 days ago


Job description

Job Description

The View Engine Development Engineer is responsible for designing and implementing advanced view engine systems using surround view cameras for automotive applications. This role focuses on enhancing driver situational awareness through virtual viewport displays. The engineer will work with coordinate systems, camera models, and graphical engines to deliver high-performance vehicle perception solutions.


Skill Requirements

Technical Skills

  • Strong understanding of coordinate systems and transformation techniques.
  • Expertise in 2D and 3D transformations and image processing.
  • Proficiency in camera math models (e.g., pinhole camera models).
  • Experience with graphical engines such as OpenGL, Qt, and Unreal Engine.
  • Knowledge of 2D and 3D object creation and manipulation.
  • Familiarity with 3D surround view mesh creation.
  • Ability to develop virtual viewport display systems for real-time feedback.
  • Proficiency in C/C++ and Python programming languages.
  • Experience in embedded software development for microcontrollers (PPC, ARM Core, DSP).
  • Knowledge of structured engineering approaches and modular software development.
  • Experience with ASPICE or CMMi-based software development processes.

Soft Skills

  • Strong problem-solving and analytical skills.
  • Excellent communication and organizational abilities.
  • Project management and leadership capabilities.
  • Ability to work independently with minimal supervision.
  • Self-motivated, tenacious, and determined.
  • Capable of representing technical topics internally and externally.

Qualifications

  • Master’s degree in Electrical Engineering, Electronics Engineering, Computer Science Engineering, or a related field.
  • Minimum 5 years of experience in automotive electronics development, with a focus on camera perception systems.
  • At least 3 years of experience leading embedded algorithm/software development teams.
  • Comprehensive knowledge of English (spoken and written).