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Graphics Operator Salary Jobs in California (NOW HIRING)

Low-level Linux operating system knowledge, specifically memory/resource management, scheduling ... The base salary range is 116,000 USD - 189,750 USD. You will also be eligible for equity and ...

Software Engineer, Linux Graphics

Santa Clara, CA · On-site

$164K - $203K/yr

Low-level Linux operating system knowledge, specifically memory/resource management, scheduling ... The base salary range is 116,000 USD - 189,750 USD. You will also be eligible for equity and ...

Motion Graphic Designer

Culver City, CA · On-site

$51.31 - $57.01/hr

Temporary Salary: $51.31-57.01 Hourly up to $57.01/hr Start Date: Aug 19, 2026 As a valued partner ... You will be at the forefront of crafting captivating motion graphics and animations, translating ...

Burbank Annual Salary Range: 50.000 - 60.000 Hybrid position (3 days at the office) Graphic ... Entravision Communications Corporation participates in the E-Verify system operated by the US ...

Graphic Designer

Cypress, CA · On-site

$80 - $85/hr

Graphic Designer Full Time - Exempt Cypress, CA, US 3 days ago Requisition ID: 1526 Salary Range ... operating procedures * Trend research & Shopping Reports * Collaborate with graphics team on ...

Graphic Designer

Cypress, CA · On-site

$80 - $85/hr

Graphic Designer Full Time - Exempt Cypress, CA, US Salary Range: $80,000.00 To $85,000.00 Annually ... operating procedures * Trend research & Shopping Reports * Collaborate with graphics team on ...

New

Burbank Annual Salary Range: 50.000 - 60.000 Hybrid position (3 days at the office) Graphic ... Entravision Communications Corporation participates in the E-Verify system operated by the US ...

Flexo graphic printing experience in the label market is a PLUS. * Flexo graphic experience in the ... The pay range displayed reflects the minimum and maximum target for new hire salaries for this ...

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Graphics Operator Salary information

What is the difference between Graphics Operator Salary vs Video Editor Salary?

AspectGraphics Operator SalaryVideo Editor Salary
Required CredentialsHigh school diploma or equivalent; some roles may require certification in graphic design or related softwareHigh school diploma or equivalent; often requires knowledge of editing software and creative skills
Work EnvironmentBroadcast studios, production houses, live event settingsPost-production studios, media companies, freelance work
Employer & Industry UsageTelevision, film, live events, broadcastingFilm, television, online media, advertising

While both roles involve working with visual media, Graphics Operators primarily focus on creating and managing graphic content during live broadcasts or productions, whereas Video Editors concentrate on assembling and editing footage in post-production. Salary differences depend on experience, location, and industry demand, but understanding these distinctions helps clarify career paths and compensation expectations.

What does a graphics operator do?

A graphics operator is responsible for operating and maintaining video graphics systems used in live broadcasts, events, or production environments. They create, load, and manage visual content such as overlays, titles, and animations, often using software like Vizrt or Chyron. The role requires technical skills, attention to detail, and the ability to work under tight deadlines.

What job categories do people searching Graphics Operator Salary jobs in California look for?

The top searched job categories for Graphics Operator Salary jobs in California are:

What cities in California are hiring for Graphics Operator Salary jobs?

Cities in California with the most Graphics Operator Salary job openings:

Software Engineer, Linux Graphics

Nvidia

Santa Clara, CA

$164K - $203K/yr

Full-time

Re-posted 10 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

We are now looking for a Linux Graphics Software Engineer! NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This position involves architecture and development of new features to support Wayland, Vulkan and OpenGL software for our GPUs, as well as enhancements and maintenance of existing features, including the testing and continuous improvement to maintain the driver quality.

What you'll be doing:

  • You will be involved in the definition, design, development and automation of innovative professional and consumer Linux Vulkan and OpenGL graphics software.

  • Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware: on the current and upcoming Linux based operating systems. Ensuring the best performance and feature quality running on cross platform implementations.

  • Collaborate with test automation to achieve outstanding feature quality and to timely identify regressions.

  • Work with other worldwide internal teams, including software, hardware, architecture, and OEM support.

What we need to see:

  • A Bachelor's or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).

  • 3+ years "hands on" experience developing graphics system level software, especially for the Linux OS.

  • 3+ years of programming experience in C and C++.

  • Very good oral and written communication skills.

Ways to stand out from the crowd:

  • Prior experience with Linux gaming development.

  • Low-level Linux operating system knowledge, specifically memory/resource management, scheduling, and process control.

  • A self-motivated teammate with good attitude.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 116,000 USD - 189,750 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until September 6, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US