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Graphics Engineer Jobs in Utah (NOW HIRING)

... graphics programming. Responsibilities : • Provide mentoring to less senior members of the development team. • Set forth quality code guidelines and standards, lead code reviews, and ensure ...

The ideal candidate has significant hands-on experience developing with Unreal Engine, with either a video technology or graphics programming background to complement it. You are solutions oriented ...

The ideal candidate has significant hands-on experience developing with Unreal Engine, with either a video technology or graphics programming background to complement it. You are solutions oriented ...

The ideal candidate has significant hands-on experience developing with Unreal Engine, with either a video technology or graphics programming background to complement it. You are solutions oriented ...

Collaborate with engineers and subject matter experts to understand complex technologies and translate them into compelling visual and written content * Create graphics, illustrations, infographics ...

Prolith, Brion, Synopsys, and Mentor Graphics. * Programing experience in Unix About Us Why TI? * Engineer your future. We empower our employees to truly own their career and development. Come ...

Lead Software Engineer

Salt Lake City, UT · On-site

$180K - $200K/yr

The ideal candidate has significant hands-on experience developing with Unreal Engine, with either a video technology or graphics programming background to complement it. You are solutions oriented ...

... web graphics, advertising, social media, animation, presentations, etc Familiar with standard ... Works closely with members of team including writers, designers, web developers, project managers ...

... web graphics, advertising, social media, animation, presentations, etc Familiar with standard ... Works closely with members of team including writers, designers, web developers, project managers ...

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Graphics Engineer information

See Utah salary details

$56.9K

$129.7K

$159.3K

How much do graphics engineer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for graphics engineer in Utah is $129,699.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,500.00 and $144,700.00 per year, depending on experience, location, and employer.

What does a graphics engineer do?

A graphics engineer designs and develops visual rendering systems for computer graphics, including creating algorithms for rendering images, animations, and visual effects. They often work with graphics APIs like DirectX or OpenGL and have skills in programming languages such as C++ and shader development. Their work is essential in industries like gaming, film, and virtual reality to produce high-quality visual content.

What are the key skills and qualifications needed to thrive as a Graphics Engineer, and why are they important?

To thrive as a Graphics Engineer, you need a strong background in computer graphics, mathematics, and programming languages such as C++ or Python, often supported by a degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader programming, and real-time rendering engines is typically required. Exceptional problem-solving, creativity, and communication skills help you devise innovative solutions and collaborate effectively with multidisciplinary teams. Mastering these skills ensures the delivery of visually compelling, high-performance graphics crucial for gaming, simulation, and visualization industries.

What engineers make $300,000 a year?

Senior engineers in specialized fields such as software engineering, data engineering, and systems architecture can earn $300,000 or more annually, especially with extensive experience, advanced skills, and working in high-demand industries like technology or finance. Executive or lead engineering roles often have compensation packages that reach or exceed this level, including bonuses and stock options.

How much does a graphic engineer make a year?

A graphics engineer's annual salary typically ranges from $70,000 to $130,000, depending on experience, location, and industry. Skilled professionals with expertise in graphics programming, rendering, and related tools like OpenGL or DirectX tend to earn higher salaries, especially in tech hubs or specialized sectors.

How do Graphics Engineers typically collaborate with artists and game designers during a project's development cycle?

Graphics Engineers work closely with artists and game designers to ensure that visual assets and effects are integrated seamlessly into the project. They often participate in regular meetings to discuss technical feasibility, optimize rendering pipelines, and troubleshoot graphical issues. This collaboration helps translate creative vision into efficient, real-time graphics while balancing performance and quality. Establishing clear communication and understanding both artistic goals and technical constraints are key to successful teamwork in this role.

What are Graphics Engineers?

Graphics Engineers are specialized software engineers who design, develop, and optimize computer graphics systems and applications. They work on rendering engines, visual effects, shaders, and graphics APIs to create realistic and efficient visual experiences in video games, simulations, movies, and other multimedia platforms. Graphics Engineers need strong programming skills, particularly in languages like C++ and knowledge of graphics libraries such as DirectX, OpenGL, or Vulkan. Their work bridges the gap between hardware capabilities and artistic vision, ensuring smooth and visually appealing graphics performance.

What engineer makes $500,000 a year?

Senior software engineers, especially those working in high-demand fields like finance, technology, or with expertise in specialized skills such as machine learning or cloud computing, can earn $500,000 or more annually. Achieving this level often requires extensive experience, advanced certifications, and working in senior or executive roles within large companies or startups.
What are the most commonly searched types of Graphics Engineer jobs in Utah? The most popular types of Graphics Engineer jobs in Utah are:
Infographic showing various Graphics Engineer job openings in Utah as of July 2026, with employment types broken down into 97% Full Time, 1% Part Time, and 2% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $129,699 per year, or $62.4 per hour.
Graphics and Multimedia Developer

Graphics and Multimedia Developer

University of Utah Health

Salt Lake City, UT • On-site, Remote

Full-time

Medical, Dental

Posted 18 days ago


University Of Utah Health rating

7.7

Company rating: 7.7 out of 10

Based on 140 frontline employees who took The Breakroom Quiz

161st of 890 rated healthcare providers


Job description

Overview
As a patient-focused organization, University of Utah Health exists to enhance the health and well-being of people through patient care, research and education. Success in this mission requires a culture of collaboration, excellence, leadership, and respect. University of Utah Health seeks staff that are committed to the values of compassion, collaboration, innovation, responsibility, integrity, quality and trust that are integral to our mission. EO/AA
This position is part of the Patient Experience Team and provides provides dedicated graphic and multimedia design support for digital and print materials. The incumbent is part of an in-house design lab for products, programs and processes that support system learning, improvement, and community within University of Utah Health Hospitals and Clinics. This position is not responsible for providing patient care.
Corporate Overview: University of Utah Health is an integrated academic healthcare system with five hospitals including a level 1 trauma center, eleven community health centers, over 1,600 providers, and a health plan serving over 200,000 members. University of Utah Health is nationally ranked and recognized for our academic research, quality standards and overall patient experience. In addition to our clinical delivery system, we have a School of Medicine, School of Dentistry, College of Nursing, College of Pharmacy, and College of Health providing education and training for over 1,250 providers annually. We have over 2 million patient visits annually and research grants exceeding $350 million. University of Utah Hospitals and Clinics represents our clinical operations for the larger health system.
Responsibilities
Essential Functions
  • Develops a wide range of digital and print graphics for programs, websites, and social media. This includes headers, body images, data visualizations, and supporting instructional design materials (handouts, presentation slides, signage, flyers, etc.).
  • Works alongside senior design colleagues and expanded team members to ensure that graphic and multimedia design needs are met through innovative, conceptual, and creative print and digital graphics for collateral across the organization.
  • Contributes insightful and skilled recommendations to collaboratively achieve brand-centric designs and design strategy.
  • Review designs for errors before printing or publishing.
  • Organize design files/folders.
  • Supports and assists with department-sponsored events, including providing in-person support and collateral creation.
  • Maintains awareness of current design industry standards and possesses the ability to confidently and professionally present and/or articulate ideas and concepts.
  • Supports other departmental functions, as required.
Knowledge / Skills / Abilities
  • Ability to perform the essential functions of the job, as outlined above.
  • Exceptional collaborative design and communication skills, as well as a high degree of professionalism.
  • Understanding of project management systems and recording time.
  • Proficiency with Adobe Creative Suite (Illustrator, Photoshop, and Acrobat).
  • Proficiency with Microsoft Office products (Word, Excel, PowerPoint, Teams).
  • Highly organized; ability to coordinate multiple, deadline-driven tasks.
  • Ability to accept critique from multiple team members.
  • Advanced aesthetic skills with the ability to design complex and compelling solutions with attention to detail.
  • Able to collaborate with a team in a fast-paced environment.
  • Brings a positive attitude and willingness to help team members.
  • Excellent verbal and written communication skills.

Qualifications
Required
  • Associate's degree or equivalency.
  • Two years of professional graphic and multimedia experience.

Qualifications (Preferred)
Preferred
  • Knowledge in HTML and CSS.
  • Photo and editing skills.
  • Experience with Adobe Figma virtual co-design platform.
Working Conditions and Physical Demands
Employee must be able to meet the following requirements with or without an accommodation.
  • This is a sedentary position that may exert up to 10 pounds and may lift, carry, push, pull or otherwise move objects. This position involves sitting most of the time and is not exposed to adverse environmental conditions.

Physical Requirements
Listening, Pulling and/or Pushing, Sitting, Speaking, Standing, Walking

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