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Gpu Performance Engineer Jobs in Arizona (NOW HIRING)

... performance across the rendering pipeline, including multi-GPU real-time rendering and ... programming skills in C++ Substantial, hands-on experience with modern Vulkan development ...

The Software Group delivers software that brings Intel silicon to life with the best performance ... As a principal engineer, recognized as a domain expert who influences and drives technical ...

The engineer will contribute to thermal performance optimization, laboratory testing, and the ... GPU, AI accelerator, server, or high-performance computing products. * Experience with advanced ...

Senior Software Engineer OOJ

Tucson, AZ

$118K - $155K/yr

... GPU code for performance • Numerical algorithms • Visualization of large engineering data • Networking experience • Ability to travel up to 10% Qualifications What required background will ...

Assists in implementing and tuning models for performance and accuracy, applied research, and ... Graphics experience (GPU / CUDA) Requirements listed would be obtained through a combination of ...

New

Assists in implementing and tuning models for performance and accuracy, applied research, and ... Graphics experience (GPU / CUDA) Requirements listed would be obtained through a combination of ...

Data Center Technician

Phoenix, AZ · On-site

$22 - $35/hr

Our network of 1,000+ field engineers operates globally, tackling the most complex deployments in ... performance and business demand. Key Responsibilities GPU Infrastructure & Hardware Management ...

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Gpu Performance Engineer information

What are some common challenges faced by GPU Performance Engineers when optimizing graphics workloads?

GPU Performance Engineers often encounter challenges such as identifying performance bottlenecks within complex graphics pipelines, balancing resource utilization, and achieving optimal frame rates across diverse hardware configurations. They must use specialized profiling tools and collaborate closely with developers, driver engineers, and QA teams to address issues like memory bandwidth limitations or shader inefficiencies. Staying updated with rapidly evolving GPU architectures and optimizing for both current and next-generation hardware are also key aspects of the role.

What is a GPU Performance Engineer?

A GPU Performance Engineer is a specialist who analyzes, optimizes, and improves the performance of graphics processing units (GPUs). They work on identifying bottlenecks, optimizing code, and ensuring that GPU hardware and software deliver maximum efficiency and speed. Their role may involve working with drivers, firmware, and applications to enhance graphics and compute workloads. This job is essential in industries like gaming, AI, and high-performance computing where GPU efficiency directly impacts user experience and system performance.

What are the key skills and qualifications needed to thrive as a GPU Performance Engineer, and why are they important?

To thrive as a GPU Performance Engineer, you need a strong background in computer architecture, programming (C/C++), and a degree in computer science, electrical engineering, or a related field. Proficiency with GPU profiling tools (e.g., NVIDIA Nsight, AMD Radeon GPU Profiler), performance analysis frameworks, and parallel computing libraries like CUDA or OpenCL is typically required. Analytical thinking, problem-solving abilities, and effective communication are crucial soft skills for collaborating with developers and debugging performance bottlenecks. These skills and qualities are essential for optimizing GPU performance, ensuring efficient software-hardware interaction, and delivering high-quality graphics or compute solutions.

What is the difference between Gpu Performance Engineer vs Gpu Hardware Engineer?

AspectGpu Performance EngineerGpu Hardware Engineer
Primary FocusOptimizing GPU performance, benchmarking, and tuning softwareDesigning, developing, and testing GPU hardware components
Required SkillsProgramming, performance analysis, GPU architecture knowledgeHardware design, circuit analysis, FPGA/ASIC experience
Work EnvironmentSoftware development teams, labs for testing performanceHardware labs, manufacturing facilities, R&D centers
Common CertificationsNone specific, often requires computer engineering or related degreesElectrical engineering, VLSI design certifications

The Gpu Performance Engineer primarily focuses on optimizing and testing GPU software performance, while the Gpu Hardware Engineer designs and develops the physical GPU components. Both roles require a strong background in computer engineering, but differ in their core responsibilities and work environments.

What are popular job titles related to Gpu Performance Engineer jobs in Arizona? For Gpu Performance Engineer jobs in Arizona, the most frequently searched job titles are:
What job categories do people searching Gpu Performance Engineer jobs in Arizona look for? The top searched job categories for Gpu Performance Engineer jobs in Arizona are:
What cities in Arizona are hiring for Gpu Performance Engineer jobs? Cities in Arizona with the most Gpu Performance Engineer job openings:

Senior Graphics Engineer

H R PUNDITS INC

Phoenix, AZ • Remote

$130K/yr

Full-time

Posted 9 days ago


Job description

Job Title: Senior Graphics Engineer (Software Engineer V)
Location: Remote
Rate: $130K per annum
Job Responsibilities
Develop and optimize features in a modern, low-level Vulkan rendering engine Profile and improve GPU and CPU performance across the rendering pipeline, including multi-GPU real-time rendering and multithreaded XR rendering Implement and improve advanced rendering techniques such as deferred shading, ray tracing, and HDR Push the limits of display quality, including high refresh-rate rendering, with color-accurate and HDR display Integrate the engine with research and adjacent systems from across the lab and company Investigate, triage, and fix bugs across the rendering stack and the experiences built with it Contribute to tooling, build health, and cross-platform support across Linux, Windows, and Mac Write documentation and help prepare components for potential external release
Required Skills
Strong programming skills in C++
Substantial, hands-on experience with modern Vulkan development Experience with desktop graphics development Solid grasp of real-time rendering fundamentals, including the graphics pipeline, shading models, and GPU architecture Experience profiling and optimizing graphics performance on both GPU and CPU Experience with version control systems such as Git or Mercurial Excellent communication skills and strong attention to detail
Preferred Skills
Game engine development experience
Experience with neural rendering, radiance fields, or Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR Experience working with modern AI tooling (strongly preferred) Cross-platform development experience across Linux, Windows, and Mac (strongly preferred) Experience with desktop VR development using OpenXR (strongly preferred) Experience with additional graphics APIs such as OpenGL, D3D12, or Metal, or with mobile graphics development, particularly Android Experience integrating third-party graphics SDKs such as DLSS or other upscaling technologies Experience developing netcode for real-time or networked applications Experience with PyTorch, CUDA, and TensorRT, or with Python interop such as pybind11 Experience submitting code alongside academic publications at conferences such as CVPR or SIGGRAPH Experience open-sourcing new or maintaining existing open source projects, or with build systems such as CMake, Bazel, or Buck
Education/Experience
Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience

This is a remote position.