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Ghostpunch Games Jobs (NOW HIRING)

Senior IT Administrator

Sunrise, FL

$80K - $108K/yr

The Senior IT Administrator will be responsible for providing technical support and project management to employees within Ghostpunch Games. The role will encompass project management ...

Ghostpunch Games information

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$9

$27

$47

How much do ghostpunch games jobs pay per hour?

As of Jun 15, 2026, the average hourly pay for ghostpunch games in the United States is $27.88, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $32.45 per hour, depending on experience, location, and employer.

What is Ghostpunch Games?

Ghostpunch Games is a video game development studio known for its work on various AAA and indie game projects. The company specializes in providing game development services, such as art production, programming, and design, to other game studios and publishers. Ghostpunch Games collaborates on both original titles and established franchises, contributing to the creation of high-quality interactive experiences. The studio is recognized for its expertise across multiple gaming platforms and genres.

What are the key skills and qualifications needed to thrive at Ghostpunch Games, and why are they important?

To thrive at Ghostpunch Games, you need a strong background in game design, programming, or art, usually demonstrated through a relevant degree or substantial portfolio. Familiarity with game engines like Unity or Unreal Engine, as well as proficiency in tools such as Maya, Photoshop, or C++, is typically expected. Creativity, collaboration, and problem-solving are essential soft skills for delivering innovative and engaging game experiences within a team environment. These skills are crucial for developing high-quality games, meeting production goals, and succeeding in the competitive gaming industry.

What is the difference between Ghostpunch Games vs Game Designer?

AspectGhostpunch GamesGame Designer
Required CredentialsPortfolio, experience in game development, possibly a degree in game design or related fieldPortfolio, experience, degree in game design, computer science, or related field
Work EnvironmentCreative studio, collaborative teams, often in tech hubsDesign studios, gaming companies, remote or in-office
Industry UsageUsed by indie and AAA game studios, including Ghostpunch GamesCommonly used across gaming industry for role description

Ghostpunch Games and Game Designer roles share similar credentials and work environments, with Ghostpunch being a specific company and Game Designer a broader industry role. The main difference lies in Ghostpunch's specific projects and company culture versus the general responsibilities of a game designer across the industry.

What types of collaborative projects can I expect to work on at Ghostpunch Games, and how is teamwork structured within the studio?

At Ghostpunch Games, team members often collaborate on a variety of game development projects, ranging from original titles to co-development and porting for major publishers. The studio typically employs a cross-disciplinary team structure, where artists, programmers, designers, and producers work closely together using Agile methodologies. Regular team meetings, open communication channels, and milestone-driven workflows are common, fostering a supportive environment for creative input and professional growth. New hires can expect to participate in both brainstorming sessions and hands-on development, gaining exposure to multiple aspects of the game creation process.
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Mid-Level Producer (Remote - North America)

Mid-Level Producer (Remote - North America)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Posted 15 days ago


Job description

Ghostpunch Games balances developing multiple award-winning client-led work for hire projects across all disciplines, sizes, and platforms while leveraging those learnings to benefit our exciting internal projects. We are a results focused team that values real time feedback and work life balance. At Ghostpunch Games we enjoy being close to the biz dev process and have a more direct impact on the future of our studio. Ghostpunch Games is a remote-first studio that also offers an in-office option for those who enjoy the South Florida sun.


Producers at Ghostpunch Games serve the teams and departments across our studio by creatively leveraging quantitative and analytical skills, radical candor, and bonafide game development knowledge to ensure the highest quality features and the best quality of life for our team. We enjoy leading, organizing, coaching, and championing our teams to grow and realize our shared potential. Producers at Ghostpunch will own at least one project at a time but have opportunities to grow and take over projects across the studio.


Responsibilities


Utilize your quantitative and analytical skills to identify, prioritize, measure, improve, estimate, and predict bug and task velocities with an eye towards a greater schedule


Manage and coordinate relationships and feedback with our client teams


Coordinate with studio leadership to ensure projects are staffed and efficiently using resources


Proactively seek out and drive mitigations for risks across all disciplines


Ensure your team(s) are delivering on Ghostpunch goals through or alongside our client commitments


Guide, lead, and coach the team to the highest possible feature quality as necessary


Regularly utilize presentation skills to reflect, summarize, and champion your team's efforts


We exercise something called Production Empathy, defined as: "Understanding the situation in which our development team finds itself on the day-to-day and proactively identify, and facilitate solutions between disciplines"


Grow and educate your teammates in the game development framework, Agile, and any other process you or the team create and/or maintain


Champion and be the example of work life balance, culture, and team health


Serve the team by removing and resolving blocking issues and steer their work to always meet our goals


Be aware of game industry trends and regularly share them with your teams and the studio



Required Qualifications


At least 1 shipped title end to end in a production role


At least 5 years experience in the game industry


Have experience in most phases of game development


Top notch written and verbal communication


Expert level with JIRA/Confluence, MS Office Suite, Google Suite


Experience with using digital whiteboarding tools


Located in North America.  Ideally in United States.


Desired Qualifications


A background in QA, Engineering, Art, Audio, Animation


Familiarity with Hansoft, MS Project, SmartSheets, Shotgun/grid


Familiarity with any query languages


Familiarity with Unity or Unreal Engine


Passionate about gaming and/or gaming culture


Up to date knowledge and ability to create memes, gifs, and emotes