1

Gaming Software Engineer Jobs in Reno, NV (NOW HIRING)

Overview We are seeking a highly skilled Software Engineer - Automation to join our Game Technology team. This role is part of the approved 2026 Automation headcount and is critical to delivering key ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn concepts into fully realized games, test how they perform, and fine ...

Data Engineer II

Reno, NV · On-site

$114K - $137K/yr

... and unforgettable gaming experiences -powered by worldclass content , strong technical and ... Experience using Git and collaborative software development practices. * Strong analytical ...

Data Engineer II

Reno, NV · On-site

$114K - $137K/yr

... and unforgettable gaming experiences -powered by worldclass content , strong technical and ... Experience using Git and collaborative software development practices. * Strong analytical ...

Game Designer

Reno, NV · On-site

$98K - $182K/yr

Partner closely with artists, software engineers, sound designers, and test teams to deliver exceptional game experiences. * Evaluate game performance through simulations, play testing, market ...

Game Designer

Reno, NV · On-site

$84K - $156K/yr

Partner closely with artists, software engineers, sound designers, and test teams to deliver exceptional game experiences. * Evaluate game performance through simulations, play testing, market ...

Game Designer

Reno, NV · On-site

$84K - $156K/yr

Partner closely with artists, software engineers, sound designers, and test teams to deliver exceptional game experiences. * Evaluate game performance through simulations, play testing, market ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn concepts into fully realized games, test how they perform, and fine ...

... developers. * Responsibilities include creating and reviewing game concepts, verifying software quality, managing documentation for regulatory submission, and overseeing multiple projects from start ...

System Architect I

Reno, NV · On-site

$75K - $85K/yr

... engineering, infrastructure, or related technical role; gaming industry experience preferred. * Possesses introductory knowledge of relevant software, systems, virtualization, storage, automation ...

Sound Designer

Reno, NV

$93K - $174K/yr

This position works closely with artists, animators, game designers, and software developers to build immersive and entertaining games. Job Requirements * Intermediate to Sophisticated level in Music ...

Sound Designer

Reno, NV · On-site

$70K - $130K/yr

This position works closely with artists, animators, game designers, and software developers to build immersive and entertaining games. Job Requirements * Intermediate to Sophisticated level in Music ...

Traffic Engineer

Reno, NV

$37.50 - $49.50/hr

Proficiency in Cube and/or TransCAD travel demand modeling software, andworking on Vehicle Miles ... How we elevate your game Joining Wood Rodgers comes with perks to support you in your personal and ...

Ability to explain computational thinking, abstraction, iteration, recursion, and software ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

Traffic Engineer

Reno, NV · On-site

$37.50 - $49.50/hr

Proficiency in Cube and/or TransCAD travel demand modeling software, andworking on Vehicle Miles ... How we elevate your game Joining Wood Rodgers comes with perks to support you in your personal and ...

... oriented programming. Ability to create spreadsheets and software simulations to verify math models. Ability to identify, research, and solve gaming related problems. Ability to interface and ...

... programming. • Ability to create spreadsheets and software simulations to verify math models. • Ability to identify, research, and solve gaming related problems. • Ability to interface and ...

next page

Showing results 1-20

Gaming Software Engineer information

See Reno, NV salary details

$63.3K

$147.1K

$204.9K

How much do gaming software engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for gaming software engineer in Reno, NV is $147,091.00, according to ZipRecruiter salary data. Most workers in this role earn between $119,600.00 and $172,500.00 per year, depending on experience, location, and employer.

What are some common challenges gaming software engineers face when working on large-scale multiplayer games?

Gaming Software Engineers working on large-scale multiplayer titles often encounter challenges related to synchronizing game states across thousands of players, ensuring low-latency networking, and preventing cheating. These complexities require close collaboration with server engineers, QA teams, and game designers to optimize performance and deliver a smooth player experience. Additionally, engineers must frequently adapt to evolving technologies and tools, making continuous learning and problem-solving essential parts of the role.

What is the difference between Gaming Software Engineer vs Game Developer?

AspectGaming Software EngineerGame Developer
Primary FocusDevelops and maintains gaming software, engines, and toolsDesigns, creates, and implements game content and mechanics
Skills & CertificationsProgramming, software engineering, knowledge of game enginesProgramming, game design, creative skills
Work EnvironmentSoftware companies, gaming studios, tech firmsGame studios, independent developers, entertainment industry

While both roles involve programming and game development, Gaming Software Engineers focus on building the underlying software and tools, whereas Game Developers are more involved in designing and creating game content. Both roles often collaborate but serve different aspects of game creation.

What are the key skills and qualifications needed to thrive as a gaming software engineer?

To thrive as a Gaming Software Engineer, you need strong programming skills (such as C++, C#, or Java), a solid understanding of computer graphics, algorithms, and a relevant degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal Engine), version control systems, and debugging tools is typically required. Creativity, teamwork, and effective problem-solving are standout soft skills for this role. These skills and qualities are crucial for developing engaging, efficient, and technically sound gaming experiences within collaborative, fast-paced environments.

What is a gaming software engineer?

Gaming Software Engineers are professionals who design, develop, and maintain the software that powers video games. They work on creating game engines, developing gameplay mechanics, integrating graphics and audio, and optimizing performance for various platforms. Their role often involves collaborating with artists, designers, and other engineers to bring a game concept to life. In addition to strong programming skills, they need a solid understanding of computer graphics, mathematics, and problem-solving techniques.
Infographic showing various Gaming Software Engineer job openings in Reno, NV as of August 2026, with employment types broken down into 100% Full Time. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $147,091 per year, or $70.7 per hour.

Software Engineer I - Automation

Progressive Gaming

Reno, NV • On-site

$44K - $96K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 29 days ago


Job description

Your growth matters. Let's do this together.


Make an impact, develop your career, and contribute to our next chapter - guided by our 5Cs: Culture, Capabilities, Content, Commercialization, and Cash Flow Creation. Grow with us, as we build the path to becoming the number one supplier in the casino industry.

Overview

We are seeking a highly skilled Software Engineer - Automation to join our Game Technology team. This role is part of the approved 2026 Automation headcount and is critical to delivering key initiatives across our automation roadmap, including CI/CD foundation, DevOps enablement, cloud support, and the Ascent build process.

This position is essential to maintaining momentum on high-impact projects and ensuring the continued scalability, reliability, and efficiency of our build, release, and automation processes. Without this role, the team faces delays in delivering critical capabilities that support game development and testing workflows.

Key Responsibilities:

  • Design, build, and maintain CI/CD pipelines to support scalable and efficient build and release processes across game development teams
  • Drive DevOps best practices, enabling automation, monitoring, and continuous improvement across development and operational workflows
  • Support and enhance cloud-based automation infrastructure, ensuring high availability and performance for build and deployment systems
  • Contribute to and evolve the Ascent build process, improving speed, stability, and usability
  • Collaborate cross-functionally with Game Test teams, build coordinators, and product teams (including MForce and Northstar) to align automation solutions with business needs
  • Troubleshoot and resolve build, release, and automation issues, ensuring minimal disruption to development timelines
  • Participate in knowledge sharing and cross-training initiatives, strengthening team capability and resilience
  • Continuously identify opportunities for automation, efficiency gains, and modernization of existing processes


Impact:

This role fills a critical gap left by a highly impactful team member who was instrumental in CI/CD, DevOps, and build/release processes. Beyond backfilling capability, this position provides an opportunity to expand and mature our automation software development practice.
The successful candidate will play a key role in:

  • Enabling on-time delivery of the Automation roadmap
  • Supporting mission-critical build and release operations
  • Strengthening integration with Game Test and platform product teams
  • Advancing overall engineering efficiency and innovation
Requirements
  • Bachelor's degree in Computer Science, Engineering, or related field (or equivalent experience)
  • Proven experience in CI/CD pipeline development and maintenance (e.g., Azure DevOps, Jenkins, GitHub Actions, etc.)
  • Strong background in DevOps practices and tools
  • Experience with build systems and release management
  • Proficiency in one or more programming/scripting languages (e.g., Python, PowerShell, Bash, C#)
  • Experience working with cloud platforms (Azure preferred)
  • Strong problem-solving skills and ability to troubleshoot complex automation issues
  • Excellent collaboration and communication skills 


Preferred:

  • Experience supporting game development pipelines or build systems
  • Familiarity with MForce, Northstar, or similar product ecosystems
  • Exposure to test automation frameworks and Game Test integration
  • Experience working with distributed teams and cross-functional stakeholders

Why This Role Matters:

This is a high-impact position that directly contributes to the success of our Automation strategy and the delivery of key technology initiatives for Game Development. The work in this role ensures our teams can build, test, and release efficiently-unlocking faster innovation and higher-quality experiences.

Keys to Success

 Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership

#LI-CK1

IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve and to fostering an inclusive environment where all employees feel valued, respected, and engaged. IGT is an equal opportunity employer and provides equal employment opportunities without regard to race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, veteran status, genetic information, or any other characteristic protected by applicable law. We thank all applicants for their for applying; however, only those selected to interview will be contacted. 

At IGT, we consider a wide range of factors in determining compensation, including skills, experience, education, and geographic location. These factors may result in variation in starting pay. The estimated starting compensation range for this role is $44,990-$96,845 USD based on a good-faith assessment at the time of posting. Actual compensation may vary. IGT complies with all applicable pay transparency and compensation laws and collective bargaining agreements, where applicable. 
Base pay is one component of IGT's total rewards program. Depending on the role, employees may be eligible for bonus or commission opportunities. IGT also offers a comprehensive benefits package, which may include a 401(k) savings plan with company contributions, medical, dental, and vision insurance, life and disability coverage, paid time off, tuition reimbursement, and other wellness programs, subject to eligibility requirements. 

IGT is the global leader in gaming. For more information, please visit www.igt.com.