Do you want to craft the future of game audio? Are you the type of person who gets excited when ... Our Platform Audio team seeks an enthusiastic software engineer who can build and implement ...
Do you want to craft the future of game audio? Are you the type of person who gets excited when ... Our Platform Audio team seeks an enthusiastic software engineer who can build and implement ...
Senior Software Engineer, Data Engineering
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$127K - $167K/yr
Rockstar Games is seeking a Senior Software Engineer in Data Engineering to join a team focused on building a cutting-edge game analytics platform and tools to better understand our players and ...
Senior Software Engineer, Data Engineering
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Senior Software Engineer, Data Engineering
$127K - $167K/yr
Rockstar Games is seeking a Senior Software Engineer in Data Engineering to join a team focused on building a cutting-edge game analytics platform and tools to better understand our players and ...
Senior Software Engineer, Data Engineering
$127K - $167K/yr
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The UnEco (or Unreal Ecosystem) team has an impact on a wide array of topics, including gameplay features, runtime performance, tooling, CI/CD, just to name a few. As a Software Engineer III on the ...
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The UnEco (or Unreal Ecosystem) team has an impact on a wide array of topics, including gameplay features, runtime performance, tooling, CI/CD, just to name a few. As a Software Engineer III on the ...
The UnEco (or Unreal Ecosystem) team has an impact on a wide array of topics, including gameplay features, runtime performance, tooling, CI/CD, just to name a few. As a Software Engineer III on the ...
The UnEco (or Unreal Ecosystem) team has an impact on a wide array of topics, including gameplay features, runtime performance, tooling, CI/CD, just to name a few. As a Software Engineer III on the ...
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You will collaborate closely with Quality Engineering and Software Engineering teams to build robust systems to ensure console software delivered to customers and game studios are of the highest ...
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$166K - $253K/yr
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Staff Software Engineer - Infrastructure
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... in the Unity game engine using C#. • Review peer PRs. • Apply good software engineering ... practices to write elegant, maintainable, reusable code. • Unit-test code for robustness and ...
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Staff Software Engineer - Infrastructure
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Staff Software Engineer - Infrastructure
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Senior GPU Software Engineer
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As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation gaming, XR, and AI experiences. Qualcomm Graphics Software Engineers architect, design ...
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As Software Engineers, we work with both new and current technology, creating innovative solutions ... At Riot Games, we put players first. That mission drives every decision in our quest to create ...
Gameplay Software Engineer information
See California salary details
$79.9K - $91.1K
4% of jobs
$91.1K - $102.2K
4% of jobs
$102.2K - $113.3K
5% of jobs
$118.8K is the 25th percentile. Wages below this are outliers.
$113.3K - $124.4K
23% of jobs
$124.4K - $135.6K
5% of jobs
The median wage is $140K / yr.
$135.6K - $146.7K
20% of jobs
$146.7K - $157.8K
3% of jobs
$157.8K - $168.9K
2% of jobs
$171.8K is the 75th percentile. Wages above this are outliers.
$168.9K - $180.1K
29% of jobs
$180.1K - $191.2K
1% of jobs
$191.2K - $202.3K
2% of jobs
$79.9K
$143.5K
$202.3K
How much do gameplay software engineer jobs pay per year?
What is a gameplay software engineer?
What is the difference between Gameplay Software Engineer vs Game Developer?
| Aspect | Gameplay Software Engineer | Game Developer |
|---|---|---|
| Primary Focus | Designing and implementing gameplay features and mechanics | Creating overall game content, including coding, art, and design |
| Skills & Certifications | Proficiency in C++, game engines (Unity, Unreal), scripting | Varies widely; may include programming, art, design, project management |
| Work Environment | Game studios, development teams, often specialized roles | Broader roles, including design, programming, or production teams |
While both roles involve game development, a Gameplay Software Engineer specializes in coding gameplay features and mechanics, whereas a Game Developer may handle a broader range of tasks including content creation and overall game design. The roles often overlap but differ in scope and focus.
What are the key skills and qualifications needed to thrive as a gameplay software engineer, and why are they important?
How does a gameplay software engineer typically collaborate with designers and artists during the game development process?
What are popular job titles related to Gameplay Software Engineer jobs in California?
For Gameplay Software Engineer jobs in California, the most frequently searched job titles are:
What job categories do people searching Gameplay Software Engineer jobs in California look for?
The top searched job categories for Gameplay Software Engineer jobs in California are:

Job description
Position Overview:
How would you like to work on a global team developing industry leading audio software for the PlayStation platforms? Do you want to craft the future of game audio? Are you the type of person who gets excited when discussing audio algorithms and optimizations? If this sounds like you, we have a unique opportunity to join Sony PlayStation on our Platform Audio team!
Our Platform Audio team seeks an enthusiastic software engineer who can build and implement technology used for 3D audio and hardware DSP acceleration. Your contributions will directly affect both our console users and game developers. If this is you, please apply!
Responsibilities:
- Systems level multi-threaded programming and debugging using C/C++
- Implement DSP algorithms on embedded audio hardware accelerators
- Design and implement new features of the audio API for our platform SDK
- Collaborate with international counterparts to contribute to the design, development, and evaluation of audio algorithms and APIs
Qualifications:
- Four years or more of embedded systems programming using C/C++
- Experience as a primary contributor in a similar field(audio, acoustics, DSP)
- Experience with low-level system architecture concepts such as memory mapping, DMA, multi-threading, assembly code
- Proficient with standard software development tools, source control, and issue tracking
- Experience with SIMD vectorization and optimizations for real-time performance
- Experience profiling and debugging performance bottlenecks in audio systems
- Bachelor's degree or equivalent
Nice to have:
- Competency in digital signal processing (sampling, filtering, FFT, convolution)
- Prior exposure to game audio / audio middleware
- Experience with GPU development
- Knowledge in psychoacoustics and 3D audio (HRTFs, object-based audio)
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About PlayStation
Sourced by ZipRecruiter
Industry
Manufacturing
Company size
1,001 - 5,000 Employees
Headquarters location
San Mateo, CA, US
Year founded
1994