1

Gameplay Developer Jobs in Minnesota (NOW HIRING)

Senior 3D Gameplay Artist

Finland, MN ยท On-site

$60 - $80/hr

Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads ...

Video Game Design Tutor

Edina, MN ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Minneapolis, MN ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Saint Paul, MN ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Structural Engineer

Eden Prairie, MN ยท On-site

$75K - $100K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... STRUCTURAL ENGINEER Location: Eden Prairie, MN | Hybrid Schedule: Full-Time Salary: $75,000 - $100 ...

Power Studies Engineer

Eden Prairie, MN ยท On-site

$90K - $120K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... POWER STUDIES ENGINEER Location: Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $90 ...

Senior Civil Engineer

Eden Prairie, MN ยท On-site

$115K - $160K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... SENIOR CIVIL ENGINEER Location: Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $115 ...

Sports Coordinator

Hastings, MN ยท On-site

$20/hr

Collect game scores from referees for all games * Communicate any site issues and concerns to the ... Assists in managing the day-to-day programing to ensure revenue, program goals, and expense targets ...

next page

Showing results 1-20

Gameplay Developer information

See Minnesota salary details

$123.7K

$137.7K

$145.4K

How much do gameplay developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for gameplay developer in Minnesota is $137,693.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,200.00 and $144,400.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What jobs can a gameplay developer do?

A gameplay developer can work on designing, programming, and implementing game mechanics, features, and systems for video games. They often collaborate with artists, designers, and testers, and may specialize in areas such as AI, physics, or user interface development using tools like Unity or Unreal Engine.

What are popular job titles related to Gameplay Developer jobs in Minnesota?

For Gameplay Developer jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Gameplay Developer jobs in Minnesota look for?

The top searched job categories for Gameplay Developer jobs in Minnesota are:

What cities in Minnesota are hiring for Gameplay Developer jobs?

Cities in Minnesota with the most Gameplay Developer job openings:

Infographic showing various Gameplay Developer job openings in Minnesota as of August 2026, with employment types broken down into 80% Full Time, 5% Part Time, 14% Contract, and 1% Nights. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $137,693 per year, or $66.2 per hour.

Senior Gameplay Programmer (CONTRACT)

Afton, MN โ€ข On-site, Remote

Sony Interactive Entertainment (SIE)
Software Developmentย โ€ขย 1 - 5K employees

$82.74 - $100/hr

Contractor

Medical, Dental, Vision

Posted 11 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$82.74-$100 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.