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Gameplay Developer Jobs in Kentucky (NOW HIRING)

$140 - $200/hr

Generalist Software Engineer About Us Here atSpellbrush, we're passionate about making a good anime ... Our games are characterized by a no-compromise approach to well-balanced gameplay married to a ...

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$190 - $270/hr

  • Medical

  • Life

  • Retirement

  • PTO

Unity builds the real-time 3D platform that powers games and interactive experiences, along with tools used across ads, automotive, aerospace, architecture, retail, energy, and government. Our ...

New

$184 - $287/hr

... Developer Tools for CloudApplylocations: US, WA, Redmond: US, IL, Remote: US, WA, Remotetime type ... JR2011154NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for ...

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$142 - $212/hr

As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation gaming, XR, and AI experiences. Qualcomm Graphics Software Engineers architect, design ...

New

Front End Software Engineer

Louisville, KY · On-site

$90K - $115K/yr

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  • PTO

Knowledge of the racing or gaming industry * Experience or interest in LLM‐enabled features ... The engineer will work in a Kanban‐style Agile environment on a two‐week sprint cycle ...

$124 - $171/hr

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... game-changing innovations at the intersection of health, material and data science that change ... Senior Data Science Software Engineer**, you will have the opportunity to tap into your curiosity ...

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$150 - $220/hr

Jackpot is on a mission to create the most trusted online lottery and gaming destination, starting ... Engineering to modernize infrastructure and own the full data platform. You will serve as the AI ...

$120 - $190/hr

... engineering. Objective * Act as the embedded technical lead for AI on the account: design, build, and demo production‑grade agentic AI solutions for game development * Deliver fast, visible results ...

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$125 - $140/hr

  • Retirement

## GIS DevOps EngineerApplylocations: Herndon, VAtime type: Full timeposted on: Posted Todayjob ... If you thrive on solving complex GIS backend challenges and believe geospatial can change the game ...

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$150 - $278/hr

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  • Retirement

Product Display Driver Engineer, Graphics, Games, and ML Cupertino, California, United States Software and Services Media, Graphics & Compute Technologies "MG/CT" group provides the media, Display ...

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$158 - $301/hr

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Own the mobile platform roadmap, identifying where Unity must invest so developers can ship high-quality, high-performing games across the full range of mobile hardware.*** **Work closely with ...

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$85 - $120/hr

The Lead - Engineering is responsible for coordinating daily maintenance assignments and supporting ... Must have successfully completed a background check and obtained a gaming license issued by the ...

$90 - $140/hr

... Games' strategic objectives. * Negotiation and Contracting - Lead or participate in negotiations ... Bachelor's degree in Business Administration, Supply Chain Management, Engineering, or related ...

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$209 - $235/hr

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... game video capabilities for users, simplifying the developer experience for product teams that are integrating video into our apps, and ensuring we have a scalable and resilient base in our apps/APIs ...

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Showing results 21-40

Gameplay Developer information

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What jobs can a gameplay developer do?

A gameplay developer can work on designing, programming, and implementing game mechanics, features, and systems for video games. They often collaborate with artists, designers, and testers, and may specialize in areas such as AI, physics, or user interface development using tools like Unity or Unreal Engine.

What are popular job titles related to Gameplay Developer jobs in Kentucky?

For Gameplay Developer jobs in Kentucky, the most frequently searched job titles are:

What job categories do people searching Gameplay Developer jobs in Kentucky look for?

The top searched job categories for Gameplay Developer jobs in Kentucky are:

Infographic showing various Gameplay Developer job openings in Kentucky as of August 2026, with employment types broken down into 80% Full Time, 6% Part Time, and 14% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution.

$140 - $200/hr

Other

Posted yesterday

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Job description

Generalist Software EngineerAbout Us

Here atSpellbrush, we're passionate about making a good anime game.

We also happen to be the world's leading generative AI studio — we're the team behindniji・journey.

We are currently investigating how AI can be used to help human artists perform masterpieces in the most complex medium of our times: videogames.

Our games are characterized by a no-compromise approach to well-balanced gameplay married to a truthful love of visual arts.

If you love turn-based tactics games, please consider applying!

About The Role

As Spellbrush continues to grow rapidly, we're seeking talented generalist engineers to join our team and help us build advanced data pipelines, foundational datasets, as well as the tools and infrastructure that support them. If the thought of running a batch job across ten-thousand GPUs to ingest petabytes worth of anime image and videos excites you, this is the job for you!

What You'll Achieve

You'll define the processes and infrastructure to transform and make data readily available across the company, whether it be embeddings, video, bounding boxes, or more.

You'll partner with our world class AI researchers to understand their needs, and then design, build and monitor pipelines that meet today's requirements but can gracefully scale with our growing data size.

Skills You'll Need To Bring

You are a self-starter and can work directly with the research team to gather and synthesize high-impact needs from teammates, designing and implementing the appropriate technical solutions, and effectively communicating about deliverables, timelines and tradeoffs.

You've spent 3+ years as software engineer, with a wide generalist skillset.

You’ve worked with distributed systems, and previously administered a big data toolset (Ray, Spark, Airflow, etc.).

You have hands-on experience shipping scalable data solutions in the cloud (e.g AWS, GCP, Azure, etc.), across multiple data stores (e.g Snowflake, Redshift, Hive, SQL/NoSQL, etc.).

You’re comfortable pulling data from whatever source it may be in, whether that involves writing a complex SQL query to pull a billion rows out of a Bigquery Database, or coordinating the transfer of 10+ PB of data across two S3 regions.

You are highly comfortable with scripting, whether in Typescript, Python, or even Bash when the need arises.

Most importantly, you know when to pull in the complex overengineered tools, and when to instead rely on duct tape.

You may be a good fit if:

You have hands-on experience in designing and building highly scalable and reliable data pipelines

Building data pipelines for AI presents itself with unique challenges. If you’ve previously built large scale big data pipelines, you’d be a good fit.

You’re interested in learning and interfacing with AI researchers

You’ll interface with some of the best AI researchers in the world, meaning that you’ll get to learn from the best. Your code will frequently need to ingest values and embeddings from our state-of-the-art models, and we’ll help you get up to speed here.

You love anime and the anime aesthetic

As a member of our team, you'll have the opportunity to push the boundaries of what's possible in the anime and video game industry. Ideally you're a fan of the genre.

You're comfortable working on small, fast-paced teams

Our engineering team is small but mighty. You'll be working directly with some of the best AI researchers and engineers in the world to integrate their state-of-the-art models into your beautiful interfaces.

We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.

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